CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
Gakgung Archers, the game's illustration

Archers men-at-arms

Gakgung Archers

Damage
25
Toughness
8
Pursuit
0
Screen
0
gakgung_archers

Equipped with powerful reflex bows and thumb rings to strengthen their draw, these archers can fire arrows over an incredible range.

Counters

Countering cuts the countered regiment's damage by up to 90%: full effect at 2 effective countering sub-regiments per countered one (NCombat defines).

Put Gakgung Archers in the counters calculator →

Terrain and winter

In Hills+10 damage, +6 toughness
In Terraced Hills+10 damage, +6 toughness
In Mountains+6 damage, +10 toughness
In Forest+4 toughness, +4 screen
In Wetlands-2 damage

How to get it

The game's recruit condition (can_recruit)
valid_for_maa_trigger = {
	PARAMETER = unlock_maa_gakgung_archers
}

Upgrades

Bonuses in the files that raise this regiment or every Archers regiment.

era · Early Medieval

  • Damage+5
  • Toughness+2

era · High Medieval

  • Damage+6
  • Toughness+2

era · Late Medieval

  • Damage+8
  • Toughness+2

tradition · Adaptive Skirmishers

tradition · Formation Fighting Experts

tradition · Longbow Competitions

tradition · Land of the Bow

tradition · Bush Hunting

tradition · Fortress Mastery

Source: game/common/men_at_arms_types/10_tgp_maa_types.txt, game/common/script_values/00_men_at_arms_values.txt and the English localisation, Crusader Kings III 1.20.0.3.