Realm tradition
Irrigation Experts
tradition_fp3_irrigation_expertsIrrigation Experts is a realm cultural tradition in Crusader Kings III: Development Growth in Desert +35%, Development Growth in Drylands +15%, Building Construction Cost in Desert -10%, Building Construction Cost in Drylands -10%, Holding Construction Cost in Desert -10% and 1 more. Adopting it costs 2,000 prestige before modifiers. It changes what Erudite, Gardener and Patient do. Patch 1.20.0.3, from game/common/culture/traditions/03_fp3_traditions.txt.
This culture are masters of water technology, and through inventiveness and communal effort, they can make even the harshest deserts bloom.
Effects
Counties of this culture
Provinces of this culture
Other effects
- The Gardener, Patient, and Erudite Traits gives a Tax bonus in Deserts, Drylands, and Desert Mountains
- The Qanats line of Buildings can be constructed in Desert Mountain, Mountain, Hill, Desert, and Dryland Holdings of this Culture
- The Desert Agriculture line of Buildings have additional bonuses in Counties of this Culture
- Increased Hunt Success Chance in Drylands and Desert
Traits it changes
These traits give extra effects to characters of a culture with this tradition (see each trait's page).
Cultures that start with it
No culture starts with it in the game files.
Source: game/common/culture/traditions/03_fp3_traditions.txt and the English localisation, Crusader Kings III 1.20.0.3.