Unofficial fan reference · game files of Crusader Kings III 1.20.0.3 “Crozier”
CK3 Database
Bandits illustration

Skirmishers men-at-arms

Bandits

Damage
15
Toughness
20
Pursuit
20
Screen
25
maa_bandits

Scum of the earth, these men have forsaken lawfulness for a life of crime.

Counters

Countering cuts the countered regiment's damage by up to 90%: full effect at 2 effective countering sub-regiments per countered one (NCombat defines).

Put Bandits in the counters calculator →

Terrain and winter

In Forest+4 damage, +6 toughness
In Hills+4 damage, +6 toughness
In Jungle+4 damage, +6 toughness

How to get it

  • Only from events or scripts (special_recruit_only)

Upgrades

Bonuses in the files that raise this regiment or every Skirmishers regiment.

innovation · Grenades

  • Damage+6
  • Toughness+2
  • Screen+5

innovation · Lacquered Armor

  • Toughness+2

tradition · Hit-and-Run Tacticians

  • Skirmisher Damage+20%
  • Skirmisher Screen+25%

tradition · Adaptive Skirmishers

  • Skirmisher Damage+15%
  • Skirmisher Toughness+20%
  • Skirmisher Maintenance-5%

tradition · Konni Raids

  • Skirmisher Screen+20%

tradition · Polders

  • Skirmisher Damage+20%
  • Skirmisher Screen+20%

tradition · Pragmatic Creed

  • Skirmisher Toughness+10%
  • Skirmisher Maintenance-15%

building · Archery Grounds (top level: Marksman's Ranges)

  • Stationed Skirmishers Screen+40%
  • Stationed Skirmishers Damage+60%
  • Stationed Skirmishers Toughness+40%
  • Stationed Skirmishers Pursuit+40%

building · Nomadic Settlement (top level: Nomadic Settlement)

  • Stationed Skirmishers Damage+40%
  • Stationed Skirmishers Damage+40%

building · Forestry (top level: Sawmills)

  • Stationed Skirmishers Damage+28%

building · Hill Farms (top level: Apple Orchards)

  • Stationed Skirmishers Toughness+4%

building · Forest Forts (top level: Forest Fortresses)

  • Stationed Skirmishers Damage+28%
  • Stationed Skirmishers Toughness+50%

building · Hill Forts (top level: Complex Earthworks)

  • Stationed Skirmishers Damage+28%
  • Stationed Skirmishers Toughness+28%

building · Workshops (top level: Powderhouses)

  • Stationed Skirmishers Damage+70%
  • Skirmisher Maintenance-7.2%

building · Warrior Lodges (top level: Visitors Quarters)

  • Stationed Skirmishers Toughness+25%
  • Stationed Skirmishers Damage+50%

building · Militia Camps (top level: Levying Squares)

  • Stationed Skirmishers Damage+90%
  • Stationed Skirmishers Pursuit+90%
  • Stationed Skirmishers Screen+40%
  • Stationed Skirmishers Toughness+40%

building · Outposts (top level: Fortified Outposts)

  • Stationed Skirmishers Damage+28%
  • Stationed Skirmishers Toughness+50%
  • Stationed Skirmishers Screen+50%
  • Skirmisher Maintenance-8%
  • Skirmisher Recruitment Cost-8%

building · War Camps (top level: Warrior Lodges)

  • Stationed Skirmishers Damage+30%
  • Stationed Skirmishers Toughness+20%

building · Kora-Kora Yards (top level: Great War-Canoe Arsenal)

  • Stationed Skirmishers Damage+50%
  • Stationed Skirmishers Toughness+50%

building · Subak Water-Temples (top level: Great Water-Temple Landscape)

  • Stationed Skirmishers Damage+30%
  • Stationed Skirmishers Toughness+30%

building · Stilted Granaries (top level: Granary Ward)

  • Stationed Skirmishers Damage+18%
  • Stationed Skirmishers Toughness+18%

Source: game/common/men_at_arms_types/07_ep3_maa_types.txt, game/common/script_values/00_men_at_arms_values.txt and the English localisation, Crusader Kings III 1.20.0.3.