
Effect · every source
How to increase Travel Speed in CK3
25 sources raise Travel Speed and 5 lower it in the game files of patch 1.20.0.3.
character_travel_speed_multIn Crusader Kings III, 25 sources raise Travel Speed and 5 sources lower it. Biggest raises: Heralding +30%, Impatient +25%, Organized March +25%, On the Road +25% and Explorers +25%. It goes down with Fragile Bones -10%, Fragile Bones -10%, Fragile Bones -10% and 2 more. Patch 1.20.0.3, from the modifiers of traits, perks, traditions, buildings and the rest of game/common.
The biggest boosts
+30%HeraldingFocus · Adventurer government
+25%ImpatientTrait- +25%Organized MarchLifestyle perk
What raises Travel Speed (25)
Traits (9)

Impatient+25%
impatient· game/common/traits/00_traits.txt







Lifestyle perks (2)
Organized March+25%
organized_retreat_perk· game/common/lifestyle_perks/00_martial_1_strategy_tree_perks.txtOn the Road+25%
Adventurer government
defensive_measures_perk· game/common/lifestyle_perks/00_stewardship_2_domain_tree_perks.txt
Focuses (1)

Heralding+30%
Adventurer government
diplomacy_adventurer_focus· game/common/focuses/00_lifestyle_focuses.txt
Cultural traditions (7)

Caravaneers+20%
Characters of this culture
tradition_caravaneers· game/common/culture/traditions/00_regional_traditions.txt
Horse Lords+20%
Characters of this culture
tradition_horse_lords· game/common/culture/traditions/00_regional_traditions.txt
Characters of this culture
tradition_devoted_horsemanship· game/common/culture/traditions/09_mpo_traditions.txt
Prolific Hunters+15%
Characters of this culture
tradition_hunters· game/common/culture/traditions/00_societal_traditions.txt
Swords for Hire+10%
Characters of this culture
tradition_swords_for_hire· game/common/culture/traditions/00_combat_traditions.txt
Characters of this culture
tradition_mendicant_mystics· game/common/culture/traditions/00_societal_traditions.txt
Audacious Cadets+10%
Characters of this culture
tradition_ep3_audacious_cadets· game/common/culture/traditions/07_ep3_traditions.txt
Tenets (3)

Pax et Bonum+20%
Followers
tenet_mendicant_preachers· game/common/religion/tenet_types/00_tenet_types.txt
Sun Worship+15%
Characters holding it as a personal tenet
tenet_sun_worship· game/common/religion/tenet_types/00_tenet_types.txt
Buildings (2)

Stables+8%
Holder
Levels 1–8: +1% to +8% (8 levels give it)
stables· game/common/buildings/00_standard_military_buildings.txt
Laws (1)
Explorers+25%
Camp Purpose · Rulers with this law
camp_purpose_explorers· game/common/laws/00_realm_laws.txt
What lowers Travel Speed (5)
Traits (5)

Fragile Bones-10%
fragile_bones· game/common/traits/00_traits.txt



Source: game/common/buildings/00_special_buildings.txt, game/common/buildings/00_standard_military_buildings.txt, game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/traditions/00_regional_traditions.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/traditions/07_ep3_traditions.txt, game/common/culture/traditions/09_mpo_traditions.txt, game/common/focuses/00_lifestyle_focuses.txt, game/common/laws/00_realm_laws.txt, game/common/lifestyle_perks/00_martial_1_strategy_tree_perks.txt, game/common/lifestyle_perks/00_stewardship_2_domain_tree_perks.txt, game/common/religion/tenet_types/00_pam_tenets.txt, game/common/religion/tenet_types/00_tenet_types.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.