Culture
Kipchak
set_culture kipchakCulture ID kipchak. set_culture changes the culture of the character you play; change_culture <county id> kipchak changes a county's. Both need the debug mode (launch option -debug_mode).

Traditions
The traditions this culture starts with, and what each one does.
Swords for HireWarfare-15% Same Culture Mercenary Hire Cost, +10% Travel Speed, +10% Travel Safety
Prolific HuntersSocial+15% Travel Speed
QuarrelsomeWarfare-40% Control Growth
Added with a DLC
- Devoted Horsemanship with Khans Of The Steppe
Stoic ethos
This culture believes in standing strong like a mountain, taking any and all hardships that life may throw at them and enduring them all with grim determination and an indomitable spirit.
Characters of this culture
Provinces of this culture
Martial custom: Men Only
- Only men can be Commanders and Knights
Other Turkic cultures
Avar, Bashkir, Bolghar, Chuvash, Cuman, Karluk, Kazak, Khazar, Kimek, Kirghiz, Laktan, Oghuz, Pecheneg, Shatuo, Turkmen, Uriankhai, Uyghur, Yughur
Source: game/common/culture/cultures/00_turkic.txt, game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/pillars/00_ethos.txt, game/history/provinces (counties at the start) and the English localisation, Crusader Kings III 1.20.0.3.