Regional tradition
Inward Perfection
tradition_tgp_inward_perfectionThis culture favors self-reliance and the enrichment of inner virtues over foreign influence. Diplomatic ties may wither, but knowledge and introspection flourish in tranquil isolation.
Effects
Characters of this culture
- Innovation progress chance from Fascination+10% / month
- Monthly Lifestyle Experience+5%
- Diplomatic Range-25%
The culture
- Innovation progress chance from Spread-20% / month
Other effects
- Characters are less willing to marry with other Cultures
- Characters are less willing to marry with distant Realms
- Very unlikely to arrange Marriages outside their own Culture
- Creating a Hybrid Culture requires 100% more Cultural Acceptance, it is also much harder to Hybridise with this Culture
- May always challenge other Characters to Board Games
Cultures that start with it
No culture starts with it in the game files.
Added with a DLC
Yamato (All Under Heaven)
Source: game/common/culture/traditions/tgp_traditions.txt and the English localisation, Crusader Kings III 1.20.0.3.