
Culture
Songhai
set_culture songhaiCulture ID songhai. set_culture changes the culture of the character you play; change_culture <county id> songhai changes a county's. Both need the debug mode (launch option -debug_mode).
Traditions
The traditions this culture starts with, and what each one does.
Ruling CasteRealm+0.3 Dread Gain per Tyranny, -30% Dread Decay, +25% Siege Progress against Revolts
Dryland DwellersRealm+35% Development Growth in Desert, +15% Development Growth in Drylands
Warrior CultureSocial-25% Cultural head fascination, +10% Accolade Glory Gain, +15% Monthly Martial Lifestyle Experience, +1 Size of Men-at-Arms Regiments
Ceremonious ethos
The ceremony of court life is so integral to this culture that it forms a core part of people's social behavior. A place for everyone, and everyone in their place.
Characters of this culture
- Monthly Prestige+10%
- Title Creation Cost-15%
- House Opinion+5
- Court grandeur baseline+5
- Minority Vassal Opinion (Different Culture)-10
Martial custom: Men Only
- Only men can be Commanders and Knights
Other Sahelian cultures
Source: game/common/culture/cultures/00_sahelian_ibl.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/pillars/00_ethos.txt and the English localisation, Crusader Kings III 1.20.0.3.