Realm tradition
Collective Lands
tradition_collective_landsThe idea that individuals personally own land is alien to this culture; land belongs to all people, for the common good.
Effects
Counties of this culture
- Development Growth+10%
- Control Growth-20%
- Building Construction Time+20%
Other effects
- Granting Counties to Commoners increases County Control and makes them a Peasant Leader
- The Farms & Fields line of Buildings provide Stationed Men-at-Arms bonuses
Traits it changes
These traits give extra effects to characters of a culture with this tradition (see each trait's page).
Cultures that start with it
Source: game/common/culture/traditions/00_realm_traditions.txt and the English localisation, Crusader Kings III 1.20.0.3.