Scripted effects: R
246 scripted effects of Crusader Kings III 1.20.1.2 whose ID starts with R, from common/scripted_effects.
| ID | File | Parameters | Called in |
|---|---|---|---|
| raid_estate_opinion_effect | 00_scheme_scripted_effects.txt | OWNER, TARGET | 3 |
| raid_estate_scheme_prep_effect | 00_scheme_scripted_effects.txt | 2 | |
| raise_diarch_opinion_with_loyalty_update_effect | 00_diarchy_scripted_effects.txt | OPINION_AMOUNT, OPINION_TYPE | 9 |
| rakish_brothel_night_effect | 00_stress_effects.txt | 12 | |
| random_dummy_gender_assassin_effect | 00_dummy_gender_effects.txt | 5 | |
| random_dummy_gender_chancellor_effect | 00_dummy_gender_effects.txt | 0 | |
| random_dummy_gender_clergy_effect | 00_dummy_gender_effects.txt | 4 | |
| random_dummy_gender_effect | 00_dummy_gender_effects.txt | 53 | |
| random_dummy_gender_landholder_effect | 00_dummy_gender_effects.txt | 1 | |
| random_dummy_gender_marshal_effect | 00_dummy_gender_effects.txt | 0 | |
| random_dummy_gender_musician_effect | 00_dummy_gender_effects.txt | 1 | |
| random_dummy_gender_mystic_effect | 00_dummy_gender_effects.txt | 1 | |
| random_dummy_gender_non_combatant_effect | 00_dummy_gender_effects.txt | SCOPE_NAME | 1 |
| random_dummy_gender_peasant_effect | 00_dummy_gender_effects.txt | 1 | |
| random_dummy_gender_physician_effect | 00_dummy_gender_effects.txt | 4 | |
| random_dummy_gender_scholar_effect | 00_dummy_gender_effects.txt | 2 | |
| random_dummy_gender_servant_effect | 00_dummy_gender_effects.txt | 13 | |
| random_dummy_gender_soldier_effect | 00_dummy_gender_effects.txt | SCOPE_NAME | 35 |
| random_dummy_gender_spy_effect | 00_dummy_gender_effects.txt | 0 | |
| random_dummy_gender_spymaster_effect | 00_dummy_gender_effects.txt | 0 | |
| random_dummy_gender_steward_effect | 00_dummy_gender_effects.txt | 0 | |
| random_rain_snow_chance_effect | 07_dlc_ep3_scripted_effects.txt | 10 | |
| randomize_available_ai_value_compliment_effect | 00_compliment_effects.txt | COMPLIMENT_RECEIVER | 0 |
| randomize_available_compliment_effect | 00_compliment_effects.txt | COMPLIMENT_RECEIVER | 9 |
| randomize_commander_trait_to_be_taught_effect | 00_martial_lifestyle_effects.txt | 2 | |
| randomize_good_available_compliment_effect | 00_compliment_effects.txt | COMPLIMENT_RECEIVER | 7 |
| rank_up_education_effect | 00_education_effects.txt | 3 | |
| ransom_interaction_effect | 00_prison_effects.txt | 5 | |
| read_name_in_friday_prayer_guts_apply_house_unity_changes_effect | 03_dlc_fp3_scripted_effects.txt | 2 | |
| read_name_in_friday_prayer_guts_apply_sundry_changes_effect | 03_dlc_fp3_scripted_effects.txt | 2 | |
| read_name_in_friday_prayer_guts_become_detractor_effect | 03_dlc_fp3_scripted_effects.txt | 2 | |
| read_name_in_friday_prayer_guts_become_supporter_effect | 03_dlc_fp3_scripted_effects.txt | 2 | |
| read_name_in_friday_prayer_scripted_effect | 03_dlc_fp3_scripted_effects.txt | 2 | |
| reclaim_britannia_decision_effect | 00_decisions_effects.txt | 2 | |
| reclusive_damage_relationships_effect | 00_stress_effects.txt | 1 | |
| reclusive_get_relationships_effect | 00_stress_effects.txt | 1 | |
| record_dynamic_holy_site_kingdom_effect | 00_religion_effects.txt | BARONY | 3 |
| recover_from_disease_effect | 20_health_effects.txt | DISEASE | 16 |
| recover_from_disease_notify_effect | 20_health_effects.txt | DISEASE | 0 |
| recreate_ere_decision_effect | 00_major_decisions_scripted_effects_3.txt | 2 | |
| recruit_terrain_specialist_effect | 00_commander_effects.txt | SPECIALIST_TEMPLATE_CHARACTER, SPECIALIST_TRAIT | 2 |
| recruit_three_nomadic_capital_characters_effect | 00_commander_effects.txt | NOMAD_TEMPLATE_CHARACTER | 2 |
| recruit_to_entourage_court_and_activity_effect | 00_activity_effects.txt | CHAR_TO_ADD, NEW_COURT_OWNER | 3 |
| reduce_partition_succession_law_effect | 00_title_effects.txt | 1 | |
| refill_maa_with_gold_effect | 07_dlc_ep3_scripted_effects.txt | 2 | |
| refill_maa_with_herd_effect | 09_dlc_mpo_scripted_effects.txt | 1 | |
| refill_maa_with_provisions_effect | 07_dlc_ep3_scripted_effects.txt | 1 | |
| refund_noble_family_domicile_buildings_effect | 10_dlc_tgp_scripted_effects.txt | 1 | |
| refund_vassal_noble_families_and_make_them_nomads_effect | 10_dlc_tgp_scripted_effects.txt | 1 | |
| refuse_call_to_arms_add_clan_unity_effect | 00_unity_effects.txt | 4 | |
| refuse_faith_conversion_add_clan_unity_effect | 00_unity_effects.txt | 5 | |
| refuse_movement_petition_effect | 10_dlc_tgp_scripted_effects.txt | 3 | |
| regalia_improvement_effect | 00_antiquarian_artifact_improvement_effects.txt | 1 | |
| rehome_noble_families_to_compatible_liege_effect | 10_dlc_tgp_scripted_effects.txt | 1 | |
| reincarnation_piety_courage_gain_effect | pam_effects.txt | 2 | |
| reinforce_soldiers_regiment_effect | 07_dlc_ep3_scripted_effects.txt | 2 | |
| reinstitute_grain_dole_decision_effect | 00_major_decisions_scripted_effects_3.txt | 3 | |
| relation_increase_harrying_stats_effect | 00_laamp_effects.txt | STAT | 5 |
| release_as_executioner_effect | 00_holy_order_effects.txt | 2 | |
| release_dynamic_holy_site_kingdom_effect | 00_religion_effects.txt | BARONY | 1 |
| release_prisoners_of_war_effect | 00_war_effects.txt | 5 | |
| reminiscing_event_effect | 00_wanderer_lifestyle_effects.txt | 4 | |
| remove_a_criminal_trait_in_rite_effect | 07_dlc_ep3_scripted_effects.txt | CHARACTER, RITE | 0 |
| remove_all_bastard_traits | 00_bastard_effects.txt | 2 | |
| remove_all_landless_inspector_modifiers | 08_bp3_effects.txt | 2 | |
| remove_all_perk_lifestyle_traits_effect | 00_lifestyle_focus_effects.txt | 6 | |
| remove_any_education_traits_effect | 05_dlc_fp3_scripted_effects.txt | 4 | |
| remove_bandits_rampant_modifier_effect | 00_county_corruption_effects.txt | 3 | |
| remove_board_game_info_effect | 00_board_game_effects.txt | 1 | |
| remove_board_game_variables_effect | 00_board_game_effects.txt | 2 | |
| remove_camp_purpose_flavourisation_variables_effect | 00_laamp_effects.txt | 6 | |
| remove_cannibal_secret_or_trait_effect | 00_secret_effects.txt | 1 | |
| remove_cat_name_effect | 00_animal_effects.txt | 2 | |
| remove_cat_story_modifiers_effect | 00_animal_effects.txt | 20 | |
| remove_childhood_traits_effect | 00_education_effects.txt | 1 | |
| remove_dead_charioteer_from_race | 07_dlc_ep3_scripted_effects.txt | 2 | |
| remove_deserting_levies_modifier_effect | 00_county_corruption_effects.txt | 3 | |
| remove_disease_treatment_effect | 20_health_effects.txt | 12 | |
| remove_dog_name_effect | 00_animal_effects.txt | 2 | |
| remove_dog_story_modifiers_effect | 00_animal_effects.txt | 16 | |
| remove_eagle_personality_modifier_effect | 00_animal_effects.txt | 3 | |
| remove_eagle_personality_trait_effect | 00_animal_effects.txt | 5 | |
| remove_eagle_story_modifiers_effect | 00_animal_effects.txt | 7 | |
| remove_engaged_in_board_game_variables_effect | 00_board_game_effects.txt | 2 | |
| remove_every_best_friend_synergy_bonus_modifier_effect | 03_dlc_fp2_scripted_effects.txt | 4 | |
| remove_every_county_corruption_modifier_effect | 00_county_corruption_effects.txt | 3 | |
| remove_friend_or_downgrade_friendship_effect | 00_relation_effects.txt | SCOPE | 5 |
| remove_generated_diarch_consequences_effect | 00_diarchy_scripted_effects.txt | LIEGE, NEW_DIARCH | 1 |
| remove_guardian_effect | 00_education_effects.txt | GUARDIAN, HIDE_OPINION, RETURN_WARD, WARD | 20 |
| remove_high_investment_in_revolt_modifier_effect | 00_county_corruption_effects.txt | 2 | |
| remove_horse_story_modifiers_effect | 00_animal_effects.txt | 9 | |
| remove_inefficient_census_modifier_effect | 00_county_corruption_effects.txt | 3 | |
| remove_inefficient_tax_collection_modifier_effect | 00_county_corruption_effects.txt | 3 | |
| remove_inherited_descendent_traits_effect | 00_bastard_effects.txt | 5 | |
| remove_isolated_capital_modifiers_effect | 06_dlc_ce1_epidemics_effects.txt | 7 | |
| remove_laamp_from_exiled_county_automatically_effect | 00_laamp_effects.txt | LAAMP, PROVINCE | 4 |
| remove_lack_of_courts_modifier_effect | 00_county_corruption_effects.txt | 3 | |
| remove_lack_of_sheriffs_modifier_effect | 00_county_corruption_effects.txt | 3 | |
| remove_lackluster_administration_modifier_effect | 00_county_corruption_effects.txt | 3 | |
| remove_law_related_modifiers_effect | 00_realm_effects.txt | 39 | |
| remove_legend_notification_variables_effect | 06_dlc_ce1_legend_effects.txt | 3 | |
| remove_lover_or_downgrade_relationship_effect | 00_relation_effects.txt | SCOPE | 2 |
| remove_lover_or_soulmate_relation_effect | 00_lover_effects.txt | CHARACTER | 5 |
| remove_medium_investment_in_revolt_modifier_effect | 00_county_corruption_effects.txt | 2 | |
| remove_other_eparch_modifiers_effect | 07_dlc_ep3_scripted_effects.txt | 4 | |
| remove_other_grand_guardian_modifiers_effect | 10_dlc_tgp_scripted_effects.txt | 1 | |
| remove_parent_meddling_value_effect | 00_parent_effects.txt | 3 | |
| remove_personal_tenet_if_has | pam_effects.txt | TENET | 1 |
| remove_piety_level_for_shunned_or_criminal_trait_effect | 00_secret_effects.txt | TRAIT | 3 |
| remove_puppet_modifiers_effect | pam_effects.txt | 6 | |
| remove_random_county_corruption_modifier_effect | 00_county_corruption_effects.txt | 1 | |
| remove_roaming_bandits_modifier_effect | 00_county_corruption_effects.txt | 3 | |
| remove_rock_name_effect | 03_bp2_scripted_effects.txt | 1 | |
| remove_rock_story_modifiers_effect | 03_bp2_scripted_effects.txt | 1 | |
| remove_rogue_warriors_modifier_effect | 00_county_corruption_effects.txt | 3 | |
| remove_sinful_trait_effect | 00_religion_effects.txt | 1 | |
| remove_single_combat_character_local_variables_effect | 00_single_combat_effects.txt | 2 | |
| remove_single_combat_info_effect | 00_single_combat_effects.txt | 3 | |
| remove_single_combat_variables_effect | 00_single_combat_effects.txt | 1 | |
| remove_small_investment_in_revolt_modifier_effect | 00_county_corruption_effects.txt | 2 | |
| remove_smuggling_ring_modifier_effect | 00_county_corruption_effects.txt | 3 | |
| remove_stress_threshold_option_flags_effect | 00_stress_effects.txt | 1 | |
| remove_strife_per_invited_powerful_vassal_effect | 00_diarchy_scripted_effects.txt | 2 | |
| remove_sword_flags_effect | 02_ep2_artifact_effects.txt | 1 | |
| remove_temporary_combat_move_special_modifiers_effect | 00_single_combat_effects.txt | 1 | |
| remove_temporary_duel_edge_buff_modifiers_effect | 00_single_combat_effects.txt | 2 | |
| remove_temporary_duel_edge_debuff_modifiers_effect | 00_single_combat_effects.txt | 2 | |
| remove_temporary_modifiers_combat_effect | 00_single_combat_effects.txt | 1 | |
| remove_thieves_guild_modifier_effect | 00_county_corruption_effects.txt | 3 | |
| remove_trait_only_force_tooltip_if_not_root_effect | 00_secret_effects.txt | TRAIT | 1 |
| remove_travel_option_added_character_effect | 00_courtier_guest_management_effects.txt | 2 | |
| remove_uncooperative_guilds_modifier_effect | 00_county_corruption_effects.txt | 3 | |
| remove_unruly_nomads_modifier_effect | 00_county_corruption_effects.txt | 3 | |
| remove_unsafe_highways_modifier_effect | 00_county_corruption_effects.txt | 3 | |
| remove_upset_shepherds_modifier_effect | 00_county_corruption_effects.txt | 3 | |
| remove_variables_and_trait_coming_of_age_effect | 00_education_effects.txt | 1 | |
| remove_vassal_directives | 00_realm_effects.txt | 1 | |
| remove_while_counter_variable_effect | 00_while_loop_effects.txt | 4 | |
| remove_wild_beast_attacks_modifier_effect | 00_county_corruption_effects.txt | 3 | |
| remove_witch_secret_or_trait_effect | 00_secret_effects.txt | 3 | |
| replace_bastard_trait_based_on_faith_effect | 00_bastard_effects.txt | 0 | |
| replace_existing_position_with_character_in_current_scope_court_effect | 00_ep1_hold_court_effects.txt | CHARACTER, POSITION | 0 |
| replace_sinful_trait_effect | 00_religion_effects.txt | 1 | |
| replace_with_learning_trait_effect | 01_dlc_fp1_scripted_effects.txt | 1 | |
| request_legitimacy_interaction_effect | pam_effects.txt | 2 | |
| request_unformed_title_effect | pam_effects.txt | 2 | |
| request_victory_interaction_effect | pam_effects.txt | 1 | |
| request_white_peace_interaction_effect | pam_effects.txt | 1 | |
| requested_tribute_mission_clean_up_variables_effect | tgp_tribute_mission_scripted_effects.txt | 2 | |
| requested_tribute_mission_penalty_effect | tgp_tribute_mission_scripted_effects.txt | 2 | |
| reset_failed_scheme_effect | 00_scheme_scripted_effects.txt | 11 | |
| resolve_adult_education_success_reward_effect | 05_dlc_bp2_effects.txt | 1 | |
| resolve_danelaw_partition_effect | 00_decisions_effects.txt | 4 | |
| resolve_pilgrimage_type_reward_effect | 00_pilgrimage_effects.txt | 1 | |
| restart_murder_scheme_effect | 00_scheme_scripted_effects.txt | 35 | |
| restore_badd_fortress_scripted_effect | 01_dlc_fp3_scripted_effects.txt | 2 | |
| restore_carthage_scripted_effect | 00_decisions_effects.txt | 2 | |
| restore_ceremonial_liege_faction_combined_effect | 10_dlc_tgp_japan_scripted_effects.txt | 3 | |
| restore_ceremonial_liege_faction_reward_effect | 10_dlc_tgp_japan_scripted_effects.txt | 5 | |
| restore_ceremonial_liege_faction_titles_effect | 10_dlc_tgp_japan_scripted_effects.txt | 0 | |
| restore_dumnonia_decision_scripted_effect | 00_major_decisions_scripted_effects.txt | 2 | |
| restore_holy_roman_empire_decision_scripted_effect | 00_major_decisions_scripted_effects.txt | 2 | |
| restore_inheritance_effect | 00_interaction_effects.txt | 1 | |
| restore_old_vasconia_decision_scripted_effect | 00_major_decisions_scripted_effects.txt | 2 | |
| restore_old_vasconia_decision_tooltip_scripted_effect | 00_major_decisions_scripted_effects.txt | 2 | |
| restore_papacy_scripted_effect | 00_major_decisions_scripted_effects.txt | 2 | |
| restore_sunni_caliphate_scripted_effect | 00_major_decisions_scripted_effects.txt | 2 | |
| restore_the_danelaw_effect | 00_decisions_effects.txt | 1 | |
| results_of_confucian_education_effect | 00_education_effects.txt | 5 | |
| results_of_patronage_spouse_education_points_effect | 00_councillor_effects.txt | 5 | |
| results_of_university_education_points_effect | 00_education_effects.txt | 5 | |
| retake_eastern_provinces_decision_effect | 00_major_decisions_scripted_effects_3.txt | 2 | |
| retract_vassal_interaction_effect | 00_interaction_effects.txt | 5 | |
| return_guardian_travel_effect | 00_education_effects.txt | GUARDIAN, WARD | 1 |
| return_ward_travel_effect | 00_education_effects.txt | 2 | |
| reveal_to_without_events_effect | 00_secret_effects.txt | CHARACTER | 32 |
| revel_in_pain_effect | 00_religious_interaction_effects.txt | 2 | |
| revel_in_pain_opinion_effect | 00_religious_interaction_effects.txt | 2 | |
| reveler_lifestyle_rank_up_check_effect | 00_lifestyle_focus_effects.txt | 5 | |
| reveler_points_gain_effect | 00_lifestyle_focus_effects.txt | CHANGE, RANDOM_CHANGE | 2 |
| revive_armenian_empire_decision_scripted_effect | 00_major_decisions_scripted_effects.txt | 2 | |
| revive_magyar_paganism_decision_scripted_effect | 00_major_decisions_scripted_effects.txt | 2 | |
| revocation_tyranny_effect | 00_interaction_effects.txt | VASSAL | 3 |
| revoke_holy_order_duel_victor_apply_effects_effect | 00_interaction_effects.txt | 0 | |
| revoke_holy_order_lease_effect | 00_interaction_effects.txt | BARONY, CHARACTER, TARGET | 2 |
| revoke_specific_court_position_effect | 00_court_position_effects.txt | LIEGE, POS, REVOKED_CHARACTER | 1 |
| revoke_title_interaction_effect | 00_interaction_effects.txt | 6 | |
| rightfully_imprison_character_effect | 00_prison_effects.txt | IMPRISONER, TARGET | 103 |
| rightfully_imprison_character_less_verbose_effect | 00_prison_effects.txt | IMPRISONER, TARGET | 51 |
| risk_of_std_from_effect | 20_health_effects.txt | PARTNER | 1 |
| risky_disease_treatment_effect | 20_health_effects.txt | PATIENT, TREATMENT_PICKER | 17 |
| risky_wound_treatment_effect | 20_health_effects.txt | 7 | |
| rite_growth_convert_court_to_new_rite_effect | 00_religion_effects.txt | 4 | |
| rite_growth_convert_ruler_to_new_rite_effect | 00_religion_effects.txt | 2 | |
| rite_growth_create_rite_effect | 00_religion_effects.txt | DIVERGENCE, INCLUDE_UNKNOWN, OVERRIDE_TENETS_FIRST | 2 |
| rite_growth_pick_founder_effect | 00_religion_effects.txt | 1 | |
| rite_growth_resolve_differences_effect | 00_religion_effects.txt | 3 | |
| rite_growth_resolve_source_rite_effect | 00_religion_effects.txt | 1 | |
| rite_growth_spawn_doctrine_divergence_effect | 00_religion_effects.txt | 1 | |
| rite_yearly_hor_divergence_drift_apply_effect | pam_effects.txt | 1 | |
| rite_yearly_hor_divergence_drift_backward_pick_effect | pam_effects.txt | 1 | |
| rite_yearly_hor_divergence_drift_commit_effect | pam_effects.txt | 2 | |
| rite_yearly_hor_divergence_drift_effect | pam_effects.txt | 1 | |
| rite_yearly_hor_divergence_drift_forward_pick_effect | pam_effects.txt | 1 | |
| rite_yearly_hor_divergence_drift_notify_effect | pam_effects.txt | 1 | |
| rite_yearly_hor_passive_learning_effect | passive_rite_learning_effects.txt | 1 | |
| rite_yearly_hor_pick_and_apply_doctrine_effect | passive_rite_learning_effects.txt | 1 | |
| rite_yearly_hor_pick_and_apply_tenet_effect | passive_rite_learning_effects.txt | 1 | |
| rite_yearly_hor_send_doctrine_message_effect | passive_rite_learning_effects.txt | DOCTRINE | 1 |
| rite_yearly_hor_send_tenet_message_effect | passive_rite_learning_effects.txt | TENET | 1 |
| ritual_cannibalism_personal_tenet_reward_effect | 00_religion_effects.txt | VICTIM | 4 |
| roaming_fame_reward_APA_effect | 00_roaming_effects.txt | REWARD | 0 |
| roaming_fame_reward_event_effect | 00_roaming_effects.txt | VALUE | 27 |
| roaming_gold_reward_APA_effect | 00_roaming_effects.txt | REWARD | 4 |
| roaming_mystic_xp_APA_effect | 00_roaming_effects.txt | REWARD | 4 |
| roaming_pondering_stone_effect | 00_roaming_effects.txt | TYPE | 1 |
| roaming_progress_events_reward_effect | 00_roaming_effects.txt | LOG_KEY | 7 |
| roaming_stress_reward_APA_effect | 00_roaming_effects.txt | REWARD | 10 |
| roaming_tally_stress_impact_effect | 00_roaming_effects.txt | TRAIT, VALUE | 13 |
| roaming_tally_variable_effect | 00_roaming_effects.txt | TYPE, VALUE | 21 |
| roll_critical_moment_options_02_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, OUTPUT_EVENT | 0 |
| roll_critical_moment_options_03_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, AGENT_TYPE_03, AGENT_TYPE_03_WEIGHT, OUTPUT_EVENT | 3 |
| roll_critical_moment_options_04_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, AGENT_TYPE_03, AGENT_TYPE_03_WEIGHT, AGENT_TYPE_04, AGENT_TYPE_04_WEIGHT, OUTPUT_EVENT | 2 |
| roll_critical_moment_options_05_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, AGENT_TYPE_03, AGENT_TYPE_03_WEIGHT, AGENT_TYPE_04, AGENT_TYPE_04_WEIGHT, AGENT_TYPE_05, AGENT_TYPE_05_WEIGHT, OUTPUT_EVENT | 0 |
| roll_critical_moment_options_06_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, AGENT_TYPE_03, AGENT_TYPE_03_WEIGHT, AGENT_TYPE_04, AGENT_TYPE_04_WEIGHT, AGENT_TYPE_05, AGENT_TYPE_05_WEIGHT, AGENT_TYPE_06, AGENT_TYPE_06_WEIGHT, OUTPUT_EVENT | 1 |
| roll_critical_moment_options_07_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, AGENT_TYPE_03, AGENT_TYPE_03_WEIGHT, AGENT_TYPE_04, AGENT_TYPE_04_WEIGHT, AGENT_TYPE_05, AGENT_TYPE_05_WEIGHT, AGENT_TYPE_06, AGENT_TYPE_06_WEIGHT, AGENT_TYPE_07, AGENT_TYPE_07_WEIGHT, OUTPUT_EVENT | 5 |
| roll_critical_moment_options_08_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, AGENT_TYPE_03, AGENT_TYPE_03_WEIGHT, AGENT_TYPE_04, AGENT_TYPE_04_WEIGHT, AGENT_TYPE_05, AGENT_TYPE_05_WEIGHT, AGENT_TYPE_06, AGENT_TYPE_06_WEIGHT, AGENT_TYPE_07, AGENT_TYPE_07_WEIGHT, AGENT_TYPE_08, AGENT_TYPE_08_WEIGHT, OUTPUT_EVENT | 0 |
| roll_critical_moment_options_09_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, AGENT_TYPE_03, AGENT_TYPE_03_WEIGHT, AGENT_TYPE_04, AGENT_TYPE_04_WEIGHT, AGENT_TYPE_05, AGENT_TYPE_05_WEIGHT, AGENT_TYPE_06, AGENT_TYPE_06_WEIGHT, AGENT_TYPE_07, AGENT_TYPE_07_WEIGHT, AGENT_TYPE_08, AGENT_TYPE_08_WEIGHT, AGENT_TYPE_09, AGENT_TYPE_09_WEIGHT, OUTPUT_EVENT | 0 |
| roll_critical_moment_options_10_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, AGENT_TYPE_03, AGENT_TYPE_03_WEIGHT, AGENT_TYPE_04, AGENT_TYPE_04_WEIGHT, AGENT_TYPE_05, AGENT_TYPE_05_WEIGHT, AGENT_TYPE_06, AGENT_TYPE_06_WEIGHT, AGENT_TYPE_07, AGENT_TYPE_07_WEIGHT, AGENT_TYPE_08, AGENT_TYPE_08_WEIGHT, AGENT_TYPE_09, AGENT_TYPE_09_WEIGHT, AGENT_TYPE_10, AGENT_TYPE_10_WEIGHT, OUTPUT_EVENT | 0 |
| roll_critical_moment_options_11_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, AGENT_TYPE_03, AGENT_TYPE_03_WEIGHT, AGENT_TYPE_04, AGENT_TYPE_04_WEIGHT, AGENT_TYPE_05, AGENT_TYPE_05_WEIGHT, AGENT_TYPE_06, AGENT_TYPE_06_WEIGHT, AGENT_TYPE_07, AGENT_TYPE_07_WEIGHT, AGENT_TYPE_08, AGENT_TYPE_08_WEIGHT, AGENT_TYPE_09, AGENT_TYPE_09_WEIGHT, AGENT_TYPE_10, AGENT_TYPE_10_WEIGHT, AGENT_TYPE_11, AGENT_TYPE_11_WEIGHT, OUTPUT_EVENT | 0 |
| roll_critical_moment_options_12_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, AGENT_TYPE_03, AGENT_TYPE_03_WEIGHT, AGENT_TYPE_04, AGENT_TYPE_04_WEIGHT, AGENT_TYPE_05, AGENT_TYPE_05_WEIGHT, AGENT_TYPE_06, AGENT_TYPE_06_WEIGHT, AGENT_TYPE_07, AGENT_TYPE_07_WEIGHT, AGENT_TYPE_08, AGENT_TYPE_08_WEIGHT, AGENT_TYPE_09, AGENT_TYPE_09_WEIGHT, AGENT_TYPE_10, AGENT_TYPE_10_WEIGHT, AGENT_TYPE_11, AGENT_TYPE_11_WEIGHT, AGENT_TYPE_12, AGENT_TYPE_12_WEIGHT, OUTPUT_EVENT | 0 |
| roll_critical_moment_options_13_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, AGENT_TYPE_03, AGENT_TYPE_03_WEIGHT, AGENT_TYPE_04, AGENT_TYPE_04_WEIGHT, AGENT_TYPE_05, AGENT_TYPE_05_WEIGHT, AGENT_TYPE_06, AGENT_TYPE_06_WEIGHT, AGENT_TYPE_07, AGENT_TYPE_07_WEIGHT, AGENT_TYPE_08, AGENT_TYPE_08_WEIGHT, AGENT_TYPE_09, AGENT_TYPE_09_WEIGHT, AGENT_TYPE_10, AGENT_TYPE_10_WEIGHT, AGENT_TYPE_11, AGENT_TYPE_11_WEIGHT, AGENT_TYPE_12, AGENT_TYPE_12_WEIGHT, AGENT_TYPE_13, AGENT_TYPE_13_WEIGHT, OUTPUT_EVENT | 0 |
| roll_critical_moment_options_14_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, AGENT_TYPE_03, AGENT_TYPE_03_WEIGHT, AGENT_TYPE_04, AGENT_TYPE_04_WEIGHT, AGENT_TYPE_05, AGENT_TYPE_05_WEIGHT, AGENT_TYPE_06, AGENT_TYPE_06_WEIGHT, AGENT_TYPE_07, AGENT_TYPE_07_WEIGHT, AGENT_TYPE_08, AGENT_TYPE_08_WEIGHT, AGENT_TYPE_09, AGENT_TYPE_09_WEIGHT, AGENT_TYPE_10, AGENT_TYPE_10_WEIGHT, AGENT_TYPE_11, AGENT_TYPE_11_WEIGHT, AGENT_TYPE_12, AGENT_TYPE_12_WEIGHT, AGENT_TYPE_13, AGENT_TYPE_13_WEIGHT, AGENT_TYPE_14, AGENT_TYPE_14_WEIGHT, OUTPUT_EVENT | 0 |
| roll_critical_moment_options_15_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, AGENT_TYPE_03, AGENT_TYPE_03_WEIGHT, AGENT_TYPE_04, AGENT_TYPE_04_WEIGHT, AGENT_TYPE_05, AGENT_TYPE_05_WEIGHT, AGENT_TYPE_06, AGENT_TYPE_06_WEIGHT, AGENT_TYPE_07, AGENT_TYPE_07_WEIGHT, AGENT_TYPE_08, AGENT_TYPE_08_WEIGHT, AGENT_TYPE_09, AGENT_TYPE_09_WEIGHT, AGENT_TYPE_10, AGENT_TYPE_10_WEIGHT, AGENT_TYPE_11, AGENT_TYPE_11_WEIGHT, AGENT_TYPE_12, AGENT_TYPE_12_WEIGHT, AGENT_TYPE_13, AGENT_TYPE_13_WEIGHT, AGENT_TYPE_14, AGENT_TYPE_14_WEIGHT, AGENT_TYPE_15, AGENT_TYPE_15_WEIGHT, OUTPUT_EVENT | 0 |
| roll_critical_moment_options_16_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, AGENT_TYPE_03, AGENT_TYPE_03_WEIGHT, AGENT_TYPE_04, AGENT_TYPE_04_WEIGHT, AGENT_TYPE_05, AGENT_TYPE_05_WEIGHT, AGENT_TYPE_06, AGENT_TYPE_06_WEIGHT, AGENT_TYPE_07, AGENT_TYPE_07_WEIGHT, AGENT_TYPE_08, AGENT_TYPE_08_WEIGHT, AGENT_TYPE_09, AGENT_TYPE_09_WEIGHT, AGENT_TYPE_10, AGENT_TYPE_10_WEIGHT, AGENT_TYPE_11, AGENT_TYPE_11_WEIGHT, AGENT_TYPE_12, AGENT_TYPE_12_WEIGHT, AGENT_TYPE_13, AGENT_TYPE_13_WEIGHT, AGENT_TYPE_14, AGENT_TYPE_14_WEIGHT, AGENT_TYPE_15, AGENT_TYPE_15_WEIGHT, AGENT_TYPE_16, AGENT_TYPE_16_WEIGHT, OUTPUT_EVENT | 0 |
| roll_critical_moment_options_17_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, AGENT_TYPE_03, AGENT_TYPE_03_WEIGHT, AGENT_TYPE_04, AGENT_TYPE_04_WEIGHT, AGENT_TYPE_05, AGENT_TYPE_05_WEIGHT, AGENT_TYPE_06, AGENT_TYPE_06_WEIGHT, AGENT_TYPE_07, AGENT_TYPE_07_WEIGHT, AGENT_TYPE_08, AGENT_TYPE_08_WEIGHT, AGENT_TYPE_09, AGENT_TYPE_09_WEIGHT, AGENT_TYPE_10, AGENT_TYPE_10_WEIGHT, AGENT_TYPE_11, AGENT_TYPE_11_WEIGHT, AGENT_TYPE_12, AGENT_TYPE_12_WEIGHT, AGENT_TYPE_13, AGENT_TYPE_13_WEIGHT, AGENT_TYPE_14, AGENT_TYPE_14_WEIGHT, AGENT_TYPE_15, AGENT_TYPE_15_WEIGHT, AGENT_TYPE_16, AGENT_TYPE_16_WEIGHT, AGENT_TYPE_17, AGENT_TYPE_17_WEIGHT, OUTPUT_EVENT | 0 |
| roll_critical_moment_options_18_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, AGENT_TYPE_03, AGENT_TYPE_03_WEIGHT, AGENT_TYPE_04, AGENT_TYPE_04_WEIGHT, AGENT_TYPE_05, AGENT_TYPE_05_WEIGHT, AGENT_TYPE_06, AGENT_TYPE_06_WEIGHT, AGENT_TYPE_07, AGENT_TYPE_07_WEIGHT, AGENT_TYPE_08, AGENT_TYPE_08_WEIGHT, AGENT_TYPE_09, AGENT_TYPE_09_WEIGHT, AGENT_TYPE_10, AGENT_TYPE_10_WEIGHT, AGENT_TYPE_11, AGENT_TYPE_11_WEIGHT, AGENT_TYPE_12, AGENT_TYPE_12_WEIGHT, AGENT_TYPE_13, AGENT_TYPE_13_WEIGHT, AGENT_TYPE_14, AGENT_TYPE_14_WEIGHT, AGENT_TYPE_15, AGENT_TYPE_15_WEIGHT, AGENT_TYPE_16, AGENT_TYPE_16_WEIGHT, AGENT_TYPE_17, AGENT_TYPE_17_WEIGHT, AGENT_TYPE_18, AGENT_TYPE_18_WEIGHT, OUTPUT_EVENT | 0 |
| roll_critical_moment_options_19_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, AGENT_TYPE_03, AGENT_TYPE_03_WEIGHT, AGENT_TYPE_04, AGENT_TYPE_04_WEIGHT, AGENT_TYPE_05, AGENT_TYPE_05_WEIGHT, AGENT_TYPE_06, AGENT_TYPE_06_WEIGHT, AGENT_TYPE_07, AGENT_TYPE_07_WEIGHT, AGENT_TYPE_08, AGENT_TYPE_08_WEIGHT, AGENT_TYPE_09, AGENT_TYPE_09_WEIGHT, AGENT_TYPE_10, AGENT_TYPE_10_WEIGHT, AGENT_TYPE_11, AGENT_TYPE_11_WEIGHT, AGENT_TYPE_12, AGENT_TYPE_12_WEIGHT, AGENT_TYPE_13, AGENT_TYPE_13_WEIGHT, AGENT_TYPE_14, AGENT_TYPE_14_WEIGHT, AGENT_TYPE_15, AGENT_TYPE_15_WEIGHT, AGENT_TYPE_16, AGENT_TYPE_16_WEIGHT, AGENT_TYPE_17, AGENT_TYPE_17_WEIGHT, AGENT_TYPE_18, AGENT_TYPE_18_WEIGHT, AGENT_TYPE_19, AGENT_TYPE_19_WEIGHT, OUTPUT_EVENT | 0 |
| roll_critical_moment_options_20_agent_types_effect | 00_scheme_scripted_effects.txt | AGENT_TYPE_01, AGENT_TYPE_01_WEIGHT, AGENT_TYPE_02, AGENT_TYPE_02_WEIGHT, AGENT_TYPE_03, AGENT_TYPE_03_WEIGHT, AGENT_TYPE_04, AGENT_TYPE_04_WEIGHT, AGENT_TYPE_05, AGENT_TYPE_05_WEIGHT, AGENT_TYPE_06, AGENT_TYPE_06_WEIGHT, AGENT_TYPE_07, AGENT_TYPE_07_WEIGHT, AGENT_TYPE_08, AGENT_TYPE_08_WEIGHT, AGENT_TYPE_09, AGENT_TYPE_09_WEIGHT, AGENT_TYPE_10, AGENT_TYPE_10_WEIGHT, AGENT_TYPE_11, AGENT_TYPE_11_WEIGHT, AGENT_TYPE_12, AGENT_TYPE_12_WEIGHT, AGENT_TYPE_13, AGENT_TYPE_13_WEIGHT, AGENT_TYPE_14, AGENT_TYPE_14_WEIGHT, AGENT_TYPE_15, AGENT_TYPE_15_WEIGHT, AGENT_TYPE_16, AGENT_TYPE_16_WEIGHT, AGENT_TYPE_17, AGENT_TYPE_17_WEIGHT, AGENT_TYPE_18, AGENT_TYPE_18_WEIGHT, AGENT_TYPE_19, AGENT_TYPE_19_WEIGHT, AGENT_TYPE_20, AGENT_TYPE_20_WEIGHT, OUTPUT_EVENT | 0 |
| roll_scientific_apparatus_effect | 00_ep1_artifact_creation_effects.txt | CHARACTER | 1 |
| romance_target_gender_effect | 00_dummy_gender_effects.txt | SCOPE_NAME | 7 |
| rooftop_murder_lure_for_child_effect | 00_scheme_scripted_effects.txt | 3 | |
| royal_architect_title_accepted_effect | 00_court_position_effects.txt | 1 | |
| royal_architect_title_invalidated_effect | 00_court_position_effects.txt | 1 | |
| royal_architect_title_revoked_effect | 00_court_position_effects.txt | 1 | |
| run_setup_tests_effect | 00_setup_tests_effect.txt | 1 |