CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to increase Skirmisher Damage in CK3

5 sources raise Skirmisher Damage and 0 lower it in the game files of patch 1.20.0.3.

skirmishers_damage_mult

In Crusader Kings III, 5 sources raise Skirmisher Damage and 0 sources lower it. Biggest raises: Hit and Run +20%, Hit-and-Run Tacticians +20%, Polders +20%, Adaptive Skirmishers +15% and Qayaliq +10%. Patch 1.20.0.3, from the modifiers of traits, perks, traditions, buildings and the rest of game/common.

The biggest boosts

  1. +20%Hit and RunLifestyle perk
  2. +20%Hit-and-Run TacticiansCultural tradition · Characters of this culture
  3. +20%PoldersCultural tradition · Characters of this culture

What raises Skirmisher Damage (5)

Lifestyle perks (1)

  • Hit and Run+20%

    hit_and_run_perk · game/common/lifestyle_perks/00_martial_1_strategy_tree_perks.txt

Cultural traditions (3)

  • Hit-and-Run Tacticians+20%

    Characters of this culture

    tradition_hit_and_run · game/common/culture/traditions/00_combat_traditions.txt

  • Polders+20%

    Characters of this culture

    tradition_polders · game/common/culture/traditions/00_maa_traditions.txt

  • Adaptive Skirmishers+15%

    Characters of this culture

    tradition_adaptive_skirmishing · game/common/culture/traditions/00_combat_traditions.txt

Holy sites (1)

  • Qayaliq+10%

    Qayaliq · Followers, while the faith holds it

    qayaliq · game/common/religion/faith_types/00_faith_types.txt

Source: game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/traditions/00_maa_traditions.txt, game/common/lifestyle_perks/00_martial_1_strategy_tree_perks.txt, game/common/religion/faith_types/00_faith_types.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.