
Light Cavalry men-at-arms
Sahel Horsemen
- Damage
- 22
- Toughness
- 15
- Pursuit
- 30
- Screen
- 30
sahel_horsemenSahel Riders are mounted warriors who use light quilted armor and javelins to devastate their enemies
Counters
Countering cuts the countered regiment's damage by up to 90%: full effect at 2 effective countering sub-regiments per countered one (NCombat defines).
Sahel Horsemen counters
Countered by (Light Cavalry)
Landsknechts×2
Retinue Camel Riders×2
Retinue Pikemen×2
Abudrar×1
Bondí×1
Camel Riders×1
Conrois×1
Heavy Horse Archers×1
Khandayat×1
Kheshig×1
Looters×1
Picchieri×1
Pikemen×1
Pikemen Militia×1- and 6 more regiments
Terrain and winter
| In Drylands | +15 damage, +3 toughness |
| In Floodplains | +15 damage, +3 toughness |
| In Desert | +10 damage |
| In Oasis | +10 damage |
| In Hills | -10 damage, -10 pursuit |
| In Desert Mountains | -10 damage, -20 pursuit |
| In Mountains | -15 damage, -20 pursuit |
| In Wetlands | -15 damage, -10 toughness, -30 pursuit, -30 screen |
| In Harsh Winter | -5 damage, -2 toughness |
How to get it
- Innovation: Sahel Horsemen
Upgrades
Bonuses in the files that raise this regiment or every Light Cavalry regiment.
tradition · Hit-and-Run Tacticians
tradition · Horse Breeders
tradition · Konni Raids
tradition · Horse Lords
tradition · Saharan Nomads
tradition · Pragmatic Creed
tradition · Indomitable Azatani
tradition · Iron Cavalry
building · Watchtowers (top level: Domed Towers)
building · Camelry (top level: Advanced Breeders)
Source: game/common/men_at_arms_types/00_cultural_maa_types.txt, game/common/script_values/00_men_at_arms_values.txt and the English localisation, Crusader Kings III 1.20.0.3.