
Regular building
Hillside Grazing Lands
hillside_grazing_01Unsuitable for farming and largely covered in grass and other plants that can be consumed by horses these hills have mainly been put to use for grazing.
Built in
Holding types whose building list names it (common/holdings).
Levels
| Level | Cost | Time | Levies | Garrison | Main effects |
|---|---|---|---|---|---|
| 1. Hill Pastures | 100 gold | 730 d | 75 | — | +15% Stationed Light Cavalry Damage, +15% Stationed Heavy Cavalry Damage, … |
| 2. Graziers | 150 gold | 730 d | 125 | — | +10% Stationed Light Cavalry Toughness, +20% Stationed Light Cavalry Damage, … |
| 3. Expanded Grazing Area | 195 gold | 730 d | 175 | — | +13% Stationed Light Cavalry Toughness, +25% Stationed Light Cavalry Damage, … |
| 4. Horse Farms | 275 gold | 730 d | 225 | — | +15% Stationed Light Cavalry Toughness, +30% Stationed Light Cavalry Damage, … |
| 5. Small Horse Ranches | 400 gold | 730 d | 275 | — | +18% Stationed Light Cavalry Toughness, +35% Stationed Light Cavalry Damage, … |
| 6. Horse Markets | 580 gold | 730 d | 325 | — | +20% Stationed Light Cavalry Toughness, +40% Stationed Light Cavalry Damage, … |
| 7. Horse Marshals | 825 gold | 730 d | 375 | — | +23% Stationed Light Cavalry Toughness, +45% Stationed Light Cavalry Damage, … |
| 8. Large Horse Ranches | 1,145 gold | 730 d | 425 | — | +25% Stationed Light Cavalry Toughness, +50% Stationed Light Cavalry Damage, … |
Level 1: Hill Pastures
Province
- Key
hillside_grazing_01- Cost
- 100 gold
- Construction
- 730 days (2 yrs)
- Levies
- 75
- Terrain (one of)
- Mountains, Desert Mountains, Hills
Level 2: Graziers
- Key
hillside_grazing_02- Cost
- 150 gold
- Construction
- 730 days (2 yrs)
- Levies
- 125
- Innovation
- Barracks
- Terrain (one of)
- Mountains, Desert Mountains, Hills
Level 3: Expanded Grazing Area
Province
- Stationed Light Cavalry Toughness+13%
- Stationed Light Cavalry Damage+25%
- Stationed Heavy Cavalry Toughness+13%
- Stationed Heavy Cavalry Damage+25%
- Stationed Archer Cavalry Toughness+13%
- Stationed Archer Cavalry Damage+25%
- Tax+0.28/month
- Stationed Men-at-Arms Screen+4
- Key
hillside_grazing_03- Cost
- 195 gold
- Construction
- 730 days (2 yrs)
- Levies
- 175
- Needs
- castle, city or temple level 2
- Innovation
- Stone Forts
- Terrain (one of)
- Mountains, Desert Mountains, Hills
Level 4: Horse Farms
Province
- Stationed Light Cavalry Toughness+15%
- Stationed Light Cavalry Damage+30%
- Stationed Heavy Cavalry Toughness+15%
- Stationed Heavy Cavalry Damage+30%
- Stationed Archer Cavalry Toughness+15%
- Stationed Archer Cavalry Damage+30%
- Tax+0.35/month
- Stationed Men-at-Arms Screen+6
- Key
hillside_grazing_04- Cost
- 275 gold
- Construction
- 730 days (2 yrs)
- Levies
- 225
- Needs
- castle, city or temple level 2
- Innovation
- Stone Forts
- Terrain (one of)
- Mountains, Desert Mountains, Hills
Level 5: Small Horse Ranches
Province
- Stationed Light Cavalry Toughness+18%
- Stationed Light Cavalry Damage+35%
- Stationed Heavy Cavalry Toughness+18%
- Stationed Heavy Cavalry Damage+35%
- Stationed Archer Cavalry Toughness+18%
- Stationed Archer Cavalry Damage+35%
- Tax+0.42/month
- Stationed Men-at-Arms Screen+8
- Key
hillside_grazing_05- Cost
- 400 gold
- Construction
- 730 days (2 yrs)
- Levies
- 275
- Needs
- castle, city or temple level 3
- Innovation
- Castle Baileys
- Terrain (one of)
- Mountains, Desert Mountains, Hills
Level 6: Horse Markets
Province
- Stationed Light Cavalry Toughness+20%
- Stationed Light Cavalry Damage+40%
- Stationed Heavy Cavalry Toughness+20%
- Stationed Heavy Cavalry Damage+40%
- Stationed Archer Cavalry Toughness+20%
- Stationed Archer Cavalry Damage+40%
- Tax+0.5/month
- Stationed Men-at-Arms Screen+12
- Key
hillside_grazing_06- Cost
- 580 gold
- Construction
- 730 days (2 yrs)
- Levies
- 325
- Needs
- castle, city or temple level 3
- Innovation
- Royal Armory
- Terrain (one of)
- Mountains, Desert Mountains, Hills
Level 7: Horse Marshals
Province
- Stationed Light Cavalry Toughness+23%
- Stationed Light Cavalry Damage+45%
- Stationed Heavy Cavalry Toughness+23%
- Stationed Heavy Cavalry Damage+45%
- Stationed Archer Cavalry Toughness+23%
- Stationed Archer Cavalry Damage+45%
- Tax+0.57/month
- Stationed Men-at-Arms Screen+16
- Key
hillside_grazing_07- Cost
- 825 gold
- Construction
- 730 days (2 yrs)
- Levies
- 375
- Needs
- castle, city or temple level 4
- Innovation
- Royal Armory
- Terrain (one of)
- Mountains, Desert Mountains, Hills
Level 8: Large Horse Ranches
Province
- Stationed Light Cavalry Toughness+25%
- Stationed Light Cavalry Damage+50%
- Stationed Heavy Cavalry Toughness+25%
- Stationed Heavy Cavalry Damage+50%
- Stationed Archer Cavalry Toughness+25%
- Stationed Archer Cavalry Damage+50%
- Tax+0.65/month
- Stationed Men-at-Arms Screen+20
- Key
hillside_grazing_08- Cost
- 1,145 gold
- Construction
- 730 days (2 yrs)
- Levies
- 425
- Needs
- castle, city or temple level 4
- Innovation
- Royal Armory
- Terrain (one of)
- Mountains, Desert Mountains, Hills
Source: game/common/buildings/00_standard_military_buildings.txt, game/common/holdings/00_holdings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.



