Unofficial fan reference · game files of Crusader Kings III 1.20.0.3 “Crozier”
CK3 Database
Temple icon

Holding

Temple

temple_01

A place of worship ruled by the clergy, surrounded by a town of faithful peasants.

Levels

LevelCostTimeLeviesGarrison
1. Shrine400 gold1825 d50150
2. Temple Grounds550 gold1825 d100450
3. House of Worship700 gold1825 d150750
4. Grand Temple850 gold1825 d2001050

Level 1: Shrine

Province

  • Tax+0.75/month
  • Stationed Men-at-Arms Damage+10%
  • Stationed Men-at-Arms Toughness+10%
  • Stationed Siege Weapon Effectiveness+5%
  • Danger-10

Province — only if: culture with Polders, coastal

  • Building Construction Time-10%

Province — only if: culture with Maritime Mercantilism, coastal

  • Holding Taxes+10%

Province — only if: culture with Dexterous Fishermen, coastal

  • Defender Holding Advantage+2

Holder — only if: government parameter government_is_mandala

  • Piety+0.01/month

Province — only if: faith with Simony

  • Tax per Level of Devotion+0.1/month
Key
temple_01
Cost
400 gold
Construction
1,825 days (5 yrs)
Levies
50
Garrison
150
Innovation
City Planning

Level 2: Temple Grounds

Province

  • Tax+1.15/month
  • Stationed Men-at-Arms Damage+13%
  • Stationed Men-at-Arms Toughness+13%
  • Stationed Siege Weapon Effectiveness+8%
  • Danger-12

Province — only if: culture with Polders, coastal

  • Building Construction Time-10%

Province — only if: culture with Maritime Mercantilism, coastal

  • Holding Taxes+10%

Province — only if: culture with Dexterous Fishermen, coastal

  • Defender Holding Advantage+3

Holder — only if: government parameter government_is_mandala

  • Piety+0.02/month

Province — only if: faith with Simony

  • Tax per Level of Devotion+0.1/month
Key
temple_02
Cost
550 gold
Construction
1,825 days (5 yrs)
Levies
100
Garrison
450

Level 3: House of Worship

Province

  • Tax+1.55/month
  • Stationed Men-at-Arms Damage+15%
  • Stationed Men-at-Arms Toughness+15%
  • Stationed Siege Weapon Effectiveness+10%
  • Danger-14

Province — only if: culture with Polders, coastal

  • Building Construction Time-10%

Province — only if: culture with Maritime Mercantilism, coastal

  • Holding Taxes+10%

Province — only if: culture with Dexterous Fishermen, coastal

  • Defender Holding Advantage+4

Holder — only if: government parameter government_is_mandala

  • Piety+0.03/month

Province — only if: faith with Simony

  • Tax per Level of Devotion+0.1/month
Key
temple_03
Cost
700 gold
Construction
1,825 days (5 yrs)
Levies
150
Garrison
750

Level 4: Grand Temple

Province

  • Tax+2/month
  • Stationed Men-at-Arms Damage+18%
  • Stationed Men-at-Arms Toughness+18%
  • Stationed Siege Weapon Effectiveness+13%
  • Danger-16

Province — only if: culture with Polders, coastal

  • Building Construction Time-10%

Province — only if: culture with Maritime Mercantilism, coastal

  • Holding Taxes+10%

Province — only if: culture with Dexterous Fishermen, coastal

  • Defender Holding Advantage+5

Holder — only if: government parameter government_is_mandala

  • Piety+0.05/month

Province — only if: faith with Simony

  • Tax per Level of Devotion+0.1/month
Key
temple_04
Cost
850 gold
Construction
1,825 days (5 yrs)
Levies
200
Garrison
1050
Innovation
Cranes, Windmills

Source: game/common/buildings/00_temple_buildings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.