
Culture
Ilmenian
set_culture ilmenianCulture ID ilmenian. set_culture changes the culture of the character you play; change_culture <county id> ilmenian changes a county's. Both need the debug mode (launch option -debug_mode).
Traditions
The traditions this culture starts with, and what each one does.
Hit-and-Run TacticiansWarfare+5% Nomadic Horde Damage, +5% Nomadic Horde Screen, +20% Skirmisher Damage, +25% Skirmisher Screen, …
AgrarianRealm+25% Men-at-Arms Recruitment Cost, -2 Prowess
Forest FolkRealm+15% Development Growth in Forest, +15% Development Growth in Taiga
DruzhinaRegional+2 Number of Knights, +5 Negate prowess penalty, +20% Accolade Glory Gain, +10% Heavy Infantry Toughness
Communal ethos
This culture values the bonds of community above all else, fostering great loyalty and dedication by working together towards common goals.
Characters of this culture
Provinces of this culture
- Herders have a higher County Fertility Growth
Martial custom: Men Only
- Only men can be Commanders and Knights
Other East Slavic cultures
Source: game/common/culture/cultures/00_east_slavic.txt, game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/00_maa_traditions.txt, game/common/culture/pillars/00_ethos.txt, game/history/provinces (counties at the start) and the English localisation, Crusader Kings III 1.20.0.3.