CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
Temple Citadel icon

Holding

Temple Citadel

temple_citadel_01

A place of equal parts worship and protection, massive walls surround these holy grounds.

Levels

LevelCostTimeLeviesGarrison
1. Temple Keep400 gold1825 d175250
2. Walled Monastery550 gold1825 d325500
3. Temple Compound700 gold1825 d4751000
4. Fortress of Sanctuary850 gold1825 d6251500

Level 1: Temple Keep

Province

  • Tax+0.13/month
  • Tax per Level of Devotion+0.13/month
  • Fort Level+1
  • Stationed Men-at-Arms Damage per Level of Devotion+1%
  • Stationed Men-at-Arms Toughness per Level of Devotion+1%
  • Danger-10

Province — only if: culture with Polders, coastal

  • Building Construction Time-10%

Province — only if: culture with Fortified Strongholds

  • Fort Level+1

County — only if: culture with Fortified Strongholds

  • Monthly county control growth+0.1/month

Province — only if: culture with Castle Keepers or Fortress Mastery

  • Defender Holding Advantage+3

Province — only if: government parameter government_is_mandala

  • Control Growth+5%

Holder — only if: culture with Castle Keepers

  • Prestige+0.02/month
  • Renown+0.01/month

Holder — only if: government parameter government_is_mandala

  • Piety+0.1/month

Province — only if: culture with Maritime Mercantilism, coastal

  • Holding Taxes+10%

Province — only if: culture with Hidden Cities, in Jungle

  • Additional fort level+1

Province — only if: culture with Dexterous Fishermen, coastal

  • Defender Holding Advantage+2
Key
temple_citadel_01
Cost
400 gold
Construction
1,825 days (5 yrs)
Levies
175
Garrison
250

Level 2: Walled Monastery

Province

  • Tax+0.2/month
  • Tax per Level of Devotion+0.28/month
  • Fort Level+4
  • Stationed Men-at-Arms Damage per Level of Devotion+3%
  • Stationed Men-at-Arms Toughness per Level of Devotion+3%
  • Danger-12

Province — only if: culture with Polders, coastal

  • Building Construction Time-10%

Province — only if: culture with Fortified Strongholds

  • Fort Level+2

County — only if: culture with Fortified Strongholds

  • Monthly county control growth+0.2/month

Province — only if: culture with Castle Keepers or Fortress Mastery

  • Defender Holding Advantage+6

Province — only if: government parameter government_is_mandala

  • Control Growth+10%

Holder — only if: culture with Castle Keepers

  • Prestige+0.03/month
  • Renown+0.02/month

Holder — only if: government parameter government_is_mandala

  • Piety+0.1/month

Province — only if: culture with Maritime Mercantilism, coastal

  • Holding Taxes+10%

Province — only if: culture with Hidden Cities, in Jungle

  • Additional fort level+2

Province — only if: culture with Dexterous Fishermen, coastal

  • Defender Holding Advantage+3
Key
temple_citadel_02
Cost
550 gold
Construction
1,825 days (5 yrs)
Levies
325
Garrison
500

Level 3: Temple Compound

Province

  • Tax+0.28/month
  • Tax per Level of Devotion+0.42/month
  • Fort Level+6
  • Stationed Men-at-Arms Damage per Level of Devotion+5%
  • Stationed Men-at-Arms Toughness per Level of Devotion+5%
  • Danger-14

Province — only if: culture with Polders, coastal

  • Building Construction Time-10%

Province — only if: culture with Fortified Strongholds

  • Fort Level+3

County — only if: culture with Fortified Strongholds

  • Monthly county control growth+0.3/month

Province — only if: culture with Castle Keepers or Fortress Mastery

  • Defender Holding Advantage+10

Province — only if: government parameter government_is_mandala

  • Control Growth+15%

Holder — only if: culture with Castle Keepers

  • Prestige+0.04/month
  • Renown+0.03/month

Holder — only if: government parameter government_is_mandala

  • Monthly Piety from Buildings+10%
  • Piety+0.4/month

Province — only if: culture with Maritime Mercantilism, coastal

  • Holding Taxes+10%

Province — only if: culture with Hidden Cities, in Jungle

  • Additional fort level+3

Province — only if: culture with Dexterous Fishermen, coastal

  • Defender Holding Advantage+4
Key
temple_citadel_03
Cost
700 gold
Construction
1,825 days (5 yrs)
Levies
475
Garrison
1000

Level 4: Fortress of Sanctuary

Province

  • Tax+0.35/month
  • Tax per Level of Devotion+0.57/month
  • Fort Level+8
  • Stationed Men-at-Arms Damage per Level of Devotion+7%
  • Stationed Men-at-Arms Toughness per Level of Devotion+7%
  • Danger-16

Province — only if: culture with Polders, coastal

  • Building Construction Time-10%

Province — only if: culture with Fortified Strongholds

  • Fort Level+4

County — only if: culture with Fortified Strongholds

  • Monthly county control growth+0.4/month

Province — only if: culture with Castle Keepers or Fortress Mastery

  • Defender Holding Advantage+15

Province — only if: government parameter government_is_mandala

  • Control Growth+20%

Holder — only if: culture with Castle Keepers

  • Prestige+0.05/month
  • Renown+0.04/month

Holder — only if: government parameter government_is_mandala

  • Monthly Piety from Buildings+20%
  • Piety+0.6/month

Province — only if: culture with Maritime Mercantilism, coastal

  • Holding Taxes+10%

Province — only if: culture with Hidden Cities, in Jungle

  • Additional fort level+4

Province — only if: culture with Dexterous Fishermen, coastal

  • Defender Holding Advantage+5
Key
temple_citadel_04
Cost
850 gold
Construction
1,825 days (5 yrs)
Levies
625
Garrison
1500
Innovation
Cranes, Windmills

Source: game/common/buildings/temple_citadel_buildings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.