CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
Medicinal Herbalists tradition emblem

Ritual tradition

Medicinal Herbalists

tradition_medicinal_plants

Medicinal Herbalists is a ritual cultural tradition in Crusader Kings III: Hostile scheme success chance +5%. Adopting it costs 2,000 prestige before modifiers. It changes what Herbalist does. 7 cultures start with it, among them Mashriqi, Karen, Yao, Papuan and 3 more. Patch 1.20.0.3, from game/common/culture/traditions/00_ritual_traditions.txt.

This culture long ago developed knowledge of the medicinal properties of the plants and trees; to them most ailments are treatable with the right poultice, salve or stew.

Effects

Characters of this culture

Other effects

  • Characters gain the Herbalist Trait more often
  • The Herbalist Trait has additional bonuses

Traits it changes

These traits give extra effects to characters of a culture with this tradition (see each trait's page).

Cultures that start with it

Mashriqi, Karen, Yao, Papuan, Buryat, Qiang, Lhomon

Source: game/common/culture/traditions/00_ritual_traditions.txt and the English localisation, Crusader Kings III 1.20.0.3.