
Spearmen men-at-arms
Pikemen
- Damage
- 22
- Toughness
- 24
- Pursuit
- 0
- Screen
- 0
pikemen_unitLong pikes allow these regiments to form walls of spikes that can stop a cavalry charge dead.
Counters
Countering cuts the countered regiment's damage by up to 90%: full effect at 2 effective countering sub-regiments per countered one (NCombat defines).
Pikemen counters
Countered by (Spearmen)
House Guard×2
Palace Guards×2
Retinue Vanguard×2
Armored Footmen×1
Ayyar×1
Black-Armored Cavalry×1
Burenjia Infantry×1
Druzhina×1
Handpicked Faithful×1
Huscarls×1
Khandayat×1
Lenkas×1
Mountaineers×1
Mubarizun×1- and 13 more regiments
Terrain and winter
| In Mountains | +12 toughness |
| In Desert Mountains | +12 toughness |
| In Hills | +8 toughness |
How to get it
- Available to every culture (no unlock in the files)
Government condition in the trigger: not government_is_in_steppe
The game's recruit condition (can_recruit)
NOT = {
government_has_flag = government_is_in_steppe
}Upgrades
Bonuses in the files that raise this regiment or every Spearmen regiment.
tradition · Frugal Armorers
tradition · Stand and Fight
tradition · Formation Fighting Experts
- Spearmen Damage+15%
- Spearmen Toughness+20%
tradition · Longbow Competitions
- Max Size of Spearmen Regiments-2
tradition · Defensive Tactics
building · Crown Smithies (top level: Royal Forges)
building · Hill Forts (top level: Complex Earthworks)
building · Barracks (top level: Permanent Barracks)
building · Palisades (top level: Walls & Ditches)
Source: game/common/men_at_arms_types/00_maa_types.txt, game/common/script_values/00_men_at_arms_values.txt and the English localisation, Crusader Kings III 1.20.0.3.