Warfare tradition
Coastal Warriors
tradition_fp1_coastal_warriorsWe have always been drawn to the shoreline. The sting of sea air, the crying gulls, the scent of smoked fish... what warrior would ever opt to live far from the water and its freedoms?
Effects
Characters of this culture
- Taiga Provisions Use-10%
- Forest Provisions Use-10%
Other effects
- Can recruit Bondí as Men-at-Arms
- Can recruit Vigmen as Men-at-Arms
- Can recruit one regiment of Varangian Veterans as Men-at-Arms
- Can recruit Huscarls as Men-at-Arms
- Traits such as Strong or Hale are seen as Prestigious
- The Strong Trait is more common
- The Tradeport line of Buildings provide additional bonuses to Stationed Men-at-Arms
- The Tradeport line of Buildings can be constructed in coastal Tribe Holdings
- Allows the Become Adventurer Decision
- Characters are much more likely to become Adventurers
Traits it changes
These traits give extra effects to characters of a culture with this tradition (see each trait's page).
Cultures that start with it
No culture starts with it in the game files.
Source: game/common/culture/traditions/01_fp1_traditions.txt and the English localisation, Crusader Kings III 1.20.0.3.