Culture
Qiang
set_culture qiangCulture ID qiang. set_culture changes the culture of the character you play; change_culture <county id> qiang changes a county's. Both need the debug mode (launch option -debug_mode).
Traditions
The traditions this culture starts with, and what each one does.
Sacred MountainsRitual-10% County Fertility Decline in Mountains Terrain, -10% County Fertility Decline in Desert Mountains Terrain
Himalayan SettlersRegional+20% Development Growth in Mountains, +15% Movement Speed over land while Raiding, -20% Hostile County Attrition while Raiding
Equal InheritanceRealm+10 Opinion of Female Rulers
Medicinal HerbalistsRitual+5% Hostile scheme success chance
Communal ethos
This culture values the bonds of community above all else, fostering great loyalty and dedication by working together towards common goals.
Characters of this culture
- Close Family Opinion+5
- Same Culture Mercenary Hire Cost-15%
- Minority Vassal Opinion (Different Culture)-10
- County Fertility Growth+5%
Provinces of this culture
- Building Construction Cost-5%
- Building Construction Time-10%
- Herders have a higher County Fertility Growth
Martial custom: Men Only
- Only men can be Commanders and Knights
Other Qiangic cultures
Source: game/common/culture/cultures/00_qiangic.txt, game/common/culture/traditions/00_ritual_traditions.txt, game/common/culture/traditions/00_regional_traditions.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/pillars/00_ethos.txt and the English localisation, Crusader Kings III 1.20.0.3.