CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
Camelry icon

Regular building

Camelry

camel_farms_01

These farms are dedicated to the breeding and raising of camels for use by the military, as well as by local peasants in their daily toil. Camels are flexible and sturdy mounts, ideally suited to a harsh desert climate.

Levels

LevelCostTimeLeviesGarrison
1. Camel Breeders150 gold1095 d75—
2. Scouting Posts250 gold1095 d125—
3. Bowyers340 gold1095 d175—
4. Camel Markets500 gold1095 d225—
5. Nomadic Recruitment Grounds750 gold1095 d275—
6. Military Stables1,110 gold1095 d325—
7. Armorers1,600 gold1095 d375—
8. Advanced Breeders2,240 gold1095 d425—

Level 1: Camel Breeders

Holder

  • Knight Effectiveness+2%

Province

  • Stationed Camel Cavalry Damage+20%
  • Stationed Camel Cavalry Pursuit+15%
  • Stationed Light Cavalry Damage+15%
  • Stationed Light Cavalry Pursuit+10%
  • Tax+0.13/month
Key
camel_farms_01
Cost
150 gold
Construction
1,095 days (3 yrs)
Levies
75
Needs
castle, city or temple level 1
Terrain (one of)
Desert, Desert Mountains, Oasis, Floodplains, Drylands

Level 2: Scouting Posts

Holder

  • Knight Effectiveness+4%

Province

  • Stationed Camel Cavalry Damage+30%
  • Stationed Camel Cavalry Pursuit+20%
  • Stationed Light Cavalry Damage+20%
  • Stationed Light Cavalry Pursuit+13%
  • Tax+0.2/month

County

  • Supply Limit+200
Key
camel_farms_02
Cost
250 gold
Construction
1,095 days (3 yrs)
Levies
125
Needs
castle, city or temple level 1
Innovation
Barracks
Terrain (one of)
Desert, Desert Mountains, Oasis, Floodplains, Drylands

Level 3: Bowyers

Holder

  • Knight Effectiveness+6%

Province

  • Stationed Camel Cavalry Damage+40%
  • Stationed Camel Cavalry Pursuit+25%
  • Stationed Camel Cavalry Toughness+20%
  • Stationed Camel Cavalry Screen+15%
  • Stationed Light Cavalry Damage+25%
  • Stationed Light Cavalry Pursuit+15%
  • Stationed Light Cavalry Toughness+10%
  • Stationed Light Cavalry Screen+10%
  • Tax+0.28/month

County

  • Supply Limit+200
Key
camel_farms_03
Cost
340 gold
Construction
1,095 days (3 yrs)
Levies
175
Needs
castle, city or temple level 2
Innovation
Stone Forts
Terrain (one of)
Desert, Desert Mountains, Oasis, Floodplains, Drylands

Level 4: Camel Markets

Holder

  • Knight Effectiveness+8%

Province

  • Stationed Camel Cavalry Damage+50%
  • Stationed Camel Cavalry Pursuit+30%
  • Stationed Camel Cavalry Toughness+30%
  • Stationed Camel Cavalry Screen+20%
  • Stationed Light Cavalry Damage+30%
  • Stationed Light Cavalry Pursuit+18%
  • Stationed Light Cavalry Toughness+13%
  • Stationed Light Cavalry Screen+13%
  • Tax+0.35/month

County

  • Supply Limit+200
Key
camel_farms_04
Cost
500 gold
Construction
1,095 days (3 yrs)
Levies
225
Needs
castle, city or temple level 2
Innovation
Stone Forts
Terrain (one of)
Desert, Desert Mountains, Oasis, Floodplains, Drylands

Level 5: Nomadic Recruitment Grounds

Holder

  • Knight Effectiveness+10%

Province

  • Stationed Camel Cavalry Damage+60%
  • Stationed Camel Cavalry Pursuit+35%
  • Stationed Camel Cavalry Toughness+40%
  • Stationed Camel Cavalry Screen+25%
  • Stationed Light Cavalry Damage+35%
  • Stationed Light Cavalry Pursuit+20%
  • Stationed Light Cavalry Toughness+15%
  • Stationed Light Cavalry Screen+15%
  • Tax+0.42/month

County

  • Supply Limit+200
Key
camel_farms_05
Cost
750 gold
Construction
1,095 days (3 yrs)
Levies
275
Needs
castle, city or temple level 3
Innovation
Castle Baileys
Terrain (one of)
Desert, Desert Mountains, Oasis, Floodplains, Drylands

Level 6: Military Stables

Holder

  • Knight Effectiveness+12%

Province

  • Stationed Camel Cavalry Damage+70%
  • Stationed Camel Cavalry Pursuit+40%
  • Stationed Camel Cavalry Toughness+50%
  • Stationed Camel Cavalry Screen+30%
  • Stationed Light Cavalry Damage+40%
  • Stationed Light Cavalry Pursuit+23%
  • Stationed Light Cavalry Toughness+18%
  • Stationed Light Cavalry Screen+18%
  • Tax+0.5/month
  • Hostile Raid Time+20%

County

  • Supply Limit+200
Key
camel_farms_06
Cost
1,110 gold
Construction
1,095 days (3 yrs)
Levies
325
Needs
castle, city or temple level 3
Innovation
Castle Baileys
Terrain (one of)
Desert, Desert Mountains, Oasis, Floodplains, Drylands

Level 7: Armorers

Holder

  • Knight Effectiveness+14%

Province

  • Stationed Camel Cavalry Damage+80%
  • Stationed Camel Cavalry Pursuit+45%
  • Stationed Camel Cavalry Toughness+60%
  • Stationed Camel Cavalry Screen+35%
  • Stationed Light Cavalry Damage+45%
  • Stationed Light Cavalry Pursuit+25%
  • Stationed Light Cavalry Toughness+20%
  • Stationed Light Cavalry Screen+20%
  • Tax+0.57/month
  • Hostile Raid Time+20%

County

  • Supply Limit+200
Key
camel_farms_07
Cost
1,600 gold
Construction
1,095 days (3 yrs)
Levies
375
Needs
castle, city or temple level 4
Innovation
Royal Armory
Terrain (one of)
Desert, Desert Mountains, Oasis, Floodplains, Drylands

Level 8: Advanced Breeders

Holder

  • Knight Effectiveness+16%

Province

  • Stationed Camel Cavalry Damage+90%
  • Stationed Camel Cavalry Pursuit+50%
  • Stationed Camel Cavalry Toughness+70%
  • Stationed Camel Cavalry Screen+40%
  • Stationed Light Cavalry Damage+50%
  • Stationed Light Cavalry Pursuit+28%
  • Stationed Light Cavalry Toughness+23%
  • Stationed Light Cavalry Screen+23%
  • Tax+0.65/month
  • Hostile Raid Time+20%

County

  • Supply Limit+200
Key
camel_farms_08
Cost
2,240 gold
Construction
1,095 days (3 yrs)
Levies
425
Needs
castle, city or temple level 4
Innovation
Royal Armory
Terrain (one of)
Desert, Desert Mountains, Oasis, Floodplains, Drylands

Source: game/common/buildings/00_standard_military_buildings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.