Regional tradition
Devoted Horsemanship
tradition_devoted_horsemanshipEven palatial comforts cannot keep the people of this culture from the saddle. Wherever they find themselves, their herds are there too, and the horses are tended to with a careful eye.
Effects
Characters of this culture
Other effects
- Can recruit Horse Archers as Men-at-Arms
- Gain a Decision to recruit Open Terrain Commanders
- Can always build Horse Herds in Holdings of this Culture
- Allows the Become Adventurer Decision
- Avaricious, Architect, and Administrator Traits provide bonuses to Light Cavalry, Heavy Cavalry, and Archer Cavalry Men-at-Arms
- Can recruit Tarkhans as Men-at-Arms
Traits it changes
These traits give extra effects to characters of a culture with this tradition (see each trait's page).
Cultures that start with it
No culture starts with it in the game files.
Added with a DLC
Mogyër (Khans Of The Steppe), Oghuz (Khans Of The Steppe), Pecheneg (Khans Of The Steppe), Cuman (Khans Of The Steppe), Khazar (Khans Of The Steppe), Bolghar (Khans Of The Steppe), Bashkir (Khans Of The Steppe), Avar (Khans Of The Steppe), Kimek (Khans Of The Steppe), Kipchak (Khans Of The Steppe), Laktan (Khans Of The Steppe), Kirghiz (Khans Of The Steppe), Yughur (Khans Of The Steppe), Uriankhai (Khans Of The Steppe), Chuvash (Khans Of The Steppe), Turkmen (Khans Of The Steppe)
Source: game/common/culture/traditions/09_mpo_traditions.txt and the English localisation, Crusader Kings III 1.20.0.3.