Regional tradition
Warrior Monks
tradition_tgp_warrior_monksDevotion to living morally should not preclude the use of force, especially when there is need to protect the religious community from rival sects and corrupt officials, or to defend the needy.
Effects
Characters of this culture
- Prowess per Level of Devotion+1
Other effects
- Can recruit Warrior Monks as Men-at-Arms
- Traits such as Astute Intellectual, Devoted or Theologian give Prowess
- Members of the Clergy can serve as Commanders or Knights
- The Monasteries line of Buildings provide additional Prowess and Martial bonuses
Traits it changes
These traits give extra effects to characters of a culture with this tradition (see each trait's page).
Cultures that start with it
No culture starts with it in the game files.
Added with a DLC
Yamato (All Under Heaven)
Source: game/common/culture/traditions/tgp_traditions.txt and the English localisation, Crusader Kings III 1.20.0.3.