Cultural innovations
All 108 innovations in common/culture/innovations of patch 1.20.0.3, by era and by the game's military and civic groups. Innovations marked “only for” can be researched only by cultures with that heritage or pillar.
Tribal era (38)
Military
Caballeros
innovation_caballeros- Unlocks men-at-arms: Caballeros
Bamboo Bow
innovation_bamboo_bows- Unlocks men-at-arms: Paiks
Sahel Horsemen
innovation_sahel_horsemen- Unlocks men-at-arms: Sahel Horsemen
- Unlocks men-at-arms: Shenbigong
Pole Vault
innovation_pole_vault- Unlocks men-at-arms: Vaulter Infantry
Earthworks
innovation_motte- Unlocks all Tribal Era Fortification Buildings
- If Nomadic, increased chance of Other Effects from Raid Intents
Onager
innovation_catapult- Can recruit Onagers as Men-at-Arms
Barracks
innovation_barracks- Unlocks all Tribal Era Military Buildings
Characters of this culture
- Herd Capacity+5%
Mustering Grounds
innovation_mustering_groundsCharacters of this culture
- Max Men-at-Arms Regiments+1
- Size of Men-at-Arms Regiments+2
Bannus
innovation_bannus- Unlocks the Special Contract Vassal Contract
- Unlocks the Special Contract Vassal Contract
Characters of this culture
- Levy Reinforcement Rate+15%
- Accolades+1
- Herd Conversion into Horde Riders+0.5%
Quilted Armor
innovation_quilted_armor- Can recruit Armored Footmen as Men-at-Arms
- Knights of this Culture become eligible for Vanguard Accolades
Characters of this culture
- Nomadic Horde Toughness+2%
Longships
innovation_longboats- Unlocks the ability to Raid over seas, if you can already Raid
- Unlocks the ability to sail in Major Rivers
- Unlocks the Adventure Raid Intent
Characters of this culture
- Embarkation Cost-75%
- Naval Speed+25%
Elephantry
innovation_elephantry- Unlocks building: Elephant Pens
- Knights of this Culture become eligible for Elephant Rider Accolades
- May recruit Elephant Cavalry Men-at-Arms
War Camels
innovation_war_camels- Unlocks men-at-arms: Camel Riders
- Unlocks building: Camel Breeders
- Knights of this Culture become eligible for Camelier Accolades
West African Canoes
innovation_african_canoes- Unlocks the ability to Raid over seas, if you can already Raid
- Unlocks the ability to sail in Major Rivers
Characters of this culture
- Embarkation Cost-25%
- Raid Speed+10%
- Unlocks the Varangian Adventure Casus Belli during the Tribal Era
Lacquered Armor
innovation_lacquered_armorCharacters of this culture
- Heavy Infantry Maintenance-5%
- Heavy Cavalry Maintenance-5%
- Armor Artifacts from Sponsored Inspirations and Commission Artifact are of higher Quality
- May only be acquired as a potential Cultural Fascination via Chinese Heritage, the Sinophilic Tradition, or the Silk Road
Composite Crossbows
innovation_composite_crossbow- May only be acquired as a potential Cultural Fascination via Chinese Heritage, the Sinophilic Tradition, or the Silk Road
Tiefutu
innovation_tiefutu- Unlocks men-at-arms: Tiefutu
Civic
Public Works
innovation_development_01- Counties now reach the maximum Existing Development penalty at 20 Development
Characters of this culture
- County Fertility Growth+5%
Currency
innovation_currency_01Characters of this culture
- Development Growth+10%
- Monthly Income from Herd+5%
Gavelkind
innovation_gavelkind- Unlocks law: Confederate Partition
Characters of this culture
- Domain Limit+1
Crop Rotation
innovation_crop_rotation- Unlocks all Tribal Era Economic Buildings
Characters of this culture
- County Fertility Growth+5%
City Planning
innovation_city_planning- Unlocks building: Village Center
- Unlocks building: Shrine
- Unlocks building: Chapel
- Unlocks building: Minor Megalith
- Unlocks building: Trading Outposts
Characters of this culture
- Herd Capacity+5%
Casus Belli
innovation_casus_belli- Unlocks casus belli: Individual De Jure County
- Unlocks casus belli: Individual De Jure Duchy
Plenary Assemblies
innovation_plenary_assemblies- Unlocks building: Fortified Tribal Hold
- Unlocks law: Limited Crown Authority
Characters of this culture
- Vassal Herd Contribution+2%
Ledger
innovation_ledgerCharacters of this culture
- Monthly Income from Herd+5%
Counties of this culture
- Building slot+1
Table of Princes
innovation_table_of_princes- Unlocks law: House Seniority
- Can enact House Seniority at any Crown Authority
Wootz Steel
innovation_wootz_steel- Unlocks the Wind Furnaces line of Buildings in coastal Holdings in India
Characters of this culture
- Prowess+1
All-Things
innovation_all_things- Characters may break the Government Authority cooldowns at a heavy Prestige cost
- Belligerent Vassals are more common
Characters of this culture
- Tribal Vassal Opinion+5
Champa Rice
innovation_champa_riceCounties of this culture
- Development Growth in Wetlands+15%
- Building Construction Cost in Wetlands-10%
- Levy Size in Wetlands+10%
- May only be acquired as a potential Cultural Fascination via Chinese Heritage, the Sinophilic Tradition, or the Silk Road
- The Wet Fields line of Buildings grant additional bonuses
- The Wet Fields and Mansions line of Buildings may be built in Wetlands
Sericulture
innovation_sericultureCharacters of this culture
- Prestige per Legitimacy Level+0.1/month
- Unlocks the Silk 01 line of Domicile Buildings
- Court Fashion Court Amenities Cost: -50%
- May only be acquired as a potential Cultural Fascination via Chinese Heritage, the Sinophilic Tradition, or the Silk Road
Dragon Kilns
innovation_dragon_kiln- Unlocks the Climbing Kiln line of Duchy Buildings, which can be built in mountains, desert mountains, or hills Terrain
- May only be acquired as a potential Cultural Fascination via Chinese Heritage, the Sinophilic Tradition, or the Silk Road
Block Printing
innovation_block_printingCharacters of this culture
- Legend Spread Chance+15%
Counties of this culture
- Development Growth+10%
- Book Artifact Inspiration Cost: -50%
- The Libraries line of Buildings grant additional bonuses
- University Visit Study Materials Cost: -50%
- May only be acquired as a potential Cultural Fascination via Chinese Heritage, the Sinophilic Tradition, or the Silk Road
Cupellation
innovation_cupellationProvinces of this culture
- Holding Taxes in Hills+15%
- Holding Taxes in Mountains+15%
- Holding Taxes in Desert Mountains+15%
- May only be acquired as a potential Cultural Fascination via Chinese Heritage, the Sinophilic Tradition, or the Silk Road
- Baronies with Mine Special Building Holding Taxes: 0.15
Coking
innovation_cokingCharacters of this culture
- Men-at-Arms Recruitment Cost-15%
Counties of this culture
- Development Growth in Forest+15%
- Development Growth in Taiga+15%
- Building Construction Cost in Forest-15%
- Building Construction Cost in Taiga-15%
- The Bloomeries and Crown Blacksmiths lines of Buildings grant additional bonuses
- May only be acquired as a potential Cultural Fascination via Chinese Heritage, the Sinophilic Tradition, or the Silk Road
Pharmacopoeia
innovation_pharmacopoeiaCharacters of this culture
- Life Expectancy (years)+3
Counties of this culture
- Plague Resistance+5
- Personal Physician Court Position Treatment Effectiveness: +20%
- May only be acquired as a potential Cultural Fascination via Chinese Heritage, the Sinophilic Tradition, or the Silk Road
Waterworks
innovation_waterworksCounties of this culture
- Plague Resistance+5
- Unlocks the Man-Made Ponds line of Buildings
- May only be acquired as a potential Cultural Fascination via Chinese Heritage, the Sinophilic Tradition, or the Silk Road
Early Medieval era (23)
Military
Battlements
innovation_battlements- Unlocks all Early Medieval Era Fortification Buildings
- Unlocks the Fortification Rights Vassal Contract
Characters of this culture
- Men-at-Arms Maintenance-5%
Mangonels
innovation_mangonel- Can recruit Mangonels as Men-at-Arms
- Knights of this Culture become eligible for Besieger Accolades
Stone Forts
innovation_burhs- Unlocks all Early Medieval Era Military Buildings
Characters of this culture
- Levy Size+5%
Household Soldiers
innovation_house_soldiersCharacters of this culture
- Max Men-at-Arms Regiments+1
- Size of Men-at-Arms Regiments+3
Horseshoes
innovation_horseshoesCharacters of this culture
- Army Movement Speed+10%
Arched Saddle
innovation_arched_saddle- Can recruit Armored Horsemen as Men-at-Arms
- Knights of this Culture become eligible for Lancer Accolades
Spiritual Expansionism
innovation_reconquista- Casus Belli Piety Cost: -10%
- Zealot Vassals are more common
Characters of this culture
- Monthly Piety+10%
Ghilman
innovation_ghilmanCharacters of this culture
- Men-at-Arms Maintenance-15%
Fire Medicine
innovation_fire_medicine- May only be acquired as a potential Cultural Fascination via Chinese Heritage, the Sinophilic Tradition, or the Silk Road
- Can recruit Fire Lancers as Men-at-Arms
- Unlocks the Powder Storehouse line of Buildings
Grenades
innovation_grenadesProvinces of this culture
- Defender Holding Advantage+5
- May only be acquired as a potential Cultural Fascination via Chinese Heritage, the Sinophilic Tradition, or the Silk Road
Civic
Hereditary Rule
innovation_hereditary_rule- Unlocks law: Partition
Manorialism
innovation_manorialism- Unlocks all Early Medieval Era Economic Buildings
- Parochial Vassals are more common
Characters of this culture
- Building Construction Time-10%
Communal Government
innovation_development_02- Counties now reach the maximum Existing Development penalty at 35 Development
Coinage
innovation_currency_02- Unlocks the Coinage Rights Vassal Contract
Characters of this culture
- Development Growth+10%
Royal Prerogative
innovation_royal_prerogative- Unlocks law: High Crown Authority
- Unlocks law: Absolute Crown Authority
- Courtly Vassals are more common
Chronicle Writing
innovation_chronicle_writing- Can press several of your Claims in a single war
- Casus Belli Prestige Cost: -10%
- Zealot Vassals are more common
Armillary Sphere
innovation_armilary_sphereCharacters of this culture
- Naval Speed+25%
Magistrates
innovation_baliffs- Glory Hound Vassals are more common
Characters of this culture
- Tax slot+1
Counties of this culture
- Building slot+1
Stammesherzogtum
innovation_stem_duchies- Vassals whose Culture has a shared Heritage with yours are less likely to join Independence Factions
Characters of this culture
- Courtly Vassal Opinion+5
Mural Sextant
fp3_innovation_mural_sextantCharacters of this culture
- Monthly Learning Lifestyle Experience+5%
- Character capital county monthly development growth+0.2/month
- Capital County Fertility Growth+0.2
Compass
innovation_compassCharacters of this culture
- Travel Speed+5
- Travel Safety+5
- Army Movement Speed+5%
- Adventure Inspiration Cost: -50%
- May only be acquired as a potential Cultural Fascination via Chinese Heritage, the Sinophilic Tradition, or the Silk Road
Double-Entry Bookkeeping
innovation_double_entry_bookkeepingCharacters of this culture
- Domain Taxes+5%
- Collect Taxes Councillor Task: +10%
- May only be acquired as a potential Cultural Fascination via Chinese Heritage, the Sinophilic Tradition, or the Silk Road
Bulkheads
innovation_bulkheads- May only be acquired as a potential Cultural Fascination via Chinese Heritage, the Sinophilic Tradition, or the Silk Road
High Medieval era (23)
Military
Pike Columns
innovation_pike_columns- Unlocks men-at-arms: Picchieri
Desert Tactics
innovation_desert_tactics- Unlocks men-at-arms: Chasseurs
Hobbies
innovation_hobbies- Unlocks men-at-arms: Hobelars
Sarawit
innovation_sarawit- Unlocks men-at-arms: Sarawit
Hoardings
innovation_hoardings- Unlocks all High Medieval Era Fortification Buildings
Trebuchet
innovation_trebuchet- Can recruit Trebuchets as Men-at-Arms
Castle Baileys
innovation_castle_baileys- Unlocks all High Medieval Era Military Buildings
Characters of this culture
- Levy Reinforcement Rate+15%
Men-at-Arms
innovation_men_at_armsCharacters of this culture
- Max Men-at-Arms Regiments+1
- Size of Men-at-Arms Regiments+4
- Size of Title Men-at-Arms Regiments+1
Knighthood
innovation_knighthood- Children completing their Education with a Martial Education Focus gain a Students of Knighthood Trait
- Glory Hound Vassals are more common
Characters of this culture
- Accolades+1
- Glory Hound Vassal Opinion+5
- Knight Effectiveness+20%
- Accolade Glory Gain+10%
Advanced Bowmaking
innovation_advanced_bowmaking- Unlocks building: Shooting Ranges
- Can recruit Crossbowmen as Men-at-Arms
- Knights of this Culture become eligible for Crossbow Captain Accolades
Civic
Heraldry
innovation_heraldry- Unlocks law: High Partition
- Unlocks law: House Seniority
- Courtly Vassals are more common
Windmills
innovation_windmills- Unlocks building: Simple Windmills
- Unlocks building: Undershot Waterwheels
Counties of this culture
- Building slot+1
Divine Right
innovation_divine_right- Unlocks casus belli: De Jure
- Can press multiple Claims for another character in a single war
- Unlocks the Special Contract Vassal Contract
- Zealot Vassals are more common
Characters of this culture
- Short Reign Duration-10%
- Monthly Piety+10%
- Title Creation Cost-20%
Land Grants
innovation_land_grants- Fabricate Claim on County Councillor Task Speed: +50%
- Casus Belli Prestige Cost: -10%
- Parochial Vassals are more common
Scutage
innovation_scutage- Unlocks the Special Contract Vassal Contract
Characters of this culture
- Republican Vassal Tax Contribution+5%
Guilds
innovation_guilds- Unlocks building: Small Caravanserai
- Unlocks all High Medieval Era Economic Buildings
Counties of this culture
- Building slot+1
Urbanization
innovation_development_03- Counties now reach the maximum Existing Development penalty at 55 Development
Banking
innovation_currency_03Characters of this culture
- Development Growth+10%
Ostsiedlung
innovation_east_settling- Promote Culture Councillor Task Speed: +15%
Characters of this culture
- Development Growth+15%
Seigneurialism
innovation_seigneurialismCharacters of this culture
- Domain Taxes+5%
Muladi
innovation_muladiCharacters of this culture
- Different Culture Opinion+10
- Development Growth+10%
Peerage
innovation_french_peerageCharacters of this culture
- Courtly Vassal Opinion+5
- Fellow Vassal Opinion-10
- Vassal Tax Contribution+10%
Counties of this culture
- Plague Resistance+10
Late Medieval era (24)
Military
- Unlocks men-at-arms: Landsknechts
Adaptive Militia
innovation_adaptive_militia- Unlocks men-at-arms: Goedendag Militia
Valets
innovation_valets- Unlocks men-at-arms: Gendarmes
Legionnaires
innovation_legionnaires- Unlocks men-at-arms: Palatini
Rectilinear Schiltron
innovation_rectilinear_schiltron- Unlocks men-at-arms: Schiltron
Machicolations
innovation_machicolations- Unlocks all Late Medieval Era Fortification Buildings
Gunpowder
innovation_gunpowder- Can recruit Bombards as Men-at-Arms
- Can recruit Handgunners as Men-at-Arms
- Unlocks the Powder Storehouse line of Buildings
Royal Armory
innovation_royal_armory- Unlocks all Late Medieval Era Military Buildings
Characters of this culture
- Levy Reinforcement Rate+15%
Standing Armies
innovation_standing_armies- Belligerent Vassals are more common
Characters of this culture
- Max Men-at-Arms Regiments+1
- Size of Men-at-Arms Regiments+5
- Size of Title Men-at-Arms Regiments+1
Sappers
innovation_sappersCharacters of this culture
- Siege Phase Time-10%
Plate Armor
innovation_plate_armorCondottieri
innovation_condottieriCharacters of this culture
- Same Culture Mercenary Hire Cost-25%
The culture
- Mercenary count+100%
Civic
Fritware
fp3_innovation_fritware- Opinion Gain from Send Gift: +20%
Characters of this culture
- Domain Taxes+5%
Primogeniture
innovation_primogeniture- Unlocks law: Primogeniture
- Unlocks law: Ultimogeniture
- Zealot Vassals are more common
Cranes
innovation_cranes- Unlocks all Late Medieval Era Economic Buildings
Characters of this culture
- Building Construction Time-15%
Noblesse Oblige
innovation_noblesse_obligeCharacters of this culture
- Courtly Vassal Opinion+5
- Parochial Vassal Opinion+5
- Fellow Vassal Opinion+5
- Accolade Glory Gain+10%
Rightful Ownership
innovation_rightful_ownership- Casus Belli Prestige Cost: -10%
- Glory Hound Vassals are more common
Characters of this culture
- Title Creation Cost-20%
Exotic Regalia
innovation_ermine_cloaksCharacters of this culture
- Vassal Limit+20
Court Officials
innovation_court_officials- Courtly Vassals are more common
Characters of this culture
- Domain Limit+1
- Tax slot+1
Renaissance Thought
innovation_development_04- Counties now reach the maximum Existing Development penalty at 90 Development
- Parochial Vassals are more common
Promissory Notes
innovation_currency_04Characters of this culture
- Development Growth+10%
Wierdijks
innovation_wierdijksCharacters of this culture
- Levy Size+1%
- City Buildings Construction Time-10%
- City Holding Construction Time-10%
- Development Growth+10%
Deccan Unity
innovation_deccan_unityCharacters of this culture
- Same Faith Opinion+5
Source: game/common/culture/innovations/00_cultural_maa_innovations.txt, game/common/culture/innovations/00_early_medieval_innovations.txt, game/common/culture/innovations/00_fp3_innovations.txt, game/common/culture/innovations/00_high_medieval_innovations.txt, game/common/culture/innovations/00_late_medieval_innovations.txt, game/common/culture/innovations/00_tribal_innovations.txt, game/common/culture/innovations/01_fp1_innovations.txt, game/common/culture/innovations/02_ce1_innovations.txt, game/common/culture/innovations/tgp_innovations.txt, game/common/culture/eras/00_culture_eras.txt and the English localisation, Crusader Kings III 1.20.0.3.