
Heavy Infantry men-at-arms
Varangian Guards
- Damage
- 45
- Toughness
- 32
- Pursuit
- 10
- Screen
- 5
varangian_guardsThese famed axe-wielding Germanic mercenaries are the unwavering core of the imperial host. They will claim some Gold after the Basileus's death.
Counters
Countering cuts the countered regiment's damage by up to 90%: full effect at 2 effective countering sub-regiments per countered one (NCombat defines).
Varangian Guards counters
Countered by (Heavy Infantry)
Asawira×2
Ballista Elephants×2
Retinue Crossbowmen×2
Retinue Horse Archers×2
Retinue Skirmishers×2
Retinue War Elephants×2
War Elephants×2
Shenbigong×1.25
Abudrar×1
Akritai×1
Bandits×1
Crossbowmen×1
Emishi Riders×1
Fire Lancers×1- and 20 more regiments
Terrain and winter
| In Farmlands | +12 damage, +8 toughness |
| In Plains | +6 damage, +4 toughness |
| In Hills | +6 damage, +4 toughness |
| In Normal Winter | +6 toughness, +6 screen |
| In Harsh Winter | +6 toughness, +6 screen |
How to get it
- Special conditions — see the recruit trigger below
The game's recruit condition (can_recruit)
exists = scope:title
scope:title = {
has_variable = founded_varangian_guard
}
NOT = {
culture = {
has_cultural_parameter = strength_in_numbers_heavy_maa_ban
}
}Upgrades
Bonuses in the files that raise this regiment or every Heavy Infantry regiment.
innovation · Plate Armor
- Toughness+10
innovation · Lacquered Armor
- Toughness+4
innovation · Lacquered Armor
- Heavy Infantry Maintenance-5%
tradition · Frugal Armorers
- Heavy Infantry Toughness-25%
tradition · Stand and Fight
- Heavy Infantry Toughness+10%
tradition · Druzhina
- Heavy Infantry Toughness+10%
tradition · Defensive Tactics
- Heavy Infantry Toughness+20%
- Heavy Infantry Maintenance+10%
tradition · Eastern Roman Legacy
- Max Size of Heavy Infantry Regiments+2
tradition · Art of War
- Max Size of Heavy Infantry Regiments+2
building · Crown Smithies (top level: Royal Forges)
- Heavy Infantry Toughness+8%
- Stationed Heavy Infantry Damage+25%
- Stationed Heavy Infantry Toughness+60%
- Stationed Heavy Infantry Damage+25%
- Stationed Heavy Infantry Toughness+25%
- Stationed Heavy Infantry Damage+25%
- Stationed Heavy Infantry Toughness+25%
building · Iron Pillar of Delhi (top level: Iron Pillar of Delhi)
- Heavy Infantry Toughness+10%
building · Quarries (top level: Mechanized Water Pumping)
- Stationed Heavy Infantry Toughness+4%
- Heavy Infantry Maintenance-8%
building · Watchtowers (top level: Domed Towers)
- Stationed Heavy Infantry Damage+28%
- Stationed Heavy Infantry Toughness+28%
building · Warrior Lodges (top level: Visitors Quarters)
- Stationed Heavy Infantry Toughness+25%
- Stationed Heavy Infantry Damage+50%
building · Barracks (top level: Permanent Barracks)
- Stationed Heavy Infantry Damage+90%
- Stationed Heavy Infantry Toughness+70%
- Stationed Heavy Infantry Damage-90%
- Stationed Heavy Infantry Toughness-70%
building · War Camps (top level: Warrior Lodges)
- Stationed Heavy Infantry Damage+30%
- Stationed Heavy Infantry Toughness+20%
building · Iron Pillar of Delhi (top level: Alai Minar)
- Heavy Infantry Toughness+10%
Source: game/common/men_at_arms_types/07_ep3_maa_types.txt, game/common/script_values/00_men_at_arms_values.txt and the English localisation, Crusader Kings III 1.20.0.3.