
Regular building
Walls & Towers
curtain_walls_01Stone walls and intimidating bastion towers offer excellent protection from both raids and sieges. The more fortifications built, the more impenetrable the castle which they protect becomes.
Built in
Holding types whose building list names it (common/holdings).
Levels
| Level | Cost | Time | Levies | Garrison | Main effects |
|---|---|---|---|---|---|
| 1. Bastions & Curtain Walls | 100 gold | 1095 d | — | 150 | +0.25/month Tax, +1 Fort Level, … |
| 2. Bailey | 150 gold | 1095 d | — | 300 | +0.4/month Tax, +2 Fort Level, … |
| 3. Wall Towers | 195 gold | 1095 d | — | 450 | +0.55/month Tax, +3 Fort Level, … |
| 4. Second Curtain Wall | 275 gold | 1095 d | — | 600 | +0.7/month Tax, +4 Fort Level, … |
| 5. Zwinger | 400 gold | 1095 d | — | 750 | +0.85/month Tax, +5 Fort Level, … |
| 6. Outer Baileys | 580 gold | 1095 d | — | 900 | +1/month Tax, +6 Fort Level, … |
| 7. Trace Italienne | 825 gold | 1095 d | — | 1050 | +1.15/month Tax, +7 Fort Level, … |
| 8. Ravelins & Cavaliers | 1,145 gold | 1095 d | — | 1200 | +1.3/month Tax, +8 Fort Level, … |
Level 1: Bastions & Curtain Walls
Province
- Tax+0.25/month
- Fort Level+1
- Stationed Heavy Cavalry Damage+10%
- Stationed Heavy Cavalry Toughness+10%
- Danger-1
- Key
curtain_walls_01- Cost
- 100 gold
- Construction
- 1,095 days (3 yrs)
- Garrison
- 150
- Needs
- castle, city or temple level 1
- Terrain (one of)
- Farmlands, Plains, Wetlands, Floodplains
Level 2: Bailey
Province
- Tax+0.4/month
- Fort Level+2
- Stationed Heavy Cavalry Damage+13%
- Stationed Heavy Cavalry Toughness+13%
- Danger-2
County
- Supply Limit+300
- Key
curtain_walls_02- Cost
- 150 gold
- Construction
- 1,095 days (3 yrs)
- Garrison
- 300
- Needs
- castle, city or temple level 1
- Innovation
- Earthworks
- Terrain (one of)
- Farmlands, Plains, Wetlands, Floodplains
Level 3: Wall Towers
Province
- Tax+0.55/month
- Fort Level+3
- Stationed Heavy Cavalry Damage+15%
- Stationed Heavy Cavalry Toughness+15%
- Danger-3
County
- Supply Limit+300
- Key
curtain_walls_03- Cost
- 195 gold
- Construction
- 1,095 days (3 yrs)
- Garrison
- 450
- Needs
- castle, city or temple level 1
- Innovation
- Battlements, Earthworks
- Terrain (one of)
- Farmlands, Plains, Wetlands, Floodplains
Level 4: Second Curtain Wall
Province
- Tax+0.7/month
- Fort Level+4
- Stationed Heavy Cavalry Damage+18%
- Stationed Heavy Cavalry Toughness+18%
- Danger-4
County
- Supply Limit+300
- Key
curtain_walls_04- Cost
- 275 gold
- Construction
- 1,095 days (3 yrs)
- Garrison
- 600
- Needs
- castle, city or temple level 1
- Innovation
- Battlements, Earthworks
- Terrain (one of)
- Farmlands, Plains, Wetlands, Floodplains
Level 5: Zwinger
Province
County
- Supply Limit+300
- Key
curtain_walls_05- Cost
- 400 gold
- Construction
- 1,095 days (3 yrs)
- Garrison
- 750
- Needs
- castle, city or temple level 2
- Innovation
- Hoardings, Battlements
- Terrain (one of)
- Farmlands, Plains, Wetlands, Floodplains
Level 6: Outer Baileys
Province
County
- Supply Limit+300
- Supply Limit+2%
- Key
curtain_walls_06- Cost
- 580 gold
- Construction
- 1,095 days (3 yrs)
- Garrison
- 900
- Needs
- castle, city or temple level 2
- Innovation
- Hoardings, Battlements
- Terrain (one of)
- Farmlands, Plains, Wetlands, Floodplains
Level 7: Trace Italienne
Province
County
- Supply Limit+300
- Supply Limit+2%
- Key
curtain_walls_07- Cost
- 825 gold
- Construction
- 1,095 days (3 yrs)
- Garrison
- 1050
- Needs
- castle, city or temple level 3
- Innovation
- Machicolations, Hoardings
- Terrain (one of)
- Farmlands, Plains, Wetlands, Floodplains
Level 8: Ravelins & Cavaliers
Province
County
- Supply Limit+300
- Supply Limit+2%
- Key
curtain_walls_08- Cost
- 1,145 gold
- Construction
- 1,095 days (3 yrs)
- Garrison
- 1200
- Needs
- castle, city or temple level 3
- Innovation
- Machicolations, Hoardings
- Terrain (one of)
- Farmlands, Plains, Wetlands, Floodplains
Source: game/common/buildings/00_standard_fortification_buildings.txt, game/common/holdings/00_holdings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.
