
Regular building
Horse Herds
horse_pastures_01Anybody can wield a crude weapon and strike his fellow man. Almost anybody can gather a crude-weapon-wielding peasant mob. But only from the delicate harmony of a well-raised horse, a skillful warrior, and a suitable weapon, led by the finest of commanders, an unrivaled fighting force to sweep across the Earth can arise.
Levels
| Level | Cost | Time | Levies | Garrison |
|---|---|---|---|---|
| 1. Wild Horse Taming | 100 gold | 730 d | 75 | — |
| 2. Leather Horse Whips | 150 gold | 730 d | 125 | — |
| 3. Horse Archer Saddles | 195 gold | 730 d | 175 | — |
| 4. Piercing Arrowheads | 275 gold | 730 d | 225 | — |
| 5. Leather Horse Armor | 400 gold | 730 d | 275 | — |
| 6. Composite Recurved Bows | 580 gold | 730 d | 325 | — |
| 7. Spare Horses | 825 gold | 730 d | 375 | — |
| 8. Rules of Equine Warfare | 1,145 gold | 730 d | 425 | — |
Level 1: Wild Horse Taming
Holder
- Army Movement Speed+2%
- Movement Speed over land while Raiding+2%
Province
- Stationed Light Cavalry Toughness+15%
- Stationed Light Cavalry Damage+15%
- Stationed Archer Cavalry Toughness+10%
- Stationed Archer Cavalry Damage+15%
- Stationed Archer Cavalry Screen+15%
- Stationed Archer Cavalry Pursuit+15%
- Key
horse_pastures_01- Cost
- 100 gold
- Construction
- 730 days (2 yrs)
- Levies
- 75
- Terrain (one of)
- Steppe
Level 2: Leather Horse Whips
Holder
- Army Movement Speed+4%
- Movement Speed over land while Raiding+4%
Province
- Stationed Light Cavalry Toughness+20%
- Stationed Light Cavalry Damage+20%
- Stationed Archer Cavalry Toughness+13%
- Stationed Archer Cavalry Damage+20%
- Stationed Archer Cavalry Screen+20%
- Stationed Archer Cavalry Pursuit+20%
- Key
horse_pastures_02- Cost
- 150 gold
- Construction
- 730 days (2 yrs)
- Levies
- 125
- Innovation
- Barracks
- Terrain (one of)
- Steppe
Level 3: Horse Archer Saddles
Holder
- Army Movement Speed+6%
- Movement Speed over land while Raiding+6%
Province
- Stationed Light Cavalry Toughness+25%
- Stationed Light Cavalry Damage+25%
- Stationed Archer Cavalry Toughness+15%
- Stationed Archer Cavalry Damage+25%
- Stationed Archer Cavalry Screen+25%
- Stationed Archer Cavalry Pursuit+25%
- Key
horse_pastures_03- Cost
- 195 gold
- Construction
- 730 days (2 yrs)
- Levies
- 175
- Needs
- castle, city or temple level 2
- Innovation
- Stone Forts
- Terrain (one of)
- Steppe
Level 4: Piercing Arrowheads
Holder
- Army Movement Speed+8%
- Movement Speed over land while Raiding+8%
Province
- Stationed Light Cavalry Toughness+30%
- Stationed Light Cavalry Damage+30%
- Stationed Archer Cavalry Toughness+18%
- Stationed Archer Cavalry Damage+30%
- Stationed Archer Cavalry Screen+30%
- Stationed Archer Cavalry Pursuit+30%
- Key
horse_pastures_04- Cost
- 275 gold
- Construction
- 730 days (2 yrs)
- Levies
- 225
- Needs
- castle, city or temple level 2
- Innovation
- Stone Forts
- Terrain (one of)
- Steppe
Level 5: Leather Horse Armor
Holder
- Army Movement Speed+10%
- Movement Speed over land while Raiding+10%
Province
- Stationed Light Cavalry Toughness+35%
- Stationed Light Cavalry Damage+35%
- Stationed Archer Cavalry Toughness+20%
- Stationed Archer Cavalry Damage+35%
- Stationed Archer Cavalry Screen+35%
- Stationed Archer Cavalry Pursuit+35%
- Key
horse_pastures_05- Cost
- 400 gold
- Construction
- 730 days (2 yrs)
- Levies
- 275
- Needs
- castle, city or temple level 3
- Innovation
- Castle Baileys
- Terrain (one of)
- Steppe
Level 6: Composite Recurved Bows
Holder
- Army Movement Speed+12%
- Movement Speed over land while Raiding+12%
Province
- Stationed Light Cavalry Toughness+40%
- Stationed Light Cavalry Damage+40%
- Stationed Archer Cavalry Toughness+23%
- Stationed Archer Cavalry Damage+40%
- Stationed Archer Cavalry Screen+40%
- Stationed Archer Cavalry Pursuit+40%
- Key
horse_pastures_06- Cost
- 580 gold
- Construction
- 730 days (2 yrs)
- Levies
- 325
- Needs
- castle, city or temple level 3
- Innovation
- Royal Armory
- Terrain (one of)
- Steppe
Level 7: Spare Horses
Holder
- Army Movement Speed+14%
- Movement Speed over land while Raiding+14%
Province
- Stationed Light Cavalry Toughness+45%
- Stationed Light Cavalry Damage+45%
- Stationed Archer Cavalry Toughness+25%
- Stationed Archer Cavalry Damage+45%
- Stationed Archer Cavalry Screen+45%
- Stationed Archer Cavalry Pursuit+45%
- Key
horse_pastures_07- Cost
- 825 gold
- Construction
- 730 days (2 yrs)
- Levies
- 375
- Needs
- castle, city or temple level 4
- Innovation
- Royal Armory
- Terrain (one of)
- Steppe
Level 8: Rules of Equine Warfare
Holder
- Army Movement Speed+16%
- Movement Speed over land while Raiding+16%
Province
- Stationed Light Cavalry Toughness+50%
- Stationed Light Cavalry Damage+50%
- Stationed Archer Cavalry Toughness+28%
- Stationed Archer Cavalry Damage+50%
- Stationed Archer Cavalry Screen+50%
- Stationed Archer Cavalry Pursuit+50%
- Key
horse_pastures_08- Cost
- 1,145 gold
- Construction
- 730 days (2 yrs)
- Levies
- 425
- Needs
- castle, city or temple level 4
- Innovation
- Royal Armory
- Terrain (one of)
- Steppe
Source: game/common/buildings/00_standard_military_buildings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.