
Culture
Russian
set_culture russianCulture ID russian. set_culture changes the culture of the character you play; change_culture <county id> russian changes a county's. Both need the debug mode (launch option -debug_mode).
Traditions
The traditions this culture starts with, and what each one does.
DruzhinaRegional+2 Number of Knights, +5 Negate prowess penalty, +20% Accolade Glory Gain, +10% Heavy Infantry Toughness
Mendicant MysticsSocial+10% Travel Speed
CharismaticSocial+15% Monthly Court Grandeur Change, +10% Personal scheme success chance, +10% Enemy hostile scheme success chance, +10% Travel Safety
Communal ethos
This culture values the bonds of community above all else, fostering great loyalty and dedication by working together towards common goals.
Characters of this culture
- Close Family Opinion+5
- Same Culture Mercenary Hire Cost-15%
- Minority Vassal Opinion (Different Culture)-10
- County Fertility Growth+5%
Provinces of this culture
- Building Construction Cost-5%
- Building Construction Time-10%
- Herders have a higher County Fertility Growth
Martial custom: Men Only
- Only men can be Commanders and Knights
Other East Slavic cultures
Source: game/common/culture/cultures/00_east_slavic.txt, game/common/culture/traditions/00_maa_traditions.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/pillars/00_ethos.txt and the English localisation, Crusader Kings III 1.20.0.3.