CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to increase Defender Holding Advantage in CK3

75 sources raise Defender Holding Advantage and 0 lower it in the game files of patch 1.20.0.3.

defender_holding_advantage

The biggest boosts

  1. +20CastleBuilding · Province · culture with Castle Keepers or Fortress Mastery
  2. +16CaravanseraiBuilding · Province
  3. +16Cattle PasturesBuilding · Province · culture with Pastorialists

What raises Defender Holding Advantage (75)

Cultural traditions (1)

  • Fragile Peace+2

    Characters of this culture

    tradition_tgp_imperial_peace · game/common/culture/traditions/tgp_traditions.txt

Culture pillars (1)

  • Stoic+5

    Provinces of this culture

    ethos_stoic · game/common/culture/pillars/00_ethos.txt

Innovations (2)

  • Rocket Carts+5

    Provinces of this culture

    innovation_rocket_cart · game/common/culture/innovations/tgp_innovations.txt

  • Grenades+5

    Provinces of this culture

    innovation_grenades · game/common/culture/innovations/tgp_innovations.txt

Buildings (71)

  • Castle+20

    Province · culture with Castle Keepers or Fortress Mastery

    Levels 1–4: +5 to +20 (4 levels give it)

    castle · game/common/buildings/00_castle_buildings.txt

  • Caravanserai+16

    Province

    Levels 1–8: +2 to +16 (8 levels give it)

    caravanserai · game/common/buildings/00_standard_economy_buildings.txt

  • Cattle Pastures+16

    Province · culture with Pastorialists

    Levels 1–8: +2 to +16 (8 levels give it)

    pastures · game/common/buildings/00_standard_economy_buildings.txt

  • Hunting Grounds+16

    Province

    Levels 1–8: +2 to +16 (8 levels give it)

    hunting-grounds · game/common/buildings/00_standard_economy_buildings.txt

  • Hill Farms+16

    Province · culture with Upland Skirmishing, Amharic Highlanders, Hill Dwellers or Mountaineer Ruralism

    Levels 1–8: +2 to +16 (8 levels give it)

    hill-farms · game/common/buildings/00_standard_economy_buildings.txt

  • Watchtowers+16

    Province

    Levels 1–8: +2 to +16 (8 levels give it)

    watchtowers · game/common/buildings/00_standard_fortification_buildings.txt

  • Hill Forts+16

    Province

    Levels 1–8: +2 to +16 (8 levels give it)

    hill-forts · game/common/buildings/00_standard_fortification_buildings.txt

  • Outposts+16

    Province

    Levels 1–8: +2 to +16 (8 levels give it)

    outposts · game/common/buildings/00_standard_military_buildings.txt

  • Marches+15

    Each de jure county of the duchy

    Levels 1–3: +5 to +15 (3 levels give it)

    march · game/common/buildings/00_duchy_capital_buildings.txt

  • Temple Citadel+15

    Province · culture with Castle Keepers or Fortress Mastery

    Levels 1–4: +3 to +15 (4 levels give it)

    temple-citadel · game/common/buildings/temple_citadel_buildings.txt

  • Great Barracks+15

    Each de jure county of the duchy

    celestial-great-barracks · game/common/buildings/tgp_great_project_buildings.txt

  • Doge's Palace+10

    Province

    doges-palace · game/common/buildings/00_special_buildings.txt

  • Port of Mombasa+10

    County

    swahili-port-mombasa · game/common/buildings/00_special_buildings.txt

  • Citadel of Thăng Long+10

    Province

    Levels 1–2: +5 to +10 (2 levels give it)

    citadel-thang-long · game/common/buildings/00_special_buildings.txt

  • Maiden's Tower+8

    Province

    maiden-tower · game/common/buildings/00_special_buildings.txt

  • Idjang Forts+8

    Province

    Levels 1–4: +2 to +8 (4 levels give it)

    idjang-forts · game/common/buildings/00_tribal_buildings.txt

  • Sacred Pool+8

    Province

    Levels 1–8: +1 to +8 (8 levels give it)

    sacred-pool · game/common/buildings/temple_citadel_buildings.txt

  • The Great Wall+8

    Province

    the-great-wall-04 · game/common/buildings/tgp_great_project_buildings.txt

  • The Great Wall+8

    Province

    the-great-wall-shanhai-pass · game/common/buildings/tgp_great_project_buildings.txt

  • The Great Wall+8

    Province

    the-great-wall-liaodong · game/common/buildings/tgp_great_project_buildings.txt

  • Alhambra+6

    Province

    Levels 1–2: +2 to +6 (2 levels give it)

    alhambra · game/common/buildings/00_special_buildings.txt

  • Citadel of Aleppo+6

    Province

    Levels 1–2: +2 to +6 (2 levels give it)

    citadel-of-aleppo · game/common/buildings/00_special_buildings.txt

  • The Tower of London+6

    Province

    the-tower-of-london · game/common/buildings/00_special_buildings.txt

  • Hotin Fortification+6

    Province

    Levels 1–2: +4 to +6 (2 levels give it)

    hotin-fort · game/common/buildings/00_special_buildings.txt

  • Aljafería+6

    Province

    aljaferia-palace · game/common/buildings/00_special_buildings.txt

  • Alcázar of Segovia+6

    Province

    alcazar-of-segovia · game/common/buildings/00_special_buildings.txt

  • Falak-ol-Aflak+6

    Province

    falak-ol-aflak-citadel · game/common/buildings/00_special_buildings.txt

  • Ark of Bukhara+6

    Province

    ark-of-bukhara · game/common/buildings/00_special_buildings.txt

  • Kassiopi Castle+6

    Province

    kassiopi-castle · game/common/buildings/00_special_buildings.txt

  • Patras Castle+6

    Province

    patras-castle · game/common/buildings/00_special_buildings.txt

  • Burkhan Khaldun+6

    Province

    burkhan-khaldun · game/common/buildings/00_special_buildings.txt

  • Mount Baekdu+6

    Province

    mount-baekdu · game/common/buildings/00_special_buildings.txt

  • Great Kyz Kala+6

    Province

    kyz-kala · game/common/buildings/ccp3_special_buildings.txt

  • The Great Wall+6

    Province

    the-great-wall-03 · game/common/buildings/tgp_great_project_buildings.txt

  • Castle+5

    Province · culture with Dexterous Fishermen, coastal

    Levels 1–4: +2 to +5 (4 levels give it)

    castle · game/common/buildings/00_castle_buildings.txt

  • City+5

    Province · culture with Dexterous Fishermen, coastal

    Levels 1–4: +2 to +5 (4 levels give it)

    city · game/common/buildings/00_city_buildings.txt

  • Walls of Genoa+5

    County

    walls-of-genoa · game/common/buildings/00_special_buildings.txt

  • Visby Ringmur+5

    County

    visby-ringmur · game/common/buildings/00_special_buildings.txt

  • Walls of Benin+5

    County

    walls-of-benin · game/common/buildings/00_special_buildings.txt

  • Offa's Dyke+5

    Province

    offas-dyke · game/common/buildings/00_special_buildings.txt

  • Danevirke+5

    Province

    danevirke · game/common/buildings/00_special_buildings.txt

  • City Walls of Toledo+5

    County

    city-wall-of-toledo · game/common/buildings/00_special_buildings.txt

  • Troglodytic Settlements+5

    County

    fairy-chimneys · game/common/buildings/00_special_buildings.txt

  • Cilician Gates+5

    County

    cilician-gates · game/common/buildings/00_special_buildings.txt

  • Heian Palace+5

    Province

    heian-palace · game/common/buildings/00_special_buildings.txt

  • Trosky Castle+5

    County

    trosky-castle · game/common/buildings/00_special_buildings.txt

  • Mines of the Forest of Dean+5

    Province

    Levels 1–4: +5 to +5 (4 levels give it)

    dean-mines · game/common/buildings/00_special_mines.txt

  • Temple+5

    Province · culture with Dexterous Fishermen, coastal

    Levels 1–4: +2 to +5 (4 levels give it)

    temple · game/common/buildings/00_temple_buildings.txt

  • Temple Citadel+5

    Province · culture with Dexterous Fishermen, coastal

    Levels 1–4: +2 to +5 (4 levels give it)

    temple-citadel · game/common/buildings/temple_citadel_buildings.txt

  • Alamut Castle+4

    County

    Levels 1–2: +2 to +4 (2 levels give it)

    alamut-castle · game/common/buildings/00_special_buildings.txt

  • Hashshashin Fortress+4

    County

    assassin-castle · game/common/buildings/00_special_buildings.txt

  • Forest Forts+4

    Province

    Levels 3–8: +2 to +4 (6 levels give it)

    ramparts · game/common/buildings/00_standard_fortification_buildings.txt

  • Walls & Towers+4

    Province

    Levels 5–8: +4 to +4 (4 levels give it)

    curtain-walls · game/common/buildings/00_standard_fortification_buildings.txt

  • Palisades+4

    Province

    Levels 1–2: +2 to +4 (2 levels give it)

    palisades · game/common/buildings/00_tribal_buildings.txt

  • Kora-Kora Yards+4

    Province

    Levels 1–4: +1 to +4 (4 levels give it)

    kora-kora-yards · game/common/buildings/00_tribal_buildings.txt

  • Walls of York+4

    Province

    york-walls · game/common/buildings/ccp3_special_buildings.txt

  • St George of Lalibela+4

    Province

    beta-giyorgis · game/common/buildings/ccp3_special_buildings.txt

  • Kano Earthworks+4

    Province

    kano-walls · game/common/buildings/ccp3_special_buildings.txt

  • Kairouan Basins+4

    Province

    kairouan-basins · game/common/buildings/ccp3_special_buildings.txt

  • Golden Fort+4

    Province

    jaisalmer-fort · game/common/buildings/ccp3_special_buildings.txt

  • Mont-Saint-Michel+4

    Province

    Levels 1–4: +2 to +4 (4 levels give it)

    mont-st-michel · game/common/buildings/cp6_special_buildings.txt

  • The Great Wall+4

    Province

    the-great-wall-02 · game/common/buildings/tgp_great_project_buildings.txt

  • Tribal Hold+3

    Province · culture with Dexterous Fishermen, coastal

    Levels 1–2: +2 to +3 (2 levels give it)

    tribe · game/common/buildings/00_tribal_buildings.txt

  • Golden Gate of Kyiv+2

    Province

    golden-gate-of-kiev · game/common/buildings/00_special_buildings.txt

  • Rock of Gibraltar+2

    Province

    rock-of-gibraltar · game/common/buildings/00_special_buildings.txt

  • Gongsanseong Fortress+2

    Province

    gongsanseong-fortress · game/common/buildings/00_special_buildings.txt

  • Mozu Tombs+2

    County

    mozu-tombs · game/common/buildings/00_special_buildings.txt

  • Hill Farms+2

    Province

    Levels 2–8: +1 to +2 (7 levels give it)

    hill-farms · game/common/buildings/00_standard_economy_buildings.txt

  • Tomb of a Goguryeo King+2

    County

    goguryeo-tomb · game/common/buildings/cp8_special_buildings.txt

  • Ha Long Bay+2

    Province

    ha-long-bay · game/common/buildings/cp8_special_buildings.txt

  • The Great Wall+2

    Province

    the-great-wall · game/common/buildings/tgp_great_project_buildings.txt

Source: game/common/buildings/00_castle_buildings.txt, game/common/buildings/00_city_buildings.txt, game/common/buildings/00_duchy_capital_buildings.txt, game/common/buildings/00_special_buildings.txt, game/common/buildings/00_special_mines.txt, game/common/buildings/00_standard_economy_buildings.txt, game/common/buildings/00_standard_fortification_buildings.txt, game/common/buildings/00_standard_military_buildings.txt, game/common/buildings/00_temple_buildings.txt, game/common/buildings/00_tribal_buildings.txt, game/common/buildings/ccp3_special_buildings.txt, game/common/buildings/cp6_special_buildings.txt, game/common/buildings/cp8_special_buildings.txt, game/common/buildings/temple_citadel_buildings.txt, game/common/buildings/tgp_great_project_buildings.txt, game/common/culture/innovations/tgp_innovations.txt, game/common/culture/pillars/00_ethos.txt, game/common/culture/traditions/tgp_traditions.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.