Unofficial fan reference · game files of Crusader Kings III 1.20.0.3 “Crozier”
CK3 Database

Crusader Kings III men-at-arms

All 111 men-at-arms regiments in the game files of patch 1.20.0.3, in 13 base types. Stats are the base values of one soldier before innovations, buildings, terrain and commanders. Open a regiment for its counters, terrain and winter bonuses and how to unlock it, or try the counters calculator.

All regiments

Retinue War ElephantsElephant Cavalry400100000.208000.84Accolade
War ElephantsElephant Cavalry25050000.104000.84Innovation
Retinue LancersHeavy Cavalry20070400—4000.70Accolade
Ballista ElephantsElephant Cavalry1807530200.104400.98Innovation
GendarmesHeavy Cavalry125402010—2400.84Innovation
KataphraktoiHeavy Cavalry12535100—2600.91Tradition
Nomad LancersHeavy Cavalry12030200—1900.67Special
Order KnightsHeavy Cavalry11236200—2000.70Innovation
MonaspaHeavy Cavalry110302510—2500.88Tradition
TarkhansHeavy Cavalry110303010—2600.91Tradition
Armored HorsemenHeavy Cavalry10035200—2000.70Innovation
ConroisHeavy Cavalry10025100—1700.60Tradition
TiefutuHeavy Cavalry100401510—2600.91Innovation
Mounted SamuraiArcher Cavalry96344020—1350.45Tradition
KheshigArcher Cavalry94602436—2250.75Dynasty legacy
Heavy Horse ArchersArcher Cavalry92422424—157.500.53Special
AsawiraArcher Cavalry90353510—3001Dynasty legacy
Cataphract ArchersHeavy Cavalry90522010—2600.91Tradition
Zhanmadao InfantryHeavy Infantry853500—85.500.42Tradition
PalatiniHeavy Infantry6030020—1800.80Innovation
Retinue CrossbowmenArchers603000—1760.30Accolade
Retinue HandgunnersHandgunner562005—760.35Innovation
HandgunnersHandgunner521205—760.35Innovation
AyrudziLight Cavalry50302030—850.35Tradition
MangudaiArcher Cavalry5066010—990.33Tradition
MubarizunHeavy Infantry452500—1080.48Tradition
Retinue VanguardHeavy Infantry453500—1800.40Accolade
Retinue Horse ArchersArcher Cavalry45204030—2700.45Accolade
Varangian VeteransHeavy Infantry4530100—150.300.67Tradition
Varangian GuardsHeavy Infantry4532105—720.32Special
SamuraiHeavy Infantry4525120—150.300.67Tradition
Black-Armored CavalryHeavy Cavalry45201510—2600.91Tradition
Rocket CartsArchers4512000.1068.750.18Innovation
ShenbigongArchers441800—96.250.35Innovation
LenkasHeavy Infantry4222240—115.200.51Tradition
KhandayatHeavy Infantry422200—1080.48Tradition
CrossbowmenArchers421800—880.30Innovation
HuscarlsHeavy Infantry4026024—115.200.51Tradition
ChasseursLight Cavalry40154015—110.500.46Innovation
PicchieriSpearmen402400—97.500.39Innovation
DruzhinaHeavy Infantry4030030—1170.52Tradition
MountaineersHeavy Infantry402600—1080.48Tradition
House GuardHeavy Infantry4032024—500Dynasty legacy
Fire LancersHandgunner40800—880.30Innovation
Palace GuardsHeavy Infantry3824020—1080.48Tradition
Handpicked FaithfulHeavy Infantry382855—67.500.30Special
SchiltronSpearmen362800—112.500.45Innovation
Horse ArchersArcher Cavalry36184030—1350.45Tradition
Order Foot KnightsHeavy Infantry362400—900.40Innovation
AyyarHeavy Infantry3522120—750.36Tradition
BallistraiArchers3512000.1063.250.15Tradition
ZbrojnoshHeavy Infantry3420010—990.44Tradition
SarawitHeavy Infantry3226010—1080.48Innovation
Armored FootmenHeavy Infantry322200—900.40Innovation
LandsknechtsSpearmen302400—900.36Innovation
MetsänvartijaArchers30141010—60.500.22Tradition
Nile ArchersArchers30141010—60.500.22Tradition
Bush HuntersArchers301250—550.22Tradition
Retinue ArchersArchers301500—1100.20Accolade
Retinue PikemenSpearmen303000—1500.30Accolade
Retinue OutridersLight Cavalry30204040—1700.35Accolade
Retinue Camel RidersCamel Cavalry30203030—1700.28Accolade
Jomsviking PiratesSkirmishers30304040—630.21Events only
PoachersArchers30151010—630.21Events only
MaraudersLight Cavalry30154030—630.21Events only
LootersSpearmen30201010—630.21Events only
PaiksArchers28161010—60.500.22Innovation
Emishi RidersArcher Cavalry28123530—850.35Tradition
KonniLight Cavalry25156020—110.500.46Tradition
TeuluLight Cavalry25253530—1020.42Special
TawashiLight Cavalry25153030—93.500.39Tradition
BowmenArchers251000—550.20Base
Gakgung ArchersArchers25800—660.24Tradition
Warrior MonksSpearmen2416020———Tradition
Pesilat WarriorsSkirmishers2410125—40.500.14Tradition
CaballerosLight Cavalry22163050—850.39Innovation
HobelarsLight Cavalry22155030—93.500.39Innovation
MulathamūnLight Cavalry22153040—850.39Tradition
Sahel HorsemenLight Cavalry22153030—900.39Innovation
Light HorsemenLight Cavalry22153030—850.35Base
PikemenSpearmen222400—750.30Base
Camel RidersCamel Cavalry22152020—850.28Innovation
SkoutatoiSpearmen2226020—82.500.33Tradition
Steppe RaidersLight Cavalry22153030—76.500.32Special
Burenjia InfantryHeavy Infantry223800—750.36Tradition
LongbowmenArchers20800—660.24Tradition
AbudrarSkirmishers20162010—810.27Tradition
Retinue SkirmishersSkirmishers20201620—900.15Accolade
Torch-BearersSiege Weapons2012000.10300.05Special
Guinean UplandersSkirmishers1814020—540.18Tradition
VigmenArchers1820022—60.500.22Tradition
Zupin SpearmenSpearmen1616010—50.250.20Tradition
Maturkan WarriorsArchers1615016—57.750.21Tradition
BanditsSkirmishers15202025—630.21Events only
BondíSpearmen1418120—50.250.20Tradition
Goedendag MilitiaSkirmishers1318016—450.15Innovation
Horn WarriorsSkirmishers1216020—450.15Tradition
Pikemen MilitiaPeasant Militia1216100—00Events only
Horde RidersNomadic Horde12121015———Events only
ShomerSkirmishers1024040—450.15Tradition
Vaulter InfantrySkirmishers101215200.10540.18Innovation
Light FootmenSkirmishers10161016—450.15Base
AkritaiSkirmishers10141218—40.500.14Tradition
OnagersSiege Weapons012000.20600.10Innovation
MangonelsSiege Weapons012000.30660.11Innovation
TrebuchetsSiege Weapons012000.40780.13Innovation
BombardsSiege Weapons012000.60960.16Innovation
Siege CrossbowsSiege Weapons012000.20600.10Innovation
Cloud LaddersSiege Weapons012000.30660.11Innovation
Mobile TowersSiege Weapons012000.40780.13Innovation
Fire Dragon EnginesSiege Weapons012000.60121.600.56Innovation

Buy cost and upkeep are the gold values in each regiment's buy_cost and low_maintenance_cost. The game's own notes on maintenance: the low cost is “paid when the regiment is unraised and fully reinforced or when reinforcement is disabled”, the high cost “when the regiment is raised or not fully reinforced” (game/common/men_at_arms_types/_men_at_arms_types.info).

How counters work

Each regiment lists the base types it counters and how much. From the game's combat defines (NCombat): a countered regiment's damage is cut by up to 90% (MEN_AT_ARMS_MAX_COUNTER = 0.9), reached when there are RATIO_FOR_MAX_COUNTER = 2 effective countering sub-regiments per countered sub-regiment, linear below that; a counter value of 2 counts twice.

Base typeCountersCountered by
SkirmishersHeavy Infantry, Heavy Cavalry, Light Cavalry, ArchersArcher Cavalry, Archers, Elephant Cavalry
ArchersSkirmishers, Heavy Cavalry, Elephant Cavalry, Heavy Infantry, Spearmen, Peasant Militia, Archer Cavalry, HandgunnerHeavy Cavalry, Heavy Infantry, Light Cavalry, Spearmen, Skirmishers
SpearmenSpearmen, Peasant Militia, Light Cavalry, Heavy Cavalry, Camel Cavalry, Elephant Cavalry, Heavy Infantry, ArchersArcher Cavalry, Archers, Heavy Cavalry, Heavy Infantry, Spearmen
Heavy InfantrySpearmen, Peasant Militia, Archers, Heavy Infantry, Light Cavalry, Heavy Cavalry, Camel CavalryArcher Cavalry, Archers, Elephant Cavalry, Handgunner, Heavy Cavalry, Heavy Infantry, Light Cavalry, Spearmen, Skirmishers
Light CavalryArchers, Handgunner, Heavy Infantry, Archer CavalryArcher Cavalry, Camel Cavalry, Heavy Cavalry, Heavy Infantry, Peasant Militia, Spearmen, Skirmishers
Heavy CavalryArchers, Handgunner, Heavy Infantry, Heavy Cavalry, Light Cavalry, Archer Cavalry, SpearmenArcher Cavalry, Archers, Heavy Cavalry, Heavy Infantry, Peasant Militia, Spearmen, Skirmishers
Archer CavalrySkirmishers, Heavy Infantry, Light Cavalry, Heavy Cavalry, Elephant Cavalry, Spearmen, Peasant MilitiaArchers, Heavy Cavalry, Light Cavalry
Camel CavalryLight CavalryHeavy Infantry, Peasant Militia, Spearmen
Elephant CavalrySkirmishers, Heavy InfantryArcher Cavalry, Archers, Spearmen
HandgunnerHeavy InfantryArchers, Heavy Cavalry, Light Cavalry
Siege Weapons——
Nomadic Horde——
Peasant MilitiaLight Cavalry, Heavy Cavalry, Camel CavalryArcher Cavalry, Archers, Heavy Infantry, Spearmen

Any regiment of the type counts; some regiments of a type counter more types than the base one (see each regiment).

Skirmishers (12)

Archers (16)

Spearmen (10)

Heavy Infantry (21)

Light Cavalry (13)

Heavy Cavalry (12)

Archer Cavalry (8)

Camel Cavalry (2)

Elephant Cavalry (3)

Handgunner (3)

Siege Weapons (9)

Nomadic Horde (1)

Peasant Militia (1)

Source: game/common/men_at_arms_types/*.txt, game/common/script_values/00_men_at_arms_values.txt, game/common/defines/00_defines.txt and the English localisation, Crusader Kings III 1.20.0.3.