Culture
Chuvash
set_culture chuvashCulture ID chuvash. set_culture changes the culture of the character you play; change_culture <county id> chuvash changes a county's. Both need the debug mode (launch option -debug_mode).

Traditions
The traditions this culture starts with, and what each one does.
Sacred GrovesRitual+5% Holding Taxes in Forest, +5% Holding Taxes in Taiga, +5% Holding Taxes in Jungle
Sacred HuntsRitual
Strong BelieversSocial-15 Opinion of Different Faiths
Added with a DLC
- Devoted Horsemanship with Khans Of The Steppe
Communal ethos
This culture values the bonds of community above all else, fostering great loyalty and dedication by working together towards common goals.
Characters of this culture
Provinces of this culture
- Herders have a higher County Fertility Growth
Martial custom: Men Only
- Only men can be Commanders and Knights
Other Turkic cultures
Avar, Bashkir, Bolghar, Cuman, Karluk, Kazak, Khazar, Kimek, Kipchak, Kirghiz, Laktan, Oghuz, Pecheneg, Shatuo, Turkmen, Uriankhai, Uyghur, Yughur
Source: game/common/culture/cultures/00_turkic.txt, game/common/culture/traditions/00_ritual_traditions.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/pillars/00_ethos.txt, game/history/provinces (counties at the start) and the English localisation, Crusader Kings III 1.20.0.3.