Tenet
Natural Primitivism
tenet_natural_primitivismCivilization is unnatural, a futile and blasphemous attempt by man to impose order on an inherently unordered creation. We cast off cloth, rank, law, and courtly vanity to live as ⟨Pantheon Term⟩ intended: wild, simple, and free.
Effects
Followers
- Tyranny Gain+100%
- Stress Gain-25%
- Stress Loss+25%
Characters holding it as a personal tenet
Other effects
- Adherents do not wear clothes
- Law Costs: +50%
- Allows Sanctifying of animal trinkets, feathers, skulls, and hides
Virtues and sins
Sins
Faiths that start with it
Source: game/common/religion/tenet_types/00_tenet_types.txt and the English localisation, Crusader Kings III 1.20.0.3.