CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Martial lifestyle · perk tree

Strategy tree (Strategist)

9 perks. Each costs one Martial perk point: 1,000 experience, earned at a base 25 a month while a Martial focus is chosen — 9 × 1,000 ÷ 25 = 360 months, about 30 years for the whole tree before modifiers. The last perk gives the Strategist trait.

Open this tree in the perk planner

Tree layout

Positions and links as in the game's files. A perk needs every perk linked above it.

Focus

Strategy Focus

Not Adventurer government

Luck can win a duel. A fool can win a battle. It takes more to win a war.

Other Martial trees

All trees: Diplomacy · Martial · Stewardship · Intrigue · Learning · Wandering

Perks

Bellum Justum

Starting perk of the treebellum_justum_perk

  • Casus Belli Cost: -50%

Parthian Tactics

Needs Bellum Justumparthian_tactics_perk

Organized March

Needs Bellum Justumorganized_retreat_perk

Nomadic government

Engineered for Destruction

Needs Bellum Justumengineered_for_destruction_perk

Envelopment

Needs Parthian Tacticsenvelopment_perk

Hit and Run

Needs Organized Marchhit_and_run_perk

Living Off the Land

Needs Engineered for Destructionliving_off_the_land_perk

Not Adventurer government

Adventurer government

Sappers

Needs Envelopment, Hit and Run and Living Off the Landsappers_perk

  • Heavy Infantry Siege Progress+0.1
  • Spearmen Siege Progress+0.1
  • Archer Siege Progress+0.1
  • Skirmisher Siege Progress+0.1

Strategist

Needs Sappersstrategist_perk

Source: game/common/lifestyle_perks/00_martial_1_strategy_tree_perks.txt, game/common/lifestyles/00_lifestyles.txt, game/common/focuses/00_lifestyle_focuses.txt and the English localisation, Crusader Kings III 1.20.0.3. Effects shown in the game only for certain governments, faiths or cultures carry that condition; “In some cases” marks a condition the files test that is not spelled out here.