Regional tradition
Hirds
tradition_hirdThe tradition of keeping armed retinues in service to a household has served us well. By formalizing and expanding this system we can field entire regiments of huscarls in our armies.
Effects
Characters of this culture
- Cultural head fascination-5%
- Number of Knights+1
- Prowess+2
- Accolade Glory Gain+10%
Other effects
- Can recruit Huscarls as Men-at-Arms
- Traits such as Strong or Hale are seen as Prestigious
- The Strong Trait is more common
- Traits such as Weak or Delicate are looked down upon
- Children are more likely to get the Rowdy Trait
- Children are less likely to get the Pensive Trait
- Improves the Redouble Guards Countermeasure (Tier 2)
- Allows the Become Adventurer Decision
- Characters are much more likely to become Adventurers
Traits it changes
These traits give extra effects to characters of a culture with this tradition (see each trait's page).
Cultures that start with it
Source: game/common/culture/traditions/00_maa_traditions.txt and the English localisation, Crusader Kings III 1.20.0.3.