Realm tradition
City Keepers
tradition_city_keepersCity Keepers is a realm cultural tradition in Crusader Kings III: City Buildings Construction Time -25%. Adopting it costs 2,000 prestige before modifiers. It changes what Architect does. 9 cultures start with it, among them Sao, Volhynian, Kannauji, Sinhala and 5 more. Patch 1.20.0.3, from game/common/culture/traditions/00_realm_traditions.txt.
Cities are the beating urban heart of this culture, and they wish for every one of their metropolises to become enviable gems known across the world.
Effects
Characters of this culture
Other effects
- The Guilds line of Buildings can be constructed one Era early
- City Holdings give more Popular Opinion per level
- Rulers of this Culture are more likely to construct City Holdings
- The Architect Trait provides a Prestige bonus
- Watermills or Windmills or Caravanserai lines of Buildings can be constructed in City Holdings after discovering the Windmills Innovation
Traits it changes
These traits give extra effects to characters of a culture with this tradition (see each trait's page).
Cultures that start with it
Sao, Volhynian, Kannauji, Sinhala, Tajik, Khwarezmian, Soninke, Anglo-Saxon, Scots
Source: game/common/culture/traditions/00_realm_traditions.txt and the English localisation, Crusader Kings III 1.20.0.3.