CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
Hunting Grounds icon

Regular building

Hunting Grounds

hunting_grounds_01

Dotted throughout these lands are several large lodges where hunters of wild game can gather and plan their excursions.

Levels

LevelCostTimeLeviesGarrison
1. Hunter's Lodges100 gold730 d50—
2. Hound Pens150 gold730 d75—
3. Aviaries195 gold730 d100—
4. Hunting Towers275 gold730 d125—
5. Hunter's Stables400 gold730 d150—
6. Ranger's Huts580 gold730 d175—
7. Hunting Reserves825 gold730 d200—
8. Gamekeeper's Lodges1,145 gold730 d225—

Level 1: Hunter's Lodges

Province

  • Defender Holding Advantage+2
  • Tax+0.25/month
  • Hostile Raid Time+10%

Holder — only if: culture with Land of the Bow

  • Archer Maintenance-1%
  • Archer Recruitment Cost-1%

Province — only if: culture with Land of the Bow

  • Stationed Archers Damage+10%
  • Stationed Archers Toughness+10%
Key
hunting_grounds_01
Cost
100 gold
Construction
730 days (2 yrs)
Levies
50
Needs
castle, city or temple level 1
Terrain (one of)
Plains, Drylands, Steppe, Hills, Taiga, Forest, Jungle, Wetlands

Level 2: Hound Pens

Province

  • Defender Holding Advantage+4
  • Tax+0.4/month
  • Hostile Raid Time+20%

Holder — only if: culture with Land of the Bow

  • Archer Maintenance-2%
  • Archer Recruitment Cost-2%

Province — only if: culture with Land of the Bow

  • Stationed Archers Damage+13%
  • Stationed Archers Toughness+13%
Key
hunting_grounds_02
Cost
150 gold
Construction
730 days (2 yrs)
Levies
75
Needs
castle, city or temple level 1
Innovation
Crop Rotation
Terrain (one of)
Plains, Drylands, Steppe, Hills, Taiga, Forest, Jungle, Wetlands

Level 3: Aviaries

Province

  • Defender Holding Advantage+6
  • Tax+0.55/month
  • Hostile Raid Time+30%

Holder — only if: culture with Land of the Bow

  • Archer Maintenance-2%
  • Archer Recruitment Cost-2%

Province — only if: culture with Land of the Bow

  • Stationed Archers Damage+15%
  • Stationed Archers Toughness+15%
Key
hunting_grounds_03
Cost
195 gold
Construction
730 days (2 yrs)
Levies
100
Needs
castle, city or temple level 2
Innovation
Manorialism
Terrain (one of)
Plains, Drylands, Steppe, Hills, Taiga, Forest, Jungle, Wetlands

Level 4: Hunting Towers

Province

  • Defender Holding Advantage+8
  • Tax+0.7/month
  • Hostile Raid Time+40%

Holder — only if: culture with Land of the Bow

  • Archer Maintenance-3%
  • Archer Recruitment Cost-3%

Province — only if: culture with Land of the Bow

  • Stationed Archers Damage+18%
  • Stationed Archers Toughness+18%
Key
hunting_grounds_04
Cost
275 gold
Construction
730 days (2 yrs)
Levies
125
Needs
castle, city or temple level 2
Innovation
Manorialism
Terrain (one of)
Plains, Drylands, Steppe, Hills, Taiga, Forest, Jungle, Wetlands

Level 5: Hunter's Stables

Province

  • Defender Holding Advantage+10
  • Tax+0.85/month
  • Hostile Raid Time+50%

Holder

  • Men-at-Arms Maintenance-1%

Holder — only if: culture with Land of the Bow

  • Archer Maintenance-3%
  • Archer Recruitment Cost-3%

Province — only if: culture with Land of the Bow

  • Stationed Archers Damage+20%
  • Stationed Archers Toughness+20%
Key
hunting_grounds_05
Cost
400 gold
Construction
730 days (2 yrs)
Levies
150
Needs
castle, city or temple level 3
Innovation
Guilds
Terrain (one of)
Plains, Drylands, Steppe, Hills, Taiga, Forest, Jungle, Wetlands

Level 6: Ranger's Huts

Province

  • Defender Holding Advantage+12
  • Tax+1/month
  • Hostile Raid Time+60%

Holder

  • Men-at-Arms Maintenance-1%

Holder — only if: culture with Land of the Bow

  • Archer Maintenance-3%
  • Archer Recruitment Cost-3%

Province — only if: culture with Land of the Bow

  • Stationed Archers Damage+23%
  • Stationed Archers Toughness+23%
Key
hunting_grounds_06
Cost
580 gold
Construction
730 days (2 yrs)
Levies
175
Needs
castle, city or temple level 3
Innovation
Guilds
Terrain (one of)
Plains, Drylands, Steppe, Hills, Taiga, Forest, Jungle, Wetlands

Level 7: Hunting Reserves

Province

  • Defender Holding Advantage+14
  • Tax+1.15/month
  • Hostile Raid Time+70%

Holder

  • Men-at-Arms Maintenance-1%

Holder — only if: culture with Land of the Bow

  • Archer Maintenance-4%
  • Archer Recruitment Cost-4%

Province — only if: culture with Land of the Bow

  • Stationed Archers Damage+25%
  • Stationed Archers Toughness+25%

County

  • Development Growth+2%
Key
hunting_grounds_07
Cost
825 gold
Construction
730 days (2 yrs)
Levies
200
Needs
castle, city or temple level 4
Innovation
Cranes
Terrain (one of)
Plains, Drylands, Steppe, Hills, Taiga, Forest, Jungle, Wetlands

Level 8: Gamekeeper's Lodges

Province

  • Defender Holding Advantage+16
  • Tax+1.3/month
  • Hostile Raid Time+80%

Holder

  • Men-at-Arms Maintenance-1%

Holder — only if: culture with Land of the Bow

  • Archer Maintenance-4%
  • Archer Recruitment Cost-4%

Province — only if: culture with Land of the Bow

  • Stationed Archers Damage+28%
  • Stationed Archers Toughness+28%

County

  • Development Growth+2%
Key
hunting_grounds_08
Cost
1,145 gold
Construction
730 days (2 yrs)
Levies
225
Needs
castle, city or temple level 4
Innovation
Cranes
Terrain (one of)
Plains, Drylands, Steppe, Hills, Taiga, Forest, Jungle, Wetlands

Source: game/common/buildings/00_standard_economy_buildings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.