
Effect · every source
How to increase Herd Conversion into Horde Riders in CK3
9 sources raise Herd Conversion into Horde Riders and 1 lowers it in the game files of patch 1.20.0.3.
herd_conversionThe biggest boosts
+4%Strength in NumbersCultural tradition · Characters of this culture- +2%See How It's DoneLifestyle perk · Nomadic government
+2%Horse BreedersCultural tradition · Characters of this culture
What raises Herd Conversion into Horde Riders (9)
Lifestyle perks (1)
Nomadic government
organized_muster_rolls_perk· game/common/lifestyle_perks/00_stewardship_2_domain_tree_perks.txt
Cultural traditions (3)

Characters of this culture
tradition_strength_in_numbers· game/common/culture/traditions/00_combat_traditions.txt
Characters of this culture
tradition_horse_breeder· game/common/culture/traditions/00_combat_traditions.txt
Characters of this culture
tradition_mpo_wolves_of_the_deep_steppe· game/common/culture/traditions/09_mpo_traditions.txt
Culture pillars (1)
Innovations (1)

Bannus+0.5%
Characters of this culture
innovation_bannus· game/common/culture/innovations/00_tribal_innovations.txt
Buildings (1)
Dynasty legacies (2)
The Punishment of God+2%
Nomadic legacy · Members of the dynasty
mpo_nomad_legacy_4· game/common/dynasty_perks/07_mpo_dynasty_perks.txtThe Secret History+1%
Nomadic legacy · Members of the dynasty
mpo_nomad_legacy_3· game/common/dynasty_perks/07_mpo_dynasty_perks.txt
What lowers Herd Conversion into Horde Riders (1)
Cultural traditions (1)

Iron Cavalry-1%
Characters of this culture
tradition_mpo_iron_cavalry· game/common/culture/traditions/09_mpo_traditions.txt
Source: game/common/buildings/00_special_buildings.txt, game/common/culture/innovations/00_tribal_innovations.txt, game/common/culture/pillars/00_ethos.txt, game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/traditions/09_mpo_traditions.txt, game/common/dynasty_perks/07_mpo_dynasty_perks.txt, game/common/lifestyle_perks/00_stewardship_2_domain_tree_perks.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.