Cultural traditions
All 198 traditions in common/culture/traditions of patch 1.20.0.3, in the game's own groups. Each page lists the tradition's effects, the traits it changes and the cultures that start with it.
Warfare traditions (25)
Adaptive Skirmishers3 cultures start with it-25% Enemy Defensive Advantage, +15% Archer Damage, +15% Archer Toughness, …
Battlefield Looters1 culture start with it+75% Army Loot Capacity
Coastal Warriorsno culture starts with it-10% Taiga Provisions Use, -10% Forest Provisions Use
Forest Fighters2 cultures start with it+10% Levy Size in Forest, +10% Levy Size in Taiga, +25% Supply Limit in Forest, …
Formation Fighting Experts2 cultures start with it+15% Counter efficiency, -15% Pursue efficiency, +10% Archer Damage, …
Frugal Armorers1 culture start with it+10% Levy Size, +5 Number of Knights, +3 Size of Men-at-Arms Regiments, …
Highland Warriors8 cultures start with it+10% Levy Size in Hills, +25% Supply Limit in Hills
Hit-and-Run Tacticians8 cultures start with it+5% Nomadic Horde Damage, +5% Nomadic Horde Screen, +20% Skirmisher Damage, …
Horse Breeders7 cultures start with it+2% Herd Conversion into Horde Riders, -15% Light Cavalry Maintenance, -25% Light Cavalry Recruitment Cost, …
Jungle Warriors4 cultures start with it+10% Levy Size in Jungle, +25% Supply Limit in Jungle
Longbow Competitions2 cultures start with it+4 Max Size of Archer Regiments, -2 Max Size of Heavy Cavalry Regiments, -2 Max Size of Spearmen Regiments
Malleable Invadersno culture starts with it-20% Faith Conversion Cost, -20% Different faith county opinion
Mountaineers8 cultures start with it+10% Levy Size in Mountains, +10% Levy Size in Desert Mountains, +25% Supply Limit in Mountains, …
Only the Strong2 cultures start with it+25% Men-at-Arms Recruitment Cost, +100% Knight Effectiveness, +2 Number of Knights, …
Quarrelsome7 cultures start with it-40% Control Growth
Recognition of Talent4 cultures start with it+10% Accolade Glory Gain
Reverence for Veteransno culture starts with it
Stalwart Defenders16 cultures start with it+5 Defender Advantage, +5 Controlled Territory Defender Advantage, +15% Nomadic Horde Toughness
Stand and Fight11 cultures start with it+2 Levy Toughness, +10% Men-at-Arms Toughness, +10% Heavy Infantry Toughness, …
Strength in Numbersno culture starts with it+50% Supply Limit, +4% Herd Conversion into Horde Riders
Swords for Hire11 cultures start with it-15% Same Culture Mercenary Hire Cost, +10% Travel Speed, +10% Travel Safety
Warrior Priests1 culture start with it+1 Prowess per Level of Devotion
Warriors by Merit2 cultures start with it+2 Prowess per Level of Fame, +10% Accolade Glory Gain
Warriors of the Dry2 cultures start with it+10% Levy Size in Drylands, +10% Levy Size in Desert, +25% Supply Limit in Drylands, …
Winter Warriors2 cultures start with it
Regional traditions (73)
African Tolerance4 cultures start with it+10 Different Faith Opinion, -25% Different faith county opinion
Art of Warno culture starts with it+0.3 Martial per Merit Rank, +0.2% Monthly Merit per Title Men-at-Arms Base Recruitment Cost, +2 Max Size of Heavy Infantry Regiments, …
Audacious Cadetsno culture starts with it+20% Heavy Cavalry Damage, +20% Heavy Cavalry Pursuit, +2 Max Size of Heavy Cavalry Regiments, …
Barangay Confederationsno culture starts with it+10 Fellow Confederation Member Opinion
Bush Hunting7 cultures start with it+20% Archer Damage, +25% Supply Limit in Jungle
Bushidōno culture starts with it+2 / point Character opinion from high prowess, -1 / point Character opinion from low prowess
Byzantine Traditionsno culture starts with it+20 Eligible Child Opinion, +50% Short Reign Duration
Caravaneers15 cultures start with it+5% Army Movement Speed, +20% Diplomatic Range, +20% Travel Safety, …
Caucasian Wolves1 culture start with it+10% Levy Size in Mountains, +10% Levy Size in Desert Mountains, +25% Supply Limit in Mountains, …
Chanson de Geste4 cultures start with it+2 Number of Knights, +5 Negate prowess penalty, +20% Accolade Glory Gain, …
Court Machinationsno culture starts with it+10% Political scheme success chance
Cultivationno culture starts with it+5 Life Expectancy (years)
Cultural Primacyno culture starts with it+0.15/month Piety per Legitimacy Level, +5 Court grandeur baseline, +5% Monthly Lifestyle Experience, …
Defensive Tactics5 cultures start with it+10% Men-at-Arms Toughness, +20% Heavy Infantry Toughness, +10% Heavy Infantry Maintenance, …
Defiant Ambushersno culture starts with it+20% Movement Speed over land while Raiding, +10% Raid Speed, +10% Levy Reinforcement Rate
Desert Ribats2 cultures start with it+1 Prowess per Level of Devotion
Desert Travelers4 cultures start with it-20% Camel Cavalry Maintenance, -20% Camel Cavalry Recruitment Cost, +10 Travel Speed, …
Devoted Horsemanshipno culture starts with it+10% Army Movement Speed, +20% Travel Speed, +20% Movement Speed over land while Raiding
Druzhina4 cultures start with it+2 Number of Knights, +5 Negate prowess penalty, +20% Accolade Glory Gain, …
Dynastic Pragmatismno culture starts with it+25% Change to House Relation
Ephemeral Graceno culture starts with it
Esoteric Powerno culture starts with it
Fierce Independenceno culture starts with it+5 Controlled Territory Defender Advantage, +5 Same Culture Opinion, -10 Opinion of Liege
Forest Wardens9 cultures start with it+15% Development Growth in Forest, +15% Development Growth in Taiga
Fortified Strongholdsno culture starts with it-20% Temple Citadel Holding Construction Cost, -10% Temple Citadel Holding Construction Time
Fortress Masteryno culture starts with it-10% Archer Recruitment Cost, +4 Same heritage county advantage, +1 Prowess per Merit Rank, …
Fragile Peaceno culture starts with it+2 Defender Holding Advantage
Frontier Warriorsno culture starts with it-10% Mercenary Hire Cost, +5% Army Movement Speed
Futuwaa4 cultures start with it+2 Number of Knights, +5 Negate prowess penalty, +20% Accolade Glory Gain
Garuda Warriors1 culture start with it+10% Accolade Glory Gain
Himalayan Settlers10 cultures start with it+20% Development Growth in Mountains, +15% Movement Speed over land while Raiding, -20% Hostile County Attrition while Raiding
Hirds2 cultures start with it-5% Cultural head fascination, +1 Number of Knights, +2 Prowess, …
Horse Lordsno culture starts with it+10% Light Cavalry Damage, +10% Light Cavalry Screen, +100% Supply Duration, …
Hydraulic Buildersno culture starts with it+25% Development Growth in Wetlands, -10% Building Construction Cost in Wetlands, +10% Development Growth in Terraced Hills, …
Imperial Tagmatano culture starts with it+2 Max Size of Heavy Cavalry Regiments, +10% Counter efficiency, -25% Knight Effectiveness, …
Indomitable Azatanino culture starts with it-15% Light Cavalry Maintenance, -15% Heavy Cavalry Maintenance, -15% Archer Cavalry Maintenance, …
Intensive Farmingno culture starts with it+25% Men-at-Arms Recruitment Cost, +2.5% Levy Maintenance
Inward Perfectionno culture starts with it+10% / month Innovation progress chance from Fascination, +5% Monthly Lifestyle Experience, -25% Diplomatic Range
Iron Cavalryno culture starts with it+20% Heavy Cavalry Toughness, +20% Archer Cavalry Toughness, +10% Light Cavalry Toughness, …
Jirgano culture starts with it+10% Personal scheme success chance
Khadga Puja2 cultures start with it+10% Knight Effectiveness, +10% Accolade Glory Gain
Konni Raids8 cultures start with it+20% Skirmisher Screen, +20% Light Cavalry Damage, +20% Light Cavalry Screen, …
Land of the Bow1 culture start with it+5 Defender Advantage, +20% Archer Damage
Legacy of Oathsworn Concilliationno culture starts with it+20% Development Growth, +1 Diplomacy
Lords of the Elephant2 cultures start with it-15% Elephant Cavalry Recruitment Cost, -15% Elephant Cavalry Maintenance, +20% Elephant Cavalry Toughness, …
Maritime Way of Lifeno culture starts with it-85% Embarkation Cost, +25% Naval Speed
Mercurial Waysno culture starts with it
Mountain Herding2 cultures start with it+35% Development Growth in Desert Mountains
Mountain Skirmishing4 cultures start with it+10% Levy Size in Mountains, +10% Levy Size in Desert Mountains, +25% Supply Limit in Mountains, …
Mountaineer Ruralism3 cultures start with it+10% Development Growth in Hills, +10% Development Growth in Mountains
Mubarizun4 cultures start with it+10% Levy Size in Drylands, +10% Levy Size in Desert, +25% Supply Limit in Drylands, …
Palace Politicsno culture starts with it+20% Monthly Court Grandeur Change
Pragmatic Creedno culture starts with it+10% Skirmisher Toughness, -15% Skirmisher Maintenance, +15% Heavy Cavalry Maintenance, …
Religious Hospitalityno culture starts with it+20 Different Faith Opinion, -25% Faith Conversion Cost, -50% Different faith county opinion
Republican Legacy4 cultures start with it-5% City Buildings Construction Cost, -5% City Holding Construction Cost, -20 Barons And Minor Landholders Vassal Opinion, …
Roman Ceremoniesno culture starts with it-10 Popular Opinion
Royal Army1 culture start with it+20% Elephant Cavalry Damage, +20% Elephant Cavalry Toughness, +10% Accolade Glory Gain
Saharan Nomads2 cultures start with it-25% Light Cavalry Maintenance, -25% Light Cavalry Recruitment Cost, +10% Development Growth in Oasis, …
Scholar Officialsno culture starts with it+20% Monthly Learning Lifestyle Experience
Sinophilicno culture starts with it-15% Artifact Decay Reduction
Steppe Toleranceno culture starts with it-10% Rite Creation and Reformation Cost, -30% Faith Conversion Cost, +10 Different Faith Opinion, …
Stratified Societyno culture starts with it
Strong Kinship2 cultures start with it+15 House Opinion, -10 Opinion of Liege
The Witenagemot1 culture start with it+4% Monthly Prestige per Powerful Vassal on the Council, +15 Realm Priest Opinion
Ting-Meet5 cultures start with it
Tribes of the Northno culture starts with it+4 Advantage in Taiga, +4 Advantage in Provinces affected by Winter, -20% Building Construction Cost in Taiga, …
Upland Skirmishing5 cultures start with it+10% Levy Size in Hills, +25% Supply Limit in Hills
Visigothic Codes4 cultures start with it
Warrior Kingsno culture starts with it
Warrior Monksno culture starts with it+1 Prowess per Level of Devotion
Warrior Queens2 cultures start with it
Wolves of the Deep Steppeno culture starts with it+4 Prowess, +20% Herd Capacity, +1% Herd Conversion into Horde Riders, …
Yashimano culture starts with it+5% Development Growth in Hills, +20% Development Growth in Mountains
Realm traditions (41)
Agrarian16 cultures start with it+25% Men-at-Arms Recruitment Cost, -2 Prowess
Amharic Highlanders1 culture start with it+5 Advantage in Hills
Ancient Miners3 cultures start with it
Astute Diplomats12 cultures start with it
Brewing Cultureno culture starts with it
Castle Keepers6 cultures start with it+10% Castle Holding Construction Time, +20% Castle Holding Construction Cost
City Keepers9 cultures start with it-25% City Buildings Construction Time
Collective Lands1 culture start with it+10% Development Growth, -20% Control Growth, +20% Building Construction Time
Court Eunuchs4 cultures start with it
Culture Blending5 cultures start with it+1 Max Learn Language Schemes
Dryland Dwellers15 cultures start with it+35% Development Growth in Desert, +15% Development Growth in Drylands
Eastern Roman Legacy1 culture start with it-25% Levy Size, -15% Men-at-Arms Recruitment Cost, -15% Men-at-Arms Maintenance, …
Equal Inheritance7 cultures start with it+10 Opinion of Female Rulers
Esteemed Hospitality2 cultures start with it+10 Courtier and Guest Opinion, +5% Personal scheme success chance
Family Business2 cultures start with it+5 Close Family Opinion
Fervent Temple Builders11 cultures start with it+10% Temple Buildings Construction Cost
Forest Folk8 cultures start with it+15% Development Growth in Forest, +15% Development Growth in Taiga
Garden Architects1 culture start with it
Hereditary Hierarchy15 cultures start with it-5% Castle Holding Construction Cost, +10% Feudal Vassal Tax Contribution, +25% Long Reign Bonus, …
Hidden Cities3 cultures start with it+35% Development Growth in Jungle
Hill Dwellers12 cultures start with it+20% Development Growth in Hills
Irrigation Expertsno culture starts with it+35% Development Growth in Desert, +15% Development Growth in Drylands
Isolationist20 cultures start with it-25% Diplomatic Range, +5 Same Culture Opinion
Jungle Dwellers3 cultures start with it+25% Development Growth in Jungle
Legalistic Customs4 cultures start with it-30% Title Creation Cost, +30 Vassal Limit, -1% Monthly Prestige per Dread, …
Malleable Subjectsno culture starts with it-50% Mercenary Hire Cost, +25% Vassal Levy Contribution, +10 Different Culture Opinion
Marital Ceremonies4 cultures start with it
Maritime Mercantilism18 cultures start with it+10 Republic Vassal Opinion
Matriarchal1 culture start with it+10 Opinion of Female Rulers, -10 Opinion of Male Rulers
Metalworkers3 cultures start with it+10% Men-at-Arms Toughness, +10% Army Gold Maintenance, +2 Levy Toughness, …
Monastic Communities3 cultures start with it
Mountain Homes8 cultures start with it+20% Development Growth in Mountains, +35% Development Growth in Desert Mountains
Parochialism11 cultures start with it-5% City Buildings Construction Cost, -5% City Holding Construction Cost, -20 Barons And Minor Landholders Vassal Opinion, …
Pastorialists13 cultures start with it+1 Prowess
Polders1 culture start with it+20% Skirmisher Damage, +20% Skirmisher Screen
Rice Cultivatorsno culture starts with it+30% Development Growth in Terraced Hills, -10% Building Construction Cost in Terraced Hills, +10% Levy Size in Terraced Hills
Ruling Caste17 cultures start with it+0.3 Dread Gain per Tyranny, -30% Dread Decay, +25% Siege Progress against Revolts
State Ransomingno culture starts with it-50% Friendly Fatal Casualties, -25% Monthly Gold Income while at War
Staunch Traditionalistsno culture starts with it+5 Controlled Territory Defender Advantage, +0.3/month Monthly county control growth, -5% Cultural head fascination
Tribal Unity2 cultures start with it+10 House Opinion, -5 Opinion of Liege
Wetlanders2 cultures start with it+10 Advantage in Wetlands
Ritual traditions (20)
Bound by Faith2 cultures start with it-10 Opinion of Different Faiths
By the Sword1 culture start with it-1 Diplomacy per Level of Devotion, +1 Martial per Level of Devotion, -15 Different Faith Opinion, …
Concubines5 cultures start with it
Culinary Artists2 cultures start with it
Frequent Festivities6 cultures start with it
Linguists1 culture start with it
Medicinal Herbalists7 cultures start with it+5% Hostile scheme success chance
Merciful Blindings1 culture start with it
Monogamous1 culture start with it+10 Spouse Opinion
Mystical Ancestors17 cultures start with it+10 Dynasty Opinion
Polygamous1 culture start with it
Religion Blending12 cultures start with it-10% Rite Creation and Reformation Cost, -20% Faith Conversion Cost
Religious Patronage11 cultures start with it+25% Monthly Piety from Buildings
Runestone Raisers3 cultures start with it
Sacred Groves7 cultures start with it+5% Holding Taxes in Forest, +5% Holding Taxes in Taiga, +5% Holding Taxes in Jungle
Sacred Hunts5 cultures start with it
Sacred Mountains5 cultures start with it-10% County Fertility Decline in Mountains Terrain, -10% County Fertility Decline in Desert Mountains Terrain
Sorcerous Metallurgy1 culture start with it+2 Prowess per Level of Devotion
Tabletop Warriorsno culture starts with it+10% Army Movement Speed
Water Rituals5 cultures start with it+10% Monthly Learning Lifestyle Experience
Social traditions (39)
Avid Falconers1 culture start with it+15% Stationed Men-at-Arms Pursuit
Beacon of Learningno culture starts with it+20% Monthly Learning Lifestyle Experience, +1 Learning per Level of Devotion
Charismatic6 cultures start with it+15% Monthly Court Grandeur Change, +10% Personal scheme success chance, +10% Enemy hostile scheme success chance, …
Charitable3 cultures start with it+5 General Opinion, -3% Monthly Income
Chivalry5 cultures start with it+50% Tyranny Gain, +10% Accolade Glory Gain
Cultivated Sophisticationno culture starts with it+10% Monthly Influence, +20% Diplomatic Range, -10% Cultural head fascination
Dexterous Fishermen13 cultures start with it+5 Coastal Advantage, +50% Supply Capacity
Diasporic5 cultures start with it+1 Stewardship, +1 Learning, +20% Diplomatic Range
Enlightened Magnatesno culture starts with it+1 Available Tax Jurisdictions
Equitable2 cultures start with it
Expert Artisans3 cultures start with it-5% Building Construction Cost
Eye for an Eye6 cultures start with it+10 Natural Dread
Forbearing2 cultures start with it-10% Stress Gain, -5 Natural Dread
Industrious3 cultures start with it-15% Building Construction Time, +15% Stress Gain, +15% Building Construction Cost
Life is just a Joke1 culture start with it
Loyal Subjects4 cultures start with it+10 Opinion of Liege
Martial Admiration10 cultures start with it+2 Number of Knights, +5 Negate prowess penalty, +10% Accolade Glory Gain
Mendicant Mystics4 cultures start with it+10% Travel Speed
Modest1 culture start with it-10% Monthly Prestige
Musical Theorists6 cultures start with it
Noble Adoption1 culture start with it
Northern Storiesno culture starts with it-15% Scheme Secrecy, +10% Legend Spread Chance
Nudists2 cultures start with it-10% Stress Gain, +5 Jungle Advantage
Pacifists1 culture start with it-1 Martial, -20% Monthly Martial Lifestyle Experience
Performative Honorno culture starts with it+1 Number of Knights, +10% Accolade Glory Gain
Philosopher Culture15 cultures start with it+20% Monthly Learning Lifestyle Experience, +1 Learning per Level of Fame
Practiced Pirates2 cultures start with it+25% Army Loot Capacity
Prolific Hunters15 cultures start with it+15% Travel Speed
Refined Poetry13 cultures start with it+5% Legend Spread Chance
Ritualized Friendshipno culture starts with it
Seafarers7 cultures start with it-85% Embarkation Cost
Spartanno culture starts with it-35% Monthly Prestige, -20% Monthly Court Grandeur Change, -15% Castle Buildings Construction Cost, …
Storytellers13 cultures start with it-15% Scheme Secrecy, +5% Legend Spread Chance
Strong Believers20 cultures start with it-15 Opinion of Different Faiths
The Right to Proveno culture starts with it-2 Number of Knights, +25% Knight Effectiveness
Trials-by-Combatno culture starts with it+1 Number of Knights, +10% Accolade Glory Gain
Vegetarians1 culture start with it+0.25 Health
Warrior Culture12 cultures start with it-25% Cultural head fascination, +10% Accolade Glory Gain, +15% Monthly Martial Lifestyle Experience, …
Xenophilic15 cultures start with it+10 Different Culture Opinion