CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to reduce Stress Gain in CK3

15 sources raise Stress Gain and 19 lower it in the game files of patch 1.20.0.3 — for this one, lower is better.

stress_gain_mult

The biggest reductions

  1. -50%ArbitraryTrait
  2. -30%Royal GardensBuilding · Holder
  3. -25%EccentricTrait · Faith with Esotericism

What lowers Stress Gain (19)

Traits (8)

  • Arbitrary-50%

    arbitrary · game/common/traits/00_traits.txt

  • Eccentric-25%

    Faith with Esotericism

    eccentric · game/common/traits/00_traits.txt

  • Whole of Body-20%

    whole_of_body · game/common/traits/00_traits.txt

  • Gardener-20%

    lifestyle_gardener · game/common/traits/00_traits.txt

  • Monk-10%

    At 100 XP

    devoted · game/common/traits/00_traits.txt

  • Gallivanter-10%

    gallivanter · game/common/traits/00_traits.txt

  • Monk-6%

    At 65 XP

    devoted · game/common/traits/00_traits.txt

  • Monk-4%

    At 30 XP

    devoted · game/common/traits/00_traits.txt

Lifestyle perks (1)

  • Carefree-20%

    carefree_perk · game/common/lifestyle_perks/00_learning_1_medicine_tree_perks.txt

Focuses (1)

  • Sagacity-20%

    Adventurer government

    learning_adventurer_focus · game/common/focuses/00_lifestyle_focuses.txt

Cultural traditions (2)

  • Forbearing-10%

    Characters of this culture

    tradition_forbearing · game/common/culture/traditions/00_societal_traditions.txt

  • Nudists-10%

    Characters of this culture

    tradition_nudists · game/common/culture/traditions/tgp_traditions.txt

Culture pillars (1)

  • Stoic-15%

    Characters of this culture

    ethos_stoic · game/common/culture/pillars/00_ethos.txt

Tenets (4)

  • Natural Primitivism-25%

    Followers

    tenet_natural_primitivism · game/common/religion/tenet_types/00_tenet_types.txt

  • Dharmic Pacifism-15%

    Characters holding it as a personal tenet

    tenet_dharmic_pacifism · game/common/religion/tenet_types/00_tenet_types.txt

  • Ancestor Worship-15%

    Characters holding it as a personal tenet

    tenet_ancestor_worship · game/common/religion/tenet_types/00_tenet_types.txt

  • Mind Without Mind-10%

    Followers

    tenet_no_mind · game/common/religion/tenet_types/00_tenet_types.txt

Buildings (2)

  • Royal Gardens-30%

    Holder

    Levels 1–3: -10% to -30% (3 levels give it)

    royal-garden · game/common/buildings/00_duchy_capital_buildings.txt

  • Charnel Grounds-20%

    Holder

    Levels 1–3: -10% to -20% (3 levels give it)

    charnel-grounds · game/common/buildings/00_duchy_capital_buildings.txt

What raises Stress Gain (15)

Traits (13)

  • Paranoid+100%

    paranoid · game/common/traits/00_traits.txt

  • Eccentric+50%

    eccentric · game/common/traits/00_traits.txt

  • Ambitious+25%

    ambitious · game/common/traits/00_traits.txt

  • Accused of Decadence+25%

    decadent · game/common/traits/00_traits.txt

  • Withering Mind+20%

    withering_mind · game/common/traits/00_traits.txt

  • Withering Mind+20%

    At 25 XP

    withering_mind · game/common/traits/00_traits.txt

  • Withering Mind+20%

    At 50 XP

    withering_mind · game/common/traits/00_traits.txt

  • Withering Mind+20%

    At 75 XP

    withering_mind · game/common/traits/00_traits.txt

  • Withering Mind+20%

    At 100 XP

    withering_mind · game/common/traits/00_traits.txt

  • Faltering Heart+20%

    faltering_heart · game/common/traits/00_traits.txt

  • Faltering Heart+20%

    At 25 XP

    faltering_heart · game/common/traits/00_traits.txt

  • Faltering Heart+20%

    At 50 XP

    faltering_heart · game/common/traits/00_traits.txt

  • Faltering Heart+20%

    At 75 XP

    faltering_heart · game/common/traits/00_traits.txt

Cultural traditions (1)

  • Industrious+15%

    Characters of this culture

    tradition_hard_working · game/common/culture/traditions/00_societal_traditions.txt

Tenets (1)

  • Pursuit of Knowledge+25%

    Characters holding it as a personal tenet

    tenet_pursuit_of_knowledge · game/common/religion/tenet_types/00_tenet_types.txt

Source: game/common/buildings/00_duchy_capital_buildings.txt, game/common/culture/pillars/00_ethos.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/traditions/tgp_traditions.txt, game/common/focuses/00_lifestyle_focuses.txt, game/common/lifestyle_perks/00_learning_1_medicine_tree_perks.txt, game/common/religion/tenet_types/00_tenet_types.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.