
Law · Tribal Authority
High Tribal Authority
High Tribal Authority is a tribal authority in Crusader Kings III: Titles can be revoked. Modifiers: Glory Hound Vassal Opinion -10, Parochial Vassal Opinion -10, Courtly Vassal Opinion -5, Zealot Vassal Opinion -10, Minority Vassal Opinion -10 and 1 more. Patch 1.20.0.3, from game/common/laws/00_realm_laws.txt.
Titles can be revoked
Vassals can be retracted
Modifiers
The tribal authority
Disparate Tribes
Limited Tribal Authoritydefault
High Tribal Authority
Absolute Tribal Authority
This group is cumulative in the files: a higher law keeps what the lower ones allow.
Who can pass it
Can pass (can_pass) (20 lines of game script)
trigger_if = {
limit = {
NOT = {
has_realm_law = tribal_authority_3
}
}
has_realm_law = tribal_authority_1
custom_description = {
subject = root
text = has_tribal_authority_cooldown
NAND = {
has_variable = tribal_authority_cooldown
NOT = {
culture = {
has_innovation = innovation_all_things
}
}
}
}
}As written in game/common/laws/00_realm_laws.txt.
Kept while (can_keep) (13 lines of game script)
realm_law_use_tribal_authority = yes
trigger_if = {
limit = {
NOT = {
culture = {
has_cultural_parameter = forming_confederations_is_easier
}
}
}
NOT = {
is_confederation_member = yes
}
}As written in game/common/laws/00_realm_laws.txt.
Source: game/common/laws/00_realm_laws.txt, common/law_groups and the English localisation, Crusader Kings III 1.20.0.3. A cost shows the base the files give; “varies” when it depends on your realm.