Culture
Pecheneg
set_culture pechenegCulture ID pecheneg. set_culture changes the culture of the character you play; change_culture <county id> pecheneg changes a county's. Both need the debug mode (launch option -debug_mode).

Traditions
The traditions this culture starts with, and what each one does.
Swords for HireWarfare-15% Same Culture Mercenary Hire Cost, +10% Travel Speed, +10% Travel Safety
QuarrelsomeWarfare-40% Control Growth
Warrior CultureSocial-25% Cultural head fascination, +10% Accolade Glory Gain, +15% Monthly Martial Lifestyle Experience, +1 Size of Men-at-Arms Regiments
Added with a DLC
- Devoted Horsemanship with Khans Of The Steppe
Bellicose ethos
This culture considers conflict and violence to be necessary states of existence; ingrained in its people is the idea that one should stand up and fight for their own.
Martial custom: Men Only
- Only men can be Commanders and Knights
Other Turkic cultures
Avar, Bashkir, Bolghar, Chuvash, Cuman, Karluk, Kazak, Khazar, Kimek, Kipchak, Kirghiz, Laktan, Oghuz, Shatuo, Turkmen, Uriankhai, Uyghur, Yughur
Source: game/common/culture/cultures/00_turkic.txt, game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/pillars/00_ethos.txt, game/history/provinces (counties at the start) and the English localisation, Crusader Kings III 1.20.0.3.