CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Crusader Kings III 1.20.0.3

Laws

All 201 laws in 30 groups: how titles pass on, how much power the crown holds, and the administrative and imperial laws of the newer governments. Each law has the game's own description of what it does, its modifiers, cost and requirements.

Crusader Kings III has 201 laws in 30 law groups, 35 of them succession laws. Patch 1.20.0.3, from game/common/laws and game/common/law_groups.

This section as JSON: /raw/laws.json

Realm laws

Crown Authority

Crown Authority represents the general power that a Ruler wields over their Vassals. There are four levels of Crown Authority; Autonomous Vassals, Limited, High, and Absolute. Increasing Crown Authority costs an amount of Prestige depending on the level and the ruler's Learning Skill.

For: Feudal, Clan, Mercenary Company, Military Order, Monastic Order

  1. Autonomous Vassals-10 Belligerent Vassal Opinion, +20 Barons And Minor Landholders Vassal Opinion, …
  2. Limited Crown AuthorityCan establish Tributaries+5 Belligerent Vassal Opinion, -30 Barons And Minor Landholders Vassal Opinion, …Default
  3. High Crown AuthorityRulers can change between all available Succession Laws+10 Belligerent Vassal Opinion, -10 Barons And Minor Landholders Vassal Opinion, …
  4. Absolute Crown AuthorityVassals cannot wage any War unless they use a Hook on their Liege+15 Belligerent Vassal Opinion, -20 Barons And Minor Landholders Vassal Opinion, …

Tribal Authority

Tribal Authority represents the general influence that a Tribal Ruler wields over their Vassals. Compared to Crown Authority, it offers fewer powers and at later levels. There are four levels of Tribal Authority: Disparate Tribes, Limited, High, and Absolute. Increasing Tribal Authority costs an amount of Prestige depending on the level and the ruler's Learning Skill, but is generally more expensive than increasing crown authority. Vassals dislike higher levels of Tribal Authority, and lowering it is the primary goal of any Liberty Faction.

For: Tribal, Wanua

  1. Disparate Tribes+10 Glory Hound Vassal Opinion, +10 Parochial Vassal Opinion, …
  2. Limited Tribal AuthorityCan establish Tributaries-15 Glory Hound Vassal Opinion, -15 Parochial Vassal Opinion, …Default
  3. High Tribal AuthorityTitles can be revoked-10 Glory Hound Vassal Opinion, -10 Parochial Vassal Opinion, …
  4. Absolute Tribal AuthorityIndependent Tribal rulers may settle, becoming Feudal or Clan-25 Glory Hound Vassal Opinion, -25 Parochial Vassal Opinion, …

Church Authority

Church Authority represents the power that a Theocratic Ruler wields over their Clergy and Vassals. There are four levels of Church Authority; Autonomous Clergy, Limited Church Authority, High Church Authority, and Absolute Church Authority. Increasing Church Authority costs an amount of Piety and Prestige depending on the level and the ruler's Learning Skill.

For: Theocracy, Ecclesiastical

  1. Autonomous Clergy+10 Zealot Vassal Opinion, +10 Parochial Vassal Opinion, …Default
  2. Limited Church AuthorityTitles can be revoked+15 Zealot Vassal Opinion, -5 Parochial Vassal Opinion, …
  3. High Church AuthorityRulers can establish a theocratic Dynasty+20 Zealot Vassal Opinion, -10 Parochial Vassal Opinion, …
  4. Absolute Church AuthorityVassals cannot wage any War unless they use a Hook on their Liege+30 Zealot Vassal Opinion, -20 Parochial Vassal Opinion, …

Camp Purpose

Camp Purposes are what passes for law in the free-spirited anarchy of Camps. They represent the binding force that motivates the Camp to stay together, whether that be scholarly inclination, sellswording skills, or a burning desire to put a rightful ruler back on their throne. Different Purposes unlock different Camp Upgrades (and in turn unique Officers), lead to different events or event options, and affect which Contracts are spawned. Camp Purpose also affects the Adventurer's title and the clothing of their Followers.

For: Adventurer

  1. WanderersEqual chance to find Contracts of any typeDefault
  2. Swords-for-HireFinds more Mercenary Contracts+1 Max Men-at-Arms Regiments, -50% Embarkation Cost, …
  3. ScholarsFinds more Learning and Stewardship Contracts+20% Monthly Lifestyle Experience
  4. ExplorersFinds more Transport Contracts+25% Travel Speed
  5. FreebootersFinds more Criminal Contracts of all kinds-50% Embarkation Cost, +3 Number of Knights
  6. LegitimistsEqual chance to find Contracts of any type+1 Max Men-at-Arms Regiments, +8 Number of Knights

Imperial Bureaucracy

Imperial Bureaucracy represents an Administrative Realms level of centralization and the general power that the Ruler wields over their Vassals. Only the Top Liege can change Imperial Bureaucracy. Administrative Vassals use the same level as their Liege. There are four levels of Imperial Bureaucracy: • Decentralized Realm • Limited Administration • Centralized Bureaucracy • Absolute Autocracy Increasing Imperial Bureaucracy costs an amount of Prestige depending on Realm Size and the ruler's Learning Skill.

For: Administrative

  1. Decentralized RealmVassals' Titles cannot be inherited by Characters outside the Realm-10 Belligerent Vassal Opinion, +20 Barons And Minor Landholders Vassal Opinion, …
  2. Limited AdministrationCan establish Tributaries+5 Belligerent Vassal Opinion, -30 Barons And Minor Landholders Vassal Opinion, …Default
  3. Centralized BureaucracyRulers can change between all available Succession Laws+10 Belligerent Vassal Opinion, -10 Barons And Minor Landholders Vassal Opinion, …
  4. Absolute AutocracyCost for Liege to call upon Provincial Armies: -…+15 Belligerent Vassal Opinion, -20 Barons And Minor Landholders Vassal Opinion, …

Dominance

Dominance represents the projected power of a Nomad Government Ruler. It can be increased by Herd size and will unlock additional Migration options. There are five different levels of Dominance: Unruly Nomads, Limited, High, Absolute and Unrestricted. The last level can only ever be obtained by one ruler per playthrough.

For: Nomadic

  1. Unruly Nomads-25 Belligerent Vassal Opinion, -20 Glory Hound Vassal Opinion, …Default
  2. Limited DominanceCharacters can be Imprisoned+10 Belligerent Vassal Opinion, +10 Glory Hound Vassal Opinion, …
  3. High DominanceVassals can be retracted+10 Belligerent Vassal Opinion, +10 Glory Hound Vassal Opinion, …
  4. Absolute DominanceMigration can target De Jure Empire Titles+20 Belligerent Vassal Opinion, +10 Glory Hound Vassal Opinion, …
  5. Unrestricted DominanceMay use the Become the Greatest of All Khans Decision, unlocking the Greatest Of Khans Trait and the means to conquer the world!+25 Belligerent Vassal Opinion, +15 Glory Hound Vassal Opinion, …

Celestial Bureaucracy

Celestial Bureaucracy represents a Celestial Realm's level of centralization and the general power that the Ruler wields over their Vassals. Only the Top Liege can change Celestial Bureaucracy. Celestial Vassals use the same level as their Liege. There are four levels of Celestial Bureaucracy: • Autonomous Provinces • Limited Civil Service • Centralized Ministries • Divine Mandate Increasing Celestial Bureaucracy costs an amount of Prestige depending on Realm Size and the ruler's Learning Skill.

For: Celestial

  1. Autonomous ProvincesVassals' Titles cannot be inherited by Characters outside the Realm-20 Courtly Vassal Opinion, +10 Glory Hound Vassal Opinion, …
  2. Limited Civil ServiceTitles can be revoked+20 Courtly Vassal Opinion, -5 Parochial Vassal Opinion, …Default
  3. Centralized MinistriesRulers can change between all available Succession Laws+5 Courtly Vassal Opinion, -5 Parochial Vassal Opinion, …
  4. Divine MandateNon-Governor Vassals can never declare War+10 Courtly Vassal Opinion, -10 Parochial Vassal Opinion, …

Devaraja Decree

The Mandala Decrees are the three Decrees mandated by the Mandala Ruler — signified by Prosperity, Expansion and Reverence. Generally the Mandala realm has a very centralized authority, where the power over Subjects and Laws lies with the associated Ruler who can change them as required with little to no objection from its denizens.

For: Mandala

  1. No DecreeNo effects...Default
  2. Prosperity DecreeTributaries are more accepting towards Exact Tribute+25% Men-at-Arms Maintenance, -25% Levy Size, …
  3. Expansion DecreeSuccessful Offensive Wars generate Piety+25% Vassal Levy Contribution, -25 Independent Ruler Opinion, …
  4. Reverence DecreeThe act of going on Pilgrimages costs less

Meritocratic Bureaucracy

Meritocratic Bureaucracy represents a Meritocratic Realm's level of centralization and the general power that the Ruler wields over their Vassals. Only the Top Liege can change Meritocratic Bureaucracy. Meritocratic Vassals use the same level as their Liege. There are four levels of Meritocratic Bureaucracy: • Autonomous Provinces • Limited Civil Service • Centralized Ministries • Divine Mandate Increasing Meritocratic Bureaucracy costs an amount of Prestige depending on Realm Size and the ruler's Learning Skill.

For: Meritocratic Khanate, Meritocratic

  1. Autonomous ProvincesVassals' Titles cannot be inherited by Characters outside the Realm-10 Belligerent Vassal Opinion, +20 Barons And Minor Landholders Vassal Opinion, …
  2. Limited Civil ServiceTitles can be revoked+5 Belligerent Vassal Opinion, -30 Barons And Minor Landholders Vassal Opinion, …Default
  3. Centralized MinistriesRulers can change between all available Succession Laws+10 Belligerent Vassal Opinion, -10 Barons And Minor Landholders Vassal Opinion, …
  4. Divine MandateNon-Governor Vassals can never declare War+15 Belligerent Vassal Opinion, -20 Barons And Minor Landholders Vassal Opinion, …

Japanese Bureaucracy

Japanese Bureaucracy represents a Ritsuryō Government Realm's level of centralization and the general power that the Ruler wields over their Vassals. Only the Top Liege can change Japanese Bureaucracy. Japanese Vassals use the same level as their Liege. There are four levels of Japanese Bureaucracy: • Autonomous Governors • Limited Oversight • Powerful Ministries • Centralized Governance Increasing Japanese Bureaucracy costs an amount of Prestige depending on Realm Size and the ruler's Learning Skill.

For: Ritsuryō, Sōryō

  1. Autonomous GovernorsVassals' Titles cannot be inherited by Characters outside the Realm-10 Belligerent Vassal Opinion, +20 Barons And Minor Landholders Vassal Opinion, …
  2. Limited OversightTitles can be revoked+5 Belligerent Vassal Opinion, -30 Barons And Minor Landholders Vassal Opinion, …Default
  3. Powerful MinistriesRulers can change between all available Succession Laws+10 Belligerent Vassal Opinion, -10 Barons And Minor Landholders Vassal Opinion, …
  4. Centralized GovernanceNon-Governor Vassals can never declare War+15 Belligerent Vassal Opinion, -20 Barons And Minor Landholders Vassal Opinion, …

Coronation Laws

  1. Uncrowned-10 Vassal Opinion, -25% Legitimacy Gain, …Default
  2. Crowned Sovereign+5 Courtly Vassal Opinion, +5 Barons And Minor Landholders Vassal Opinion
  3. Anointed Sovereign+10 Courtly Vassal Opinion, +10 Barons And Minor Landholders Vassal Opinion, …

Cardinal Budget Allocation

For: Ecclesiastical

  1. 1Standard Cardinal Budget50% Cardinal Budget AllocationDefault

Cardinal Benefices

For: Ecclesiastical

  1. 1No BeneficesDefault
  2. 2Cardinal Standard Benefices+100% Monthly Cardinal Base Rate

Succession laws

Succession Laws

LawOrderTitlesCost
Confederate Partitioninheritance · children · oldestpartition500 Prestige
Partitioninheritance · children · oldestpartition500 Prestige
High Partitioninheritance · children · oldestpartition500 Prestige
Primogenitureinheritance · children · oldestsingle heir500 Prestige, Piety
Kurultaiinheritance · children · oldestsingle heir—
Ultimogenitureinheritance · children · youngestsingle heir500 Prestige, Piety
House Seniorityinheritance · dynasty house · oldestsingle heir500 Prestige, Piety
Acclamation Successionappointment—500 Prestige
Appointment Successionappointment—500 Prestige
Camp Successioninheritance · children · oldestsingle heir—
Theocratic Electiveelection—500 Prestige
Clerical Appointmentappointment—500 Prestige
Theocratictheocratic——
Military Ordertheocratic——
Cultural Military Ordertheocratic——
Monastic Ordertheocratic——
Female Monastic Ordertheocratic——
Male Monastic Ordertheocratic——
Mercenary Companycompany——
Republicangenerate——
Antagonistic Successioninheritance · children · oldestpartition—
Competitive Successioninheritance · children · oldestpartition—
Impassive Successioninheritance · children · oldestpartition—
Friendly Successioninheritance · children · oldestpartition—
Harmonious Successioninheritance · children · oldestpartition—
Herder Successiongenerate——
Celestial Appointment Successionappointment—500 Prestige
Celestial Commander Successionappointment—500 Prestige
Japanese Regency Successionappointment—500 Prestige
Ritsuryō Appointment Successionappointment—500 Prestige
Ritsuryō Military Successionappointment—500 Prestige
Mandala Successioninheritance · children · oldestsingle heir—
Meritocratic Appointment Successionappointment—500 Prestige
Meritocratic Commander Successionappointment—500 Prestige
Meritocratic Regency Successionappointment—500 Prestige

Gender Laws

  1. 1Male OnlyWomen are disqualified from inheritance
  2. 2Male PreferenceMen take precedence over women in successionDefault
  3. 3EqualMen and women are equal in succession
  4. 4Female PreferenceWomen take precedence over men in succession
  5. 5Female OnlyMen are disqualified from inheritance

Faith Succession

  1. 1Same FaithOnly characters of the same Faith as the current Ruler can inherit.

Head of Faith Law

  1. 1Same FaithOnly characters of the same Faith as the current Ruler can inherit.
  2. 2Same FaithOnly characters of the same Faith as the current Ruler can inherit.

Title succession

Title succession laws

  1. 1Feudal ElectiveThe Ruler and all direct De Jure Vassals of one or two Ranks below the Title can nominate a Title Heir from among themselves and the Close Family of the ruler.
  2. 2Princely ElectiveThe Emperor and the 7 Prince-Electors can nominate a Title Heir from among themselves, Legitimate children and siblings of the Emperor, and major De Jure Vassals of the Empire.+20 Vassal Limit, -15 Minority Vassal Opinion
  3. 3Saxon ElectiveThe Ruler and all direct, adult De Jure vassals of one or two Ranks below the Title can nominate a Title Heir from the most Powerful Vassal amongst them, the ruler's Legitimate children, and any other valid Claimant.
  4. 4Scandinavian ElectiveThe Ruler and all De Jure Vassals (except Barons) can nominate a Title Heir amongst the ruler's Extended Family and any available Claimants. Voting Power in this Succession Law is influenced by the Elector's total Domain Development and Capital Popular Opinion.
  5. 5Tanistry ElectiveThe Ruler and all Vassals above the Rank of Baron and one or two ranks below the Title can nominate a Title Heir — the Tanist — from among the members of the ruler's Dynasty. Vassals will tend to favor older, distant relatives over Close Family.
  6. 6Tribal ElectiveThe Ruler and all De Jure Vassals that are either House Heads or adults with Level of Devotion 2 or higher can nominate a Title Heir amongst the ruler's Extended Family, Direct Vassals and any available Claimants. Voting Power in this Succession Law is influenced by the Elector's total Domain Development and Capital Popular Opinion.
  7. 7Temporal TheocraticThe Temporal Head of Faith Title will be given to the Player Heir of the current Head of Faith.
  8. 8Noble Family SuccessionThe Noble Family Title along with its Domicile will be given to the Player Heir.
  9. 9Law of the Land SuccessionThis County requires a specific Government to inherit based on the Holding Type of the capital Barony. It will be given to a character in the Realm's Line of Succession that fulfills this condition.
  10. 10Confederation ElectiveThe Ruler and all direct Vassals can nominate a Title Heir from among themselves and the Close Family of the ruler. Voting Strength is primarily determined by Level of Fame, Level of Devotion, and number of Count-Tier Vassals.
  11. 11Minister AppointmentSuccession is based on Merit Rank and Candidate Lists+5 Celestial Ruler Opinion
  12. 12Grand Marshal AppointmentSuccession is based on Merit Rank and Candidate Lists+5 Celestial Ruler Opinion

Administrative and imperial laws

Provincial War Declaration

For: Administrative

  1. War Declaration AllowedDefault
  2. War Declaration Restricted
  3. War Declaration Approval
  4. War Declaration Banned

Provincial Border Policy

For: Administrative

  1. Tentative Border PolicyDefault
  2. Limited Border Policy-5 Administrative Vassal Opinion
  3. Fixed Border Policy-10 Administrative Vassal Opinion

Army Command Structure

For: Celestial

  1. Autonomous Command-5% Celestial Vassal Tax Base ContributionDefault
  2. Regional CommandGovernors can keep less Personal Men-at-Arms and slightly more Title Men-at-Arms-5 Celestial Vassal Opinion, +1 Max Title Men-at-Arms Regiments
  3. Imperial CommandGovernors can keep no Personal Men-at-Arms and more Title Men-at-Arms-10 Celestial Vassal Opinion
  4. Grand Expansionist CommandGovernors can keep no Personal Men-at-Arms and significantly more Title Men-at-Arms-15 Celestial Vassal Opinion, +2 Max Title Men-at-Arms Regiments

Army Command Structure

For: Celestial

  1. Autonomous Command-5% Celestial Vassal Tax Base Contribution, +2 Max Men-at-Arms RegimentsDefault
  2. Regional Command-2 Max Men-at-Arms Regiments, +1 Max Title Men-at-Arms Regiments
  3. Imperial Command-20 Max Men-at-Arms Regiments, +2 Max Title Men-at-Arms Regiments
  4. Grand Expansionist Command-20 Max Men-at-Arms Regiments, +4 Max Title Men-at-Arms Regiments

Retirement Age

For: Celestial

  1. 1Very Early Retirement
  2. 2Early Retirement
  3. 3Standard Retirement
  4. 4Late Retirement
  5. 5Overdue Retirement
  6. 6No Set RetirementDefault

Border Wars Policy

  1. 1Guaranteed ProtectionTop Liege will always be the defending War Leader in Wars for any Title in their RealmDefault
  2. 2Conditional JoinAll Title Holders within the Realm can be targeted by Wars declared by other Rulers

Grand Secretariat Control

For: Celestial

  1. 1Grand ChancellorSet … Title Succession as the Grand Secretariat SuccessionDefault
  2. 2Grand MarshalSet … Title Succession as the Grand Secretariat Succession
  3. 3Imperial CensorSet … Title Succession as the Grand Secretariat Succession

Candidate Score Focus

For: Celestial

  1. 1MeritLevel of Fame and Level of Splendor have no impact on Candidate ScoreDefault
  2. 2FamilyLevel of Fame and Level of Splendor have major impact on Candidate Score

Salary Budget Allocation

For: Administrative, Celestial, Meritocratic Khanate, Meritocratic, Ecclesiastical

  1. 1Salary Budget Allocation 0%0% Salary Budget Allocation, -30 Vassal Opinion, …
  2. 2Salary Budget Allocation 5%5% Salary Budget Allocation, -25 Vassal Opinion, …
  3. 3Salary Budget Allocation 10%10% Salary Budget Allocation, -20 Vassal Opinion, …
  4. 4Salary Budget Allocation 15%15% Salary Budget Allocation, -15 Vassal Opinion, …
  5. 5Salary Budget Allocation 20%20% Salary Budget Allocation, -10 Vassal Opinion, …
  6. 6Salary Budget Allocation 25%25% Salary Budget Allocation, -5 Vassal Opinion
  7. 7Salary Budget Allocation 30%30% Salary Budget AllocationDefault
  8. 8Salary Budget Allocation 35%35% Salary Budget Allocation
  9. 9Salary Budget Allocation 40%40% Salary Budget Allocation
  10. 10Salary Budget Allocation 45%45% Salary Budget Allocation
  11. 11Salary Budget Allocation 50%50% Salary Budget Allocation
  12. 12Salary Budget Allocation 55%55% Salary Budget Allocation
  13. 13Salary Budget Allocation 60%60% Salary Budget Allocation
  14. 14Salary Budget Allocation 65%65% Salary Budget Allocation
  15. 15Salary Budget Allocation 70%70% Salary Budget Allocation
  16. 16Salary Budget Allocation 75%75% Salary Budget Allocation
  17. 17Salary Budget Allocation 80%80% Salary Budget Allocation
  18. 18Salary Budget Allocation 85%85% Salary Budget Allocation
  19. 19Salary Budget Allocation 90%90% Salary Budget Allocation
  20. 20Salary Budget Allocation 95%95% Salary Budget Allocation
  21. 21Salary Budget Allocation 100%100% Salary Budget Allocation

Ministry Budget Allocation

For: Administrative, Celestial, Meritocratic Khanate, Meritocratic, Ecclesiastical

  1. 1Ministry Budget Allocation 0%0% Ministry Budget Allocation, -20% Vassal Taxes, …
  2. 2Ministry Budget Allocation 5%5% Ministry Budget Allocation, -15% Vassal Taxes, …
  3. 3Ministry Budget Allocation 10%10% Ministry Budget Allocation, -10% Vassal Taxes, …
  4. 4Ministry Budget Allocation 15%15% Ministry Budget Allocation, -5% Vassal Taxes, …
  5. 5Ministry Budget Allocation 20%20% Ministry Budget Allocation, -10 Courtly Vassal Opinion
  6. 6Ministry Budget Allocation 25%25% Ministry Budget AllocationDefault
  7. 7Ministry Budget Allocation 30%30% Ministry Budget Allocation
  8. 8Ministry Budget Allocation 35%35% Ministry Budget Allocation
  9. 9Ministry Budget Allocation 40%40% Ministry Budget Allocation
  10. 10Ministry Budget Allocation 45%45% Ministry Budget Allocation
  11. 11Ministry Budget Allocation 50%50% Ministry Budget Allocation
  12. 12Ministry Budget Allocation 55%55% Ministry Budget Allocation
  13. 13Ministry Budget Allocation 60%60% Ministry Budget Allocation
  14. 14Ministry Budget Allocation 65%65% Ministry Budget Allocation
  15. 15Ministry Budget Allocation 70%70% Ministry Budget Allocation
  16. 16Ministry Budget Allocation 75%75% Ministry Budget Allocation
  17. 17Ministry Budget Allocation 80%80% Ministry Budget Allocation
  18. 18Ministry Budget Allocation 85%85% Ministry Budget Allocation
  19. 19Ministry Budget Allocation 90%90% Ministry Budget Allocation
  20. 20Ministry Budget Allocation 95%95% Ministry Budget Allocation
  21. 21Ministry Budget Allocation 100%100% Ministry Budget Allocation

Military Budget Allocation

For: Administrative, Celestial, Meritocratic Khanate, Meritocratic, Ecclesiastical

  1. 1Military Budget Allocation 0%0% Military Budget Allocation, -35 Glory Hound Vassal Opinion, …
  2. 2Military Budget Allocation 5%5% Military Budget Allocation, -30 Glory Hound Vassal Opinion, …
  3. 3Military Budget Allocation 10%10% Military Budget Allocation, -25 Glory Hound Vassal Opinion, …
  4. 4Military Budget Allocation 15%15% Military Budget Allocation, -20 Glory Hound Vassal Opinion, …
  5. 5Military Budget Allocation 20%20% Military Budget Allocation, -10 Glory Hound Vassal OpinionDefault
  6. 6Military Budget Allocation 25%25% Military Budget Allocation, -5 Glory Hound Vassal Opinion
  7. 7Military Budget Allocation 30%30% Military Budget Allocation
  8. 8Military Budget Allocation 35%35% Military Budget Allocation
  9. 9Military Budget Allocation 40%40% Military Budget Allocation
  10. 10Military Budget Allocation 45%45% Military Budget Allocation
  11. 11Military Budget Allocation 50%50% Military Budget Allocation
  12. 12Military Budget Allocation 55%55% Military Budget Allocation
  13. 13Military Budget Allocation 60%60% Military Budget Allocation
  14. 14Military Budget Allocation 65%65% Military Budget Allocation
  15. 15Military Budget Allocation 70%70% Military Budget Allocation
  16. 16Military Budget Allocation 75%75% Military Budget Allocation
  17. 17Military Budget Allocation 80%80% Military Budget Allocation
  18. 18Military Budget Allocation 85%85% Military Budget Allocation
  19. 19Military Budget Allocation 90%90% Military Budget Allocation
  20. 20Military Budget Allocation 95%95% Military Budget Allocation
  21. 21Military Budget Allocation 100%100% Military Budget Allocation

Imperial Policies

For: Ritsuryō, Sōryō

  1. 1Defense MobilizationArmory and Stable Domicile Buildings Cost: -25%+5 Same heritage county advantage, -15% Men-at-Arms Maintenance, …
  2. 2DisarmamentInternal Casus Belli Prestige Cost: +…+25% Men-at-Arms Recruitment Cost, -15 Sōryō Vassal Opinion, …
  3. 3Enforced IsolationPlagues are less likely to spread into your Realm-15% Development Growth, +15 Plague Resistance, …
  4. 4Imperial PacificationArmory and Stable Domicile Buildings Cost: -25%-15% Mercenary Hire Cost, -15% Men-at-Arms Recruitment Cost, …
  5. 5Manor ReformInfluence cost for Governorship revocation is halved+25% Domicile Building Construction Cost, -25% Monthly Domicile Influence, …Default
  6. 6Banditry Crackdown-10% City Buildings Construction Cost, +15 Barons And Minor Landholders Vassal Opinion, …

Source: game/common/laws, common/law_groups, common/governments and the English localisation, Crusader Kings III 1.20.0.3. Costs show the base the files give; the game adds to it in play. See also governments.