Regional tradition
Saharan Nomads
tradition_saharan_nomadsSaharan Nomads is a regional cultural tradition in Crusader Kings III: Light Cavalry Maintenance -25%, Light Cavalry Recruitment Cost -25%, Development Growth in Oasis +10%, Army Movement Speed +10%, Travel Speed +10 and 8 more. Adopting it costs 2,000 prestige before modifiers. 2 cultures start with it, among them Butr and Zaghawa. Patch 1.20.0.3, from game/common/culture/traditions/00_regional_traditions.txt.
This culture is intimately accustomed with the Saharan desert, which it has traversed for centuries, connecting the Mediterranean with the sub-Saharan kingdoms of the Sahel.
Effects
Characters of this culture
- Light Cavalry Maintenance-25%
- Light Cavalry Recruitment Cost-25%
- Development Growth in Oasis+10%
- Army Movement Speed+10%
- Travel Speed+10
- Movement Speed over land while Raiding+20%
- Hostile County Attrition while Raiding-30%
- Desert Provisions Use-66%
- Desert Mountains Provisions Use-66%
- Supply Limit in Desert+50%
- Supply Limit in Desert Mountains+50%
Provinces of this culture
- Building Construction Cost in Oasis-15%
- Building Construction Cost in Desert-10%
Other effects
- Increased Hunt Success Chance in Desert and Oasis
resistant_to_desert_privation
Cultures that start with it
Source: game/common/culture/traditions/00_regional_traditions.txt and the English localisation, Crusader Kings III 1.20.0.3.