CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to reduce Light Cavalry Maintenance in CK3

1 source raises Light Cavalry Maintenance and 6 lower it in the game files of patch 1.20.0.3 — for this one, lower is better.

light_cavalry_maintenance_mult

The biggest reductions

  1. -40%AvariciousTrait · Culture with Devoted Horsemanship
  2. -25%Saharan NomadsCultural tradition · Characters of this culture
  3. -15%Horse BreedersCultural tradition · Characters of this culture

What lowers Light Cavalry Maintenance (6)

Traits (1)

  • Avaricious-40%

    Culture with Devoted Horsemanship

    avaricious · game/common/traits/00_traits.txt

Cultural traditions (3)

  • Saharan Nomads-25%

    Characters of this culture

    tradition_saharan_nomads · game/common/culture/traditions/00_regional_traditions.txt

  • Horse Breeders-15%

    Characters of this culture

    tradition_horse_breeder · game/common/culture/traditions/00_combat_traditions.txt

  • Indomitable Azatani-15%

    Characters of this culture

    tradition_ep3_indomitable_azatani · game/common/culture/traditions/07_ep3_traditions.txt

Buildings (2)

  • Cattle Pastures-8%

    Holder · culture with Pastorialists

    Levels 1–8: -1% to -8% (8 levels give it)

    pastures · game/common/buildings/00_standard_economy_buildings.txt

  • Desert Agriculture-8%

    Holder · culture with Dryland Dwellers or Irrigation Experts

    Levels 1–8: -1% to -8% (8 levels give it)

    plantations · game/common/buildings/00_standard_economy_buildings.txt

What raises Light Cavalry Maintenance (1)

Cultural traditions (1)

  • Pragmatic Creed+15%

    Characters of this culture

    tradition_fp3_pragmatic_creed · game/common/culture/traditions/03_fp3_traditions.txt

Source: game/common/buildings/00_standard_economy_buildings.txt, game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/traditions/00_regional_traditions.txt, game/common/culture/traditions/03_fp3_traditions.txt, game/common/culture/traditions/07_ep3_traditions.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.