Social tradition
Warrior Culture
tradition_warrior_cultureThis culture values martial prowess and strength above everything else. Children are brought up knowing how to fight, and are discouraged from scholarly pursuits. Weakness is not tolerated.
Effects
Characters of this culture
- Cultural head fascination-25%
- Accolade Glory Gain+10%
- Monthly Martial Lifestyle Experience+15%
- Size of Men-at-Arms Regiments+1
Other effects
- Traits such as Strong or Hale are seen as Prestigious
- The Strong Trait is more common
- Traits such as Weak or Delicate are looked down upon
- Children are more likely to get the Rowdy Trait
- Children are less likely to get the Pensive Trait
Traits it changes
These traits give extra effects to characters of a culture with this tradition (see each trait's page).
Cultures that start with it
Telugu, Daju, Frankish, Rajasthani, Bugis, Kerait, Songhai, Afar, Oghuz, Pecheneg, Cuman, Kazak
Source: game/common/culture/traditions/00_societal_traditions.txt and the English localisation, Crusader Kings III 1.20.0.3.