
Culture
Butr
set_culture butrCulture ID butr. set_culture changes the culture of the character you play; change_culture <county id> butr changes a county's. Both need the debug mode (launch option -debug_mode).
Traditions
The traditions this culture starts with, and what each one does.
African ToleranceRegional+10 Different Faith Opinion, -25% Different faith county opinion
Saharan NomadsRegional-25% Light Cavalry Maintenance, -25% Light Cavalry Recruitment Cost, +10% Development Growth in Oasis, +10% Army Movement Speed, …
Desert RibatsRegional+1 Prowess per Level of Devotion
Equal InheritanceRealm+10 Opinion of Female Rulers
Stoic ethos
This culture believes in standing strong like a mountain, taking any and all hardships that life may throw at them and enduring them all with grim determination and an indomitable spirit.
Characters of this culture
- Friendly Fatal Casualties-15%
- Stress Gain-15%
- Minority Vassal Opinion (Different Culture)-10
- Herd Gain+4%
Provinces of this culture
- Defender Holding Advantage+5
Martial custom: Men Only
- Only men can be Commanders and Knights
Other Berber cultures
Source: game/common/culture/cultures/00_berber.txt, game/common/culture/traditions/00_regional_traditions.txt, game/common/culture/traditions/00_maa_traditions.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/pillars/00_ethos.txt and the English localisation, Crusader Kings III 1.20.0.3.