CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
Palace Guards, the game's illustration

Heavy Infantry men-at-arms

Palace Guards

Damage
38
Toughness
24
Pursuit
0
Screen
20
palace_guards

Usually standing guard and keeping the peace, these versatile warriors can form the backbone of any army.

Counters

Countering cuts the countered regiment's damage by up to 90%: full effect at 2 effective countering sub-regiments per countered one (NCombat defines).

Put Palace Guards in the counters calculator →

Terrain and winter

In Jungle+10 damage, +6 toughness
In Hills+8 damage, +4 toughness

How to get it

The game's recruit condition (can_recruit)
valid_for_maa_trigger = {
	PARAMETER = unlock_maa_palace_guards
}
NOT = {
	culture = {
		has_cultural_parameter = strength_in_numbers_heavy_maa_ban
	}
}

Upgrades

Bonuses in the files that raise this regiment or every Heavy Infantry regiment.

innovation · Plate Armor

  • Toughness+10

innovation · Lacquered Armor

  • Toughness+4

innovation · Lacquered Armor

tradition · Frugal Armorers

tradition · Stand and Fight

tradition · Druzhina

tradition · Defensive Tactics

tradition · Eastern Roman Legacy

tradition · Art of War

Source: game/common/men_at_arms_types/00_cultural_maa_types.txt, game/common/script_values/00_men_at_arms_values.txt and the English localisation, Crusader Kings III 1.20.0.3.