
Effect · every source
How to increase Heavy Infantry Toughness in CK3
8 sources raise Heavy Infantry Toughness and 1 lowers it in the game files of patch 1.20.0.3.
heavy_infantry_toughness_multThe biggest boosts
+20%Defensive TacticsCultural tradition · Characters of this culture- +15%Hit and RunLifestyle perk
+10%Stand and FightCultural tradition · Characters of this culture
What raises Heavy Infantry Toughness (8)
Lifestyle perks (1)
Hit and Run+15%
hit_and_run_perk· game/common/lifestyle_perks/00_martial_1_strategy_tree_perks.txt
Cultural traditions (3)

Characters of this culture
tradition_mobile_guards· game/common/culture/traditions/00_maa_traditions.txt
Stand and Fight+10%
Characters of this culture
tradition_stand_and_fight· game/common/culture/traditions/00_combat_traditions.txt
Druzhina+10%
Characters of this culture
tradition_druzhina· game/common/culture/traditions/00_maa_traditions.txt
Holy sites (1)
Barlad+10%
Bârlad · Followers, while the faith holds it
barlad· game/common/religion/faith_types/00_faith_types.txt
Buildings (3)


Holder
Levels 1–4: +10% to +10% (4 levels give it)
qutb-minar· game/common/buildings/cp6_special_buildings.txt
Holder · culture with Metalworkers
Levels 2–3: +5% to +8% (2 levels give it)
blacksmiths· game/common/buildings/00_duchy_capital_buildings.txt
What lowers Heavy Infantry Toughness (1)
Cultural traditions (1)

Frugal Armorers-25%
Characters of this culture
tradition_frugal_armorsmiths· game/common/culture/traditions/00_combat_traditions.txt
Source: game/common/buildings/00_duchy_capital_buildings.txt, game/common/buildings/00_special_buildings.txt, game/common/buildings/cp6_special_buildings.txt, game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/traditions/00_maa_traditions.txt, game/common/lifestyle_perks/00_martial_1_strategy_tree_perks.txt, game/common/religion/faith_types/00_faith_types.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.