Realm tradition
Agrarian
tradition_agrarianAgrarian is a realm cultural tradition in Crusader Kings III: Men-at-Arms Recruitment Cost +25%, Prowess -2, Development Growth in Farmlands +30%, Building Construction Cost in Farmlands -10%, Development Growth in Floodplains +30% and 3 more. Adopting it costs 2,000 prestige before modifiers. It changes what Diligent, Patient and Athletic do. 16 cultures start with it, among them Egyptian, Burmese, Sao, Dutch and 12 more. Patch 1.20.0.3, from game/common/culture/traditions/00_realm_traditions.txt.
This culture is distinctly agrarian, their lands producing ample crops for hungry armies. While not having to struggle for food means many peasants for the levy, it also means that each soldier is not as motivated as those from harsher regions.
Effects
Characters of this culture
Counties of this culture
- Development Growth in Farmlands+30%
- Building Construction Cost in Farmlands-10%
- Development Growth in Floodplains+30%
- Building Construction Cost in Floodplains-10%
- Levy Size in Farmlands+10%
- Levy Size in Floodplains+10%
Other effects
- The Content Trait is more common
- Children tend to do slightly worse in the Martial Education
- The Diligent, Patient, and Athletic Traits have additional bonuses
Traits it changes
These traits give extra effects to characters of a culture with this tradition (see each trait's page).
Cultures that start with it
Egyptian, Burmese, Sao, Dutch, Ancient Egyptian, Nubian, Ilmenian, Volhynian, Yao, Suebi, Bengali, Kannauji, Punjabi, Malvi, Mon, Hungarian
Source: game/common/culture/traditions/00_realm_traditions.txt and the English localisation, Crusader Kings III 1.20.0.3.