CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to increase Counter efficiency in CK3

7 sources raise Counter efficiency and 0 lower it in the game files of patch 1.20.0.3.

counter_efficiency

The biggest boosts

  1. +25%Camp ScientistsLifestyle perk · Adventurer government
  2. +25%EnvelopmentLifestyle perk
  3. +15%Formation Fighting ExpertsCultural tradition · Characters of this culture

What raises Counter efficiency (7)

Lifestyle perks (2)

  • Camp Scientists+25%

    Adventurer government

    scientific_perk · game/common/lifestyle_perks/00_learning_2_scholarship_tree_perks.txt

  • Envelopment+25%

    envelopment_perk · game/common/lifestyle_perks/00_martial_1_strategy_tree_perks.txt

Cultural traditions (3)

  • Formation Fighting Experts+15%

    Characters of this culture

    tradition_formation_fighting · game/common/culture/traditions/00_combat_traditions.txt

  • Imperial Tagmata+10%

    Characters of this culture

    tradition_ep3_imperial_tagmata · game/common/culture/traditions/07_ep3_traditions.txt

  • Art of War+10%

    Characters of this culture

    tradition_tgp_art_of_war · game/common/culture/traditions/tgp_traditions.txt

Buildings (1)

  • Hill Farms+8%

    Holder · culture with Upland Skirmishing, Amharic Highlanders, Hill Dwellers or Mountaineer Ruralism

    Levels 1–8: +1% to +8% (8 levels give it)

    hill-farms · game/common/buildings/00_standard_economy_buildings.txt

Dynasty legacies (1)

  • Inherited Tactics+15%

    Warfare legacy · Members of the dynasty

    warfare_legacy_4 · game/common/dynasty_perks/00_dynasty_perks.txt

Source: game/common/buildings/00_standard_economy_buildings.txt, game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/traditions/07_ep3_traditions.txt, game/common/culture/traditions/tgp_traditions.txt, game/common/dynasty_perks/00_dynasty_perks.txt, game/common/lifestyle_perks/00_learning_2_scholarship_tree_perks.txt, game/common/lifestyle_perks/00_martial_1_strategy_tree_perks.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.