CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
Watchtowers icon

Regular building

Watchtowers

watchtowers_01

Several grand watchtowers stand guard over the toiling peasantry, providing excellent vantage points for archers.

Levels

LevelCostTimeLeviesGarrison
1. Mudbrick Towers100 gold1095 d—150
2. Tower Houses150 gold1095 d—300
3. Wooden Watchtowers195 gold1095 d—450
4. Small Mudbrick Keeps275 gold1095 d—600
5. Stone Watchtowers400 gold1095 d—750
6. Loopholes580 gold1095 d—900
7. Peel Towers825 gold1095 d—1050
8. Domed Towers1,145 gold1095 d—1200

Level 1: Mudbrick Towers

Province

  • Defender Holding Advantage+2
  • Fort Level+1
  • Stationed Heavy Infantry Damage+10%
  • Stationed Heavy Infantry Toughness+10%
  • Stationed Light Cavalry Damage+10%
  • Stationed Light Cavalry Toughness+10%
  • Danger-1
Key
watchtowers_01
Cost
100 gold
Construction
1,095 days (3 yrs)
Garrison
150
Needs
castle, city or temple level 1
Terrain (one of)
Desert, Drylands, Oasis, Steppe

Level 2: Tower Houses

Province

  • Defender Holding Advantage+4
  • Fort Level+2
  • Stationed Heavy Infantry Damage+13%
  • Stationed Heavy Infantry Toughness+13%
  • Stationed Light Cavalry Damage+13%
  • Stationed Light Cavalry Toughness+13%
  • Danger-2

County

  • Hostile Raid Time+10%
Key
watchtowers_02
Cost
150 gold
Construction
1,095 days (3 yrs)
Garrison
300
Needs
castle, city or temple level 1
Innovation
Earthworks
Terrain (one of)
Desert, Drylands, Oasis, Steppe

Level 3: Wooden Watchtowers

Province

  • Defender Holding Advantage+6
  • Fort Level+3
  • Stationed Heavy Infantry Damage+15%
  • Stationed Heavy Infantry Toughness+15%
  • Stationed Light Cavalry Damage+15%
  • Stationed Light Cavalry Toughness+15%
  • Danger-3

County

  • Hostile Raid Time+10%
Key
watchtowers_03
Cost
195 gold
Construction
1,095 days (3 yrs)
Garrison
450
Needs
castle, city or temple level 1
Terrain (one of)
Desert, Drylands, Oasis, Steppe

Level 4: Small Mudbrick Keeps

Province

  • Defender Holding Advantage+8
  • Fort Level+4
  • Supply Limit+300
  • Stationed Heavy Infantry Damage+18%
  • Stationed Heavy Infantry Toughness+18%
  • Stationed Light Cavalry Damage+18%
  • Stationed Light Cavalry Toughness+18%
  • Danger-4

County

  • Hostile Raid Time+10%
Key
watchtowers_04
Cost
275 gold
Construction
1,095 days (3 yrs)
Garrison
600
Needs
castle, city or temple level 1
Terrain (one of)
Desert, Drylands, Oasis, Steppe

Level 5: Stone Watchtowers

Province

  • Defender Holding Advantage+10
  • Fort Level+5
  • Supply Limit+300
  • Stationed Heavy Infantry Damage+20%
  • Stationed Heavy Infantry Toughness+20%
  • Stationed Light Cavalry Damage+20%
  • Stationed Light Cavalry Toughness+20%
  • Danger-5
  • Plague Resistance+5

County

  • Hostile Raid Time+15%
Key
watchtowers_05
Cost
400 gold
Construction
1,095 days (3 yrs)
Garrison
750
Needs
castle, city or temple level 2
Terrain (one of)
Desert, Drylands, Oasis, Steppe

Level 6: Loopholes

Province

  • Defender Holding Advantage+12
  • Fort Level+6
  • Supply Limit+300
  • Stationed Heavy Infantry Damage+23%
  • Stationed Heavy Infantry Toughness+23%
  • Stationed Light Cavalry Damage+23%
  • Stationed Light Cavalry Toughness+23%
  • Danger-6
  • Plague Resistance+8

County

  • Hostile Raid Time+15%
  • Supply Limit+5%
Key
watchtowers_06
Cost
580 gold
Construction
1,095 days (3 yrs)
Garrison
900
Needs
castle, city or temple level 2
Terrain (one of)
Desert, Drylands, Oasis, Steppe

Level 7: Peel Towers

Province

  • Defender Holding Advantage+14
  • Fort Level+7
  • Supply Limit+600
  • Stationed Heavy Infantry Damage+25%
  • Stationed Heavy Infantry Toughness+25%
  • Stationed Light Cavalry Damage+25%
  • Stationed Light Cavalry Toughness+25%
  • Danger-7
  • Plague Resistance+10

County

  • Hostile Raid Time+15%
  • Supply Limit+5%
Key
watchtowers_07
Cost
825 gold
Construction
1,095 days (3 yrs)
Garrison
1050
Needs
castle, city or temple level 3
Terrain (one of)
Desert, Drylands, Oasis, Steppe

Level 8: Domed Towers

Province

  • Defender Holding Advantage+16
  • Fort Level+8
  • Supply Limit+600
  • Stationed Heavy Infantry Damage+28%
  • Stationed Heavy Infantry Toughness+28%
  • Stationed Light Cavalry Damage+28%
  • Stationed Light Cavalry Toughness+28%
  • Danger-8
  • Plague Resistance+12

County

  • Hostile Raid Time+20%
  • Supply Limit+5%
Key
watchtowers_08
Cost
1,145 gold
Construction
1,095 days (3 yrs)
Garrison
1200
Needs
castle, city or temple level 3
Terrain (one of)
Desert, Drylands, Oasis, Steppe

Source: game/common/buildings/00_standard_fortification_buildings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.